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Analisis Validitas Sistem Penyajian Modul Fisika berbasis PBL Pada Materi Gerak Melingkar Beraturan dan Penerapannnya Halimatus Sa'diyah; Jalis Syarifah; Ria Arista; Yusinta Dewi Amalia Putri; Galuh Rahma Eka Wati; Ajeng Putri Utami; Novi Fitri Rahmadani; Naila Dewi U; I Ketut Mahardika; Subiki Subiki
Jurnal Ilmiah Wahana Pendidikan Vol 9 No 15 (2023): Jurnal Ilmiah Wahana Pendidikan
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.8207021

Abstract

Modules play an important role in learning, especially in physics subjects. Validity testing is conducted to assess the suitability of a teaching module. A module is considered valid when validators have declared it to be so. In this case, the researcher aims to analyze the validity of the presentation system of a problem-based learning (PBL) physics module on Circular Motion and its Applications. The method used is descriptive-qualitative. The descriptive-qualitative method is employed to describe the validity and suitability of the presentation system of the PBL-based physics module on Circular Motion and its Applications. This way, it can be determined whether the created physics module's presentation system is valid. Based on the validation results of the 'Physics Teaching Module Based on Problem-Based Learning (PBL) on Circular Motion and its Applications,' it is stated that this module meets the criteria for presentation and has been revised based on suggestions and feedback from the validator
Implementation Of Digital Media Agumented Reality Based On Integrated Neuroscience Of The Qur'an To Improve Students' Physical Insight And Spiritual Attitudes In The Era Of Society 5.0 Lailatul Nuraini; Jalis Syarifah; Halimatus Sa’diyah; Moh Kelvin; M. Athar
International Journal of Education, Language, Literature, Arts, Culture, and Social Humanities Vol. 2 No. 3 (2024): August : International Journal of Education, Language, Literature, Arts, Cultur
Publisher : FKIP, Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/ijellacush.v2i3.923

