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WORKSHOP TEKNIK MENENTUKAN RESEARCH GAP DAN NOVELTY UNTUK MENINGKATKAN KUALITAS SKRIPSI MAHASISWA Hasnawati; Fitri Puji Astria; Muhammad erfan; Hikmah Ramdhani Putri
Jurnal Interaktif: Warta Pengabdian Pendidikan Vol 3 No 1 (2023): Edisi Juni 2023
Publisher : Jurusan Ilmu Pendidikan, FKIP, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/interaktif.v3i1.86

Abstract

Novelty is an important element in a study, including in student thesis research. However, the conditions in the field, the quality of student thesis is still lacking where the themes studied from time to time, from one generation to the next are almost the same and keep repeating, student skills in determining and selecting research themes that are new and relevant to current conditions still very low. It is rare to find elements of novelty and usefulness principles from the thesis research conducted. Students are often confused when asked about the novelty of the research they have done. Facing this, one of the initial solutions offered is to conduct a workshop on techniques for determining research gaps and the novelty of a study for students, especially 6th semester students who will propose topics or thesis titles. Reviewing various literatures to see research gaps from a major research theme will assist students in demonstrating elements of novelty or novelty from the research being conducted, thereby increasing the quality of the resulting thesis. This service activity certainly aims to provide knowledge and understanding to students about research gaps and novelty and how to determine techniques. The stages in this workshop activity are from the coordination stage, the promotion stage, the implementation stage as well as the evaluation and reporting stage. This workshop activity was carried out on Campus 2 of FKIP University of Mataram on May 27 2023. Based on the results of the pretest and posttest there was an increase in the understanding of the students participating in the workshop regarding the concept of research gap and novelty and based on the results of the participants' responses to the workshop activities carried out, the average student gave a positive response
Analisis Kemampuan Guru Dalam Menggunakan Media Gambar Pada Pembelajaran IPA Dwi Putri Liani Dwi; Lalu Hamdian Affandi; Hasnawati
Journal of Classroom Action Research Vol. 5 No. 4 (2023): November
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcar.v5i4.5364

Abstract

Penggunaan media pembelajaran sangat penting digunakan dalam pembelajaran. Penggunaan media dalam pembelajaran dapat meningkatkan minat dan motivasi siswa. Penelitian ini bertujuan untuk menganalisis kemampuan guru dalam menggunakan media gambar pada pembelajaran IPA di SDN 2 TEKO. Penelitian ini menggunakan pendekatan deskriptif kualitatif. Subjek dalam penelitian ini adalah guru kelas III di SDN 2 TEKO. Teknik pegumpulan data menggunakan observasi, wawancara, dan dokumentasi. Analisis data yang digunakan dalam penelitian ini terdiri dari reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian ini menunjukkan bahwa kemampuan guru dalam menggunakan media gambar sudah baik. Hal ini dilihat dari bagaimana guru melakukan perencanaan pembelajaran penggunaan media gambar, dan pelaksanaan pembelajaran IPA menggunaan media gambar dengan lancar, serta evaluasi pembelajaran IPA dengan baik. Meskipun demikian masih terdapat kendala yang di alami guru dalam menggunakan media gambar yaitu: 1. Kendala membuat media gambar yang sesuai untuk materi yang diajarkan dalam proses pembelajaran. 2. Kesulitan guru menggunakan  teknologi seperti internet, sehingga kesulitan mencari referensi gambar yang tepat. Upaya untuk mengatasi kendala tersebut adalah guru mencoba melakukan pembiasaan dalam menggunakan media internet untuk mencari refernsi gambar yang sesuai dengan materi pembelajaran yang akan diajarkan kepada siswa. Jadi dapat disimpulkan bahwa guru sudah bisa menggunakan media gambar dalam pembelajaran IPA dengan baik.
Pengembangan Media Pembelajaran Monopoli Berbasis STEAM pada Mata Pelajaran IPAS untuk Melatih Kemampuan Problem Solving Peserta Didik Kelas V di SDN 1 Darmaji Naola Salsabila; Hasnawati; Ibrahim
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1817

Abstract

This research aims to develop a STEAM-based Monopoly learning media in the science and social (IPAS) subject to train the problem-solving skills of fifth-grade students at SDN 1 Darmaji, ensuring the media is valid, practical, and effective. The method used is Research and Development (R&D) with a model consisting of Analysis, Design, Development, Implementation, and Evaluation (ADDIE). The research subjects consist of 1 teacher and 20 fifth-grade students, while the research object was the STEAM-based Monopoly learning media. Data collection instruments include observation sheets, interview guidelines, a preliminary study questionnaire, an expert validation questionnaire, a practicality questionnaire, and tests. The data collected through observation, interviews, questionnaires, and tests. Afterward, it was analyzed by qualitative and quantitative descriptively. The research results showed that the media’s validity level achieved a percentage of 81.73% from subject matter experts, included into the “highly valid” category, and 92% from media experts, also included into the “highly valid” category. The practicality level, based on teachers’ responses, was 85% in the “highly practical” category, and based on students’ responses, was 93% in the “highly practical” category. The effectiveness level indicates an N-gain score of 0.62, classified as moderate, which means the media is quite effective in developing students’ problem-solving skills. The STEAM-based Monopoly learning media has proven to be highly valid, very practical, and sufficiently effective being used in learning process of IPAS subject for fifth-grade students at SDN 1 Darmaji.
Pengaruh Model Teams Games Tournament (TGT) Berbantuan Flashcard terhadap Kemampuan Membaca Permulaan Peserta Didik Kelas II di SDN 31 Ampenan Olevia Siptiandari; Sukri; Hasnawati
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1834

