Suharni Suharni
Universiti Kebangsaan malaysia

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Analisis Model Pembelajaran STEAM sebagai Strategi Pengembangan Numerasi Aljabar di Sekolah Menengah Pertama Suharni Suharni; Ida Sulistiawati; Nico Irawan
Bima Journal of Elementary Education Vol 2 No 2 (2024): Bima Journal of Elementary Education
Publisher : STKIP Taman Siswa Bima

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37630/bijee.v2i2.2436

Abstract

This study aims to analyze the effectiveness of implementing the STEAM (Science, Technology, Engineering, Arts, and Mathematics) Learning Model as a strategy to develop algebraic numeracy in junior high schools (SMP). The research employed a quasi-experimental design, specifically the pretest-posttest non-equivalent control group design, involving 120 seventh-grade students divided into an experimental group (STEAM-based learning) and a control group (conventional learning). The main instruments included an algebraic numeracy test, a learning motivation questionnaire, observation sheets, and interview guidelines to explore qualitative aspects. Quantitative data analysis was performed using t-tests and effect size calculations to measure differences in learning outcome improvement between the two groups. The results showed that the experimental group achieved a significantly higher increase in algebraic numeracy scores compared to the control group. Moreover, classroom observations and interviews with teachers and students revealed that STEAM-based instruction enhances active participation, learning motivation, and collaborative skills. This positive impact is partly driven by the interdisciplinary integration, which makes algebraic material more contextual and engaging. Despite some obstacles, such as limited facilities and time constraints, the overall findings conclude that the STEAM Learning Model effectively contributes to strengthening students’ understanding of algebraic concepts in junior high schools. The practical implications of these findings underscore the need for teacher support and training, curriculum adjustments, and adequate resources to expand the implementation of STEAM across various schools
Elementary School Students' Perceptions of STEM-Based Mobile Learning Applications Reza Rachmadtullah; Evita Purnaningrum; Suharni Suharni
Al Ibtida: Jurnal Pendidikan Guru MI Vol. 10 No. 2 (2023): October 2023
Publisher : UIN Siber Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/al.ibtida.snj.v10i2.12387

Abstract

AbstractResearch conducted by the "We Are Social" institution shows that Indonesian people are a significant resource in utilizing the internet. The ability of Indonesian elementary school students in using digital technology is quite good; however, its use is primarily for entertainment. Observing this phenomenon, researchers have taken the initiative to harness digital technology to enhance the learning experience, moving away from conventional methods. This study aims to investigate how elementary school students perceive STEM-Based Mobile Learning Application Technology. The research method used for this study is qualitative, emphasizing discourse analysis and conversational analysis. Participants in this study included ten fifth-grade elementary school students in the city of Cirebon. The results of the study have been quite positive, as this application makes it convenient for students to study anywhere and at any time, as long as their smartphones are connected to the internet. Nonetheless, the use of STEM-Based Mobile Learning Application Technology has received feedback regarding its limitations and weaknesses, such as the small screen, which makes it challenging for users to read text.Keywords: mobile learning application, STEM, elementary school students.AbstrakRiset yang dilakukan oleh lembaga We Are Social menunjukkan bahwa masyarakat Indonesia merupakan sumber daya yang sangat besar dalam mendayagunakan internet. Kemampuan siswa Sekolah Dasar Indonesia sudah cukup baik dalam menggunakan teknologi digital. Namun pemanfaatannya masih bersifat hiburan. Melihat fenomena tersebut, peneliti berinisiatif untuk memanfaatkan teknologi digital untuk memfasilitasi pembelajaran sehingga tidak lagi bersifat konvensional. Penelitian ini bertujuan untuk mengetahui bagaimana persepsi Siswa Sekolah Dasar terhadap Teknologi Aplikasi Mobile Learning Berbasis STEM. Metode yang digunakan untuk jenis penelitian ini adalah metode penelitian kualitatif. menekankan pada fokus analisis wacana dan analisis percakapan Partisipan dalam penelitian ini yaitu melibatkan sepuluh siswa sekolah dasar kelas lima di kota Cirebon. Hasil penelitian ini yaitu Mendapatkan respon yang postif karena apliaksi ini memberikan kemudahan siswa untuk belajar dimanapun dan kapanpun asalkan smartphone mereka terhubung dengan internet. Namun penggunan Teknologi Aplikasi Mobile Learning Berbasis STEM juga mendapatkan respon terkiat kelemahan atau kekurangannya yaitu memiliki keterbatasan seperti perangkat lainnya diantaranya yaitu layarnya kecil sehingga pengguna kesulitan untuk membaca teks.Kata kunci: aplikasi mobile learning, STEM, siswa sekolah dasar.