Abstract

Technological developments in the 21st century have had a significant impact on various fields, including education. This study examines the effectiveness of the use of Augmented Reality (AR)-based learning media integrated with neuroscience and Qur'anic values in improving students' understanding of physics and spiritual attitudes in the Society 5.0 era. The research was conducted in two Islamic-based schools, namely SMA Darussalam Blokagung and MA Al-Amiriyyah Blokagung, using quantitative methods with pre-test and post-test. The results showed that AR learning media significantly improved students' understanding of physics concepts and spiritual attitudes, as evidenced by the difference in pre-test and post-test scores as well as the results of the N-Gain test which showed the effective category, with an average N-Gain score of 77.12% at SMA Darussalam Blokagung and 76.05% at MA Al-Amiriyyah Blokagung. In addition, students' spiritual attitudes also increased with the average questionnaire score showing the category of "Very Good". This study concludes that the integration of AR technology in learning is effective in improving academic understanding and the development of students' spiritual character.
PENGEMBANGAN MEDIA PEMBELAJARAN 3D UP BOOK BERBASIS ARDUINO UNTUK MELATIHKAN LITERASI SAINS PADA SISWA TUNARUNGU Kamalia, Diana; utoyo, Ega Bonansyah; Al Bawani, Amar Ma’ruf; Syarifah, Jalis; Taufiqurrohman, Muhammad; Nuraini, Lailatul
Prosiding Seminar Nasional Pengabdian Kepada Masyarakat Vol. 4 (2023): PROSIDING SEMINAR NASIONAL PENGABDIAN KEPADA MASYARAKAT - SNPPM2023
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract Learning media is the most important aspect in the learning process. Learning media is a support to make it easier to understand the material being studied. The purpose of this research was to describe the results of the development of Arduino-based 3D Up Book learning media to train science literacy in deaf students. This reasearch was the research and development method with the 4D model, namely define, design, develop, and disseminate. Data collection techniques using validation questionnaires, interviews, observation and documentation. The data analysis technique was descriptive. The results of validation by experts for media starbook, arduino-based solar system card, box up, pop up book on average linguistic aspects successively amounted to 85.41%, 85.41%, 83.3%, and 83.33%. Design quality aspects for media starbook, arduino-based solar system card, box up, pop up book on average successively amounted to 89%, 80.55%, 86.11%, and 91.6%. The usability aspect was 85.41%, 91.67%, 89.58%, and 87.5% respectively. The material aspect was 86.1%. 86,11%. 86.11%, and 86.11%. This shows that the media made on average fall into the valid category with little revision. Therefore, the Arduino-based 3D Up Book media can be used as an innovative media to support science literacy learning and pendalungan culture for deaf students of SLBN Jember more broadly. Abstrak Media pembelajaran merupakan aspek terpenting dalam proses pembelajaran. Media pembelajaran menjadi penunjang guna mempermudah dalam memahami suatu materi yang dipelajari. Tujuan penelitian ini adalah untuk mendeskripsikan hasil pengembangan media pembelajaran 3D Up Book berbasis Arduino untuk melatihkan literasi sains pada siswa tunarungu. Penelitian ini menggunakan metode research and development dengan model 4D yakni define, design, develop, dan disseminate. Teknik pengumpulan data menggunakan angket validasi, wawancara, observasi dan dokumentasi. Teknik analisis data secara deskriptif. Hasil validasi oleh para ahli untuk media starbook, kartu tata surya berbasis arduino, box up, pop up book pada rata-rata aspek kebahasaan secara berturut-turut sebesar 85,41 %, 85,41%, 83,3%, dan 83,33%, Aspek kualitas desain untuk media starbook, kartu tata surya berbasis arduino, box up, pop up book secara berturut-turut sebesar 89%, 80,55%, 86,11%, dan 91,6%. Aspek kegunaan secara berturut-turut sebesar 85,41%, 91,67%, 89,58%, dan 87,5%. Aspek materi sebesar 86,1%. 86,11%. 86,11%, dan 86,11%. Hal ini menunjukkan bahwasannya, media yang dibuat rata-rata masuk dalam kategori valid dengan sedikit revisi. Oleh karena itu, media 3D Up Book berbasis Arduino dapat digunakan sebagai media inovatif untuk menunjang pembelajaran literasi sains dan budaya pendalungan bagi siswa tuna rungu SLBN Jember secara lebih luas.
Education on Scientific Literacy and Pandhalungan Culture through Arduino-Based 3D Up Book Learning Media for Deaf Children at SLBN Jember Diana Kamalia; Ega Bonansyah Utoyo; Amar Ma’ruf Al Bawani; Jalis Syarifah; Muhamad Taufiqurrohman; Lailatul Nuraini
IJCS: International Journal of Community Service Vol. 2 No. 2 (2023): IJCS: International Journal of Community Service
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijcs.v2i2.599

Abstract

Learning media can help improve the quality of education. However, the limitations of learning media can cause problems in learning. The availability of learning media is also needed for children with special needs such as deaf children. The development of increasingly sophisticated technology can be utilized to create science and technology-based learning media. One of them uses the arduino-based 3D Up Book learning media for deaf children. In addition, it contains Pandhalungan culture as a way to introduce culture to students. This community service activity aims to determine the effectiveness of the arduino-based 3D Up Book learning media for deaf children and describe the responses of teachers and students to the PKM-PM program at SLBN Jember. The community service method used is Asset Based Community Development (ABCD) by utilizing the potential of the local community. The results of community service show that 3D Up Book media is effectively used in learning and gets a very interesting response from teachers and students.
KAJIAN SISTEMATIS KEMAMPUAN BERPIKIR ENGINEERING DALAM PEMBELAJARAN SAINS Sakti, Adinda Nina Eka; Syarifah, Jalis; Lesmono, Albertus Djoko
FKIP e-PROCEEDING Vol 9 No 1 (2024): Prosiding Seminar Pendidikan Fisika
Publisher : Pendidikan Fisika FKIP UNEJ