Abstract

Early reading is a basic skill that is important to be mastered by elementary school students as a foundation in acquiring various learning competencies. This study aims to determine the effect of the flashcard-assisted teams games tournament (TGT) model on the early reading skills of second-grade students at SDN 31 Ampenan. This study is a quantitative study with a quasi-experimental design with a nonequivalent control group design. The subjects of the study were second-grade students at SDN 31 Ampenan. The data collection method used observation and a beginning reading skills test that had been tested for validity. The results of the study showed a significant difference in the beginning reading skills of the two classes, so Ho was rejected and Ha was accepted. Finally, the results of the N-Gain test showed that the increase in the beginning reading skills of students in the experimental class was higher than in the control class. Based on the results of the study, it can be concluded that there is an effect of the flashcard-assisted TGT model on the beginning reading skills of second-grade students at SDN 31 Ampenan.
Pengembangan Media Pembelajaran Pop-Up Book Digital pada Materi Bagian Tubuh Tumbuhan untuk Kelas IV SDN 44 Ampenan Andiani Rachmawati; Ida Ermiana; Hasnawati
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2809

Abstract

Learning media innovation plays a crucial role in transforming conventional learning processes to be more dynamic and relevant to the characteristics of digital-generation students. The development of this Digital Pop-Up Book media is expected to create a more attractive, interactive, and meaningful learning experience to facilitate the understanding of abstract concepts, ultimately leading to an increase in student learning outcomes. This study aims to develop Digital Pop-Up Book media for fourth-grade Science and Social Studies (IPAS) subject that has been tested for its validity, practicality, and effectiveness. This study employed the Research and Development (R&D) method using the ADDIE model, which comprises five stages: Analysis, Design, Development, Implementation, and Evaluation. The research subjects consisted of 27 fourth-grade students at SDN 44 Ampenan. Data collection techniques were carried out through interviews, questionnaires, and tests. The validation results indicated that the media obtained a percentage of 91.67% from material experts and 98.3% from media experts, placing it in the highly valid category. Furthermore, the teacher response questionnaire reached a percentage of 88.3%, and the student response reached 86%, falling into the highly practical category. The students' average pre-test score of 52.59 increased to 82.59 in the post-test. The Wilcoxon Signed Rank Test results showed a significance value of 0.000 < 0.05, interpreting that there was a significant difference or improvement in students' IPAS learning outcomes before and after being given treatment using the new media. Meanwhile, the N-Gain test results yielded a score of 0.659 or 66%, categorized as moderate. These results demonstrated that the Digital Pop-Up Book media is moderately effective in improving the IPAS learning outcomes of fourth-grade students at SDN 44 Ampenan. Thus, it can be concluded that the Digital Pop-Up Book media is declared highly valid, highly practical, and moderately effective for use in learning the material on plant body parts
Pengaruh Media Big book Bermuatan Cerita Rakyat Bima La Hila terhadap Kemampuan Membaca Permulaan Siswa Kelas III di SDN 11 Kempo Andriani; Moh. Irawan Zain; Hasnawati
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2827

Abstract

Reading is one of the basic skills that elementary school students must master. However, many students in the early grades still struggle with early reading, so innovative and engaging learning materials are needed to support the learning process. This study aims to determine the effect of using a Big book containing the Bima folktale “La Hila” on the early reading skills of third-grade students at SDN 11 Kempo. This study employed a quantitative approach with a quasi-experimental design using a Nonequivalent Control Group Design. The study population consisted of 26 students, comprising 13 students in the experimental class and 13 students in the control class. Data collection techniques included pre-tests and post-tests, while data analysis was conducted using descriptive statistics, normality tests, homogeneity tests, and an Independent Samples t-test. The results showed that the experimental class’s pre-test mean score of 68.92 increased to 89.46 on the post-test, while the control class’s score increased from 63.92 to 80.00. The results of the normality test showed that the data were normally distributed, and the homogeneity test indicated that the data were homogeneous with a significance value of 0.978 > 0.05. Furthermore, the results of the independent samples t-test showed a significance value of 0.000 (< 0.05) and a calculated t-value of 4.294, which was greater than the critical t-value of 2.064. Thus, H₀ is rejected and Hₐ is accepted, leading to the conclusion that the use of Big book media containing the Bima folktale “La Hila” has a positive and significant effect on students’ early reading skills. The findings of this study indicate that integrating local folktales into Big book media is not only effective in improving early reading skills but can also foster students’ appreciation for local culture.