Trio Suwargono
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Makna Metode Bercakap-cakap Bagi Guru PAUD Kelompok A di TK Al Hikmah Gumelar Balung Jember Umi Nur Kholilah; Eky Prasetya Pertiwi; Trio Suwargono
JECIE (Journal of Early Childhood and Inclusive Education) Vol. 7 No. 1 (2023): Desember
Publisher : Program Studi PG PAUD - FKIP - UNIPAR JEMBER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jecie.v7i1.1336

Abstract

Tujuan penelitian ini adalah untuk mengetahui makna metode bercakap-cakap di Tk Al Hikmah Gumelar Balung Jember. Lokasi penelitian ini terletak di lembaga Tk Al hikmah desa Gumelar Kecamatan Balung Kabupaten Jember. Metode penelitian ini menggunakan metode kualitatif dengan analisa menggunakan pendekatan kualitatif yaitu metode penelitian yang menghasilkan data deskriptif serta menggunakan kata-kata tertulis atau lisan dari orang-orang dan peserta didik yang diamati. Pengumpulan data menggunakan observasi, wawancara mendalam dan dokumentasi. Analisis data yang digunakan dalam penelitian ini ialah analisa diskriptif kualitatif, yaitu diawali dengan melakukan penyusunan kategori-kategori yang sesuai dengan kualifikasi yang ada, setelah kategori tersusun kemudian dihubungkan antara satu dengan yang lainnya sehingga membangun preposisi yaitu hubungan antara dua kategori atau lebih, kemudian preposisi tersebut dihubungkan antara satu dengan yang lainnya sehingga membentuk tipologi yang berhubungan dengan pemikiran yang diteliti. Data yang digunakan berbentuk laporan dan uraian deskriptif, kemudian di analisis. Dalam analisis data ini data-data yang sudah diperoleh akan di analisis secara berurutan yang terdiri dari:  Reduksi data, penyajian data dan verifikasi. Hasil dari penelitian ini adalah makna metode bercakap-cakap bagi guru adalah: (a). Bercakap-bercakap mendekatkan diri dengan anak, (b). Bercakap-cakap membantu mengetahui keinginan anak, (c). Bercakap-cakap membantu mengetahui Bahasa anak, (d). Bercakap-cakap membantu mengetahui dunia fantasi anak.  
UPAYA MENINGKATKAN KEMAMPUAN PRAMEMBACA PADA ANAK USIA 4–5 TAHUN MENGGUNAKAN MEDIA PERMAINAN KARTU DI SPS DAHLIA 79 Widianti Primasari; Ianatuz Zahro; Trio Suwargono
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.31221

Abstract

Pre-reading skills are the initial skills in recognizing letter symbols, understanding the relationship between sounds and letters, and building a foundation for literacy before children learn to read formally. Introducing reading for early childhood requires a fun and engaging method to understand the letters, numbers, or symbols being presented. An educator can use many methods to develop aspects of early childhood language development so that children do not get bored easily. Based on initial observations conducted by researchers at SPS Dahlia 79 Kalisat-Jember, some children still have difficulty recognizing the alphabet and numbers, distinguishing initial sounds, and are less interested in activities related to reading. This phenomenon emerged during the learning process in class, where when the teacher sang the alphabet symbols "ABCDEFG", students were interested in following until the end of the song. However, when the teacher sequenced the letters manually (without using songs or notes), what happened was that students felt confused by the symbols rather than the alphabet itself. Teachers in early childhood education, especially at SPS Dahlia 79 Kalisat-Jember, need to use a fun and character-appropriate approach to develop pre-reading skills indirectly and naturally. Teachers in PAUD, especially at SPS Dahlia 79 Kalisat-Jember, need to use a fun and character-appropriate approach to develop pre-reading skills indirectly and naturally. This research is a Classroom Action Research (CAR) where according to classroom action research it can be defined as a form of scientific and methodical study or activity carried out by teachers/researchers in the classroom using actions to improve the learning process and outcomes. The population in this study were Early Childhood (both boys and girls) at SPS Dahlia 79 in Kalisat District. Data were analyzed descriptively qualitatively and quantitatively (percentage of completion per cycle). In cycle I, the achievement of pre-reading skills of children aged 4–5 years at SPS Dahlia 79 was still limited: only 27% (4 out of 15) children were in the Very Well Developing category, the rest were in Developing According to Expectations (20%), Starting to Develop (47%), and Not Yet Developing (7%). Children generally cannot name 10 letters correctly, matching letters to pictures, and constructing simple syllables independently. Obstacles identified included low media interest, minimal active practice, and a lack of individual support. Meanwhile, in cycle II, results showed that 80% of children (12) achieved the Very Good Development category and 20% achieved Development as Expected, with none in the bottom two categories. Children were more confident, active, and able to name letters, match them to pictures, and construct syllables such as "IBU," "UBI," and "ABI" independently.
PENGARUH PERMAINAN TRADISIONAL DAKON DENGAN MEDIA ALAM TERHADAP PERKEMBANGAN SOSIAL EMOSIONAL ANAK USIA 4-5 TAHUN DI KB LATIVIYAH Suhairiyah; Ianatuz Zahro; Trio Suwargono
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.31223

Abstract

This study aims to explore the impact of the dakon game using natural media on the social and emotional development of early childhood children at KB Lativiyah. The background of this study is the emergence of social and emotional problems in children, such as difficulty in collaboration, lack of self-confidence, irritability, and reluctance to interact with peers. The dakon game, as a traditional game, was chosen because it contains educational values that can stimulate social skills and manage children's emotions in a natural and fun way. This study adopted a quantitative approach with an experimental design of one group pretest-posttest design. The study population consisted of 25 male and female students at KB Lativiyah, with a purposive sampling technique of 12 children taken. Dana P. Turner (2020) stated that purposive sampling is used when researchers want