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

ABSTRAK Pendidikan menjadi bagian penting untuk meningkatkan kemampuan berpikir siswa. pada abad 21 terdapat keterampilan yang perlu dimiliki oleh siswa yang dikenal dengan 4C, yakni kemampuan berpikir kritis (Critical thinking), Komunikasi (Comunication), Kolaborasi (Colaboration), dan berpikir kreatif (Creative thinking). Salah satu kemampuan berpikir siswa yang perlu dikuasai yakni kemampuan berpikir engineering. Kemampuan berpikir engineering merupakan kemapuan dimana siswa dapat menyelesaikan permasalahan dengan menciptakan ataupun mendesain sebuah solusi. Salah satu penerapannya dapat dilakukan pada pembelajaran sains. Pembelajaran sains merupakan pembelajaran yang kompleks dan susah untuk dipahami jika hanya melalui tulisan. Sehingga dengan kemampuan berpikir engineering siswa dapat lebih memiliki gambaran dalam memberikan solusi untuk menjawab permasalahan yang ada. Penelitian ini dilakukan untuk menganalisis bagaimana kemampuan berpikir engineering dapat diimpelementasikan dalam pembelajaran sains. Metode yang digunakan dalam penelitian yakni SLR (Systematic Literatur Review). Terdapat beberapa artikel yang membahas terkait bepiikir engineering sebagai rujukan dalam penelitian ini. Hasilnnya kemampuan berpikir engineering perlu dimiliki oleh siswa untuk menemukan solusi dalam menjawab permasalahan yang ada. Siswa dapat menganalisis, menemukan masalah, mendesain solusi dengan kreatif untuk memecahkan masalah, serta membuat produk dari hasil desain yang telah dibuat. Kata Kunci : Berpikir Engineering, Pembelajaran Sains, Systematic Literature Review
PENGARUH MINAT BELAJAR MAHASISWA TERHADAP KETERAMPILAN BERPIKIR KRITIS PADA MATERI GERAK JATUH BEBAS Fitria, Nurul; Sa’diyah, Halimatus; Syarifah, Jalis; Sholikhah, Nikmatus; Putri, Meylan Kharisma; Sudarti, Sudarti; Subiki, Subiki
OPTIKA: Jurnal Pendidikan Fisika Vol. 7 No. 2 (2023): OPTIKA: Jurnal Pendidikan Fisika
Publisher : Department of Physics Education, Faculty of Teacher Training and Education, Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/optika.v7i2.2793

Abstract

Dalam suatu proses pembelajaran, perlunya suatu rangsangan bagi seorang mahasiswa. Guna menumbuhkan ketertarikan serta semangat dalam belajar. Utamanya dalam meningkatkan berpikir kritis pada mahasiswa. Pendidik, memiliki kewajiban dalam keberhasilan belajar peserta didik. Sehingga pendidik harus mengetahui karakteristik dari mahasiswa. Salah satunya mengetahui minat belajar mahasiswa. Pendidik harus mampu mengenali kesiapan mahasiswa dalam proses belajar, sertaa mengetahui minat belajar mahasiswa. Sehingga, mahasiswa semangat dan excited menerima pembelajaran. Dengan mengetahui minat belajar mahasiswa, dapat menjadi salah satu cara dalam mengembangkan kemampuan berpikir kritis mahasiswa. Baik dengan memberikan soal ataupun dengan memberikan tugas praktik. Penelitian ini dilakukan menggunakan metode penelitian kuantitatif dengan uji regresi pada software SPSS guna melihat apakah minat belajar berpengaruh terhadap keterampilan berpikir kritis sehingga hasil belajar mahasiswa dapat meningkat. Hasil analisis data menunjukkan bahwa variabel X berpengaruh kuat terhadap variabel Y dengan presentase 77,2 %. Dengan demikian, minat belajar mahasiswa menjadi salah satu faktor untuk meningatkan keterampilan berpikir kritis mahasiswa khususnya pada materi gerak jatuh bebas.