Irvina Restu Handayani
Universitas Pendidikan Ganesha

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Penerapan Model Pembelajaran Kooperatif NHT Berbantuan Teka-Teki Silang Untuk Meningkatkan Penguasaan Hiragana dan Katakana Ni Made Dwi Nita Arsani; Desak Made Sri Mardani; Irvina Restu Handayani
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 2 (2023): Agustus
Publisher : STKIP AGAMA HINDU SINGARAJA

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Abstract

This study aims to improve the mastery of hiragana and katakana letters, as well as students' responses to the application of the numbered heads together (NHT) cooperative learning model assisted by crossword media. This type of research is a class action research (CAR) with two cycles. This research was conducted at SMA Negeri 4 Singaraja. The subjects of this study were students of class XI BB 1 with a total of 26 students. Data collection methods used are observation methods, test methods, and questionnaire methods. This study shows that the application of the numbered heads together (NHT) cooperative learning model assisted by crosswords media can improve students' mastery of hiragana and katakana letters. This increase can be seen from the percentage of completeness of students' scores before the action until cycle II. On the results of the pre-test the percentage of students' completeness was 19.23%. In cycle I, the percentage of student completeness was 84.61%. Whereas in cycle II, the percentage of student completeness increased to 100%. Student responses to the application of the numbered heads together (NHT) cooperative learning model assisted by crossword media were positive. In cycle I, the average student response was 33.61. In cycle II the average student response was 35.80. The conclusion of this study is that the application of the numbered heads together (NHT) cooperative learning model assisted by crossword puzzles can improve students' mastery of hiragana and katakana letters with a positive response.
Penggambaran Kyouiku Mama dalam Drama Poison Daughter, Holy Mother Rahila Ayodia Pinka; Ni Nengah Suartini; Irvina Restu Handayani
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 2 (2023): Agustus
Publisher : STKIP AGAMA HINDU SINGARAJA

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Abstract

The purpose of this study is to describe kyouiku mama in the drama Poison Daughter, Holy Mother. The data source used in this research is the Japanese drama Poison Daughter, Holy Mother. The type of research used is descriptive qualitative. The theory presented is the theory of mise en scene refers to the visual aspects that support the delivery of the depiction of kyouiku mama. Of the 12 data that show there is a depiction of Kyouiku mama, there is 1 scene situation that only highlights the setting and lighting elements. The results of this study show the depiction of kyouiku mama in the form of education carried out by mothers towards children such as attention to public opinion, caution in acting, conveying objective assessments, and expressing opposition to people who mock children.
Developing Toonly-Based Animated Videos for Teaching Pre-Intermediate Japanese Grammar Based on Minna no Nihongo Shokyū II Kadek Eva Krishna Adnyani; Gede Satya Hermawan; Yeni Yeni; I Kadek Antartika; Irvina Restu Handayani
KIRYOKU Vol 10, No 1 (2026): Kiryoku: Jurnal Studi Kejepangan (On Progress)
Publisher : Vocational College of Diponegoro University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/kiryoku.v10i1.146-155

Abstract

This study aims to develop Toonly-based animated videos to support the teaching of pre-intermediate Japanese grammar (Bunpō Shōchūkyū) in Indonesia and to evaluate their feasibility. The research employed the Multimedia Development Life Cycle (MDLC), consisting of six stages. The six stages are concept, design, material collection, assembly, testing, and distribution. A total of twelve animated instructional videos were developed based on grammar points from Chapters 38 to 49 of Minna no Nihongo II. The feasibility testing involved an alpha test dan beta test. Alpha test conducted by a media expert and a content expert. Beta test conducted by the course lecturer and six second-semester students from the Japanese Language Education Study Program at Universitas Pendidikan Ganesha. Data were collected through mixed-format questionnaire and semi-structured interviews. The media expert gave a score of 57.75 (Excellent), while the content expert gave 50.25 (Good). The beta test conducted by the lecturer yielded a score of 109 (Excellent), and the small-group test yielded 106.6 (Good). These results indicate that the developed animated videos are feasible and suitable as supplementary learning materials for teaching Bunpō Shōchūkyū using Minna no Nihongo II at Universitas Pendidikan Ganesha. Overall, these findings highlight the potential of animation-based media to make Japanese grammar learning more engaging, accessible, and meaningful for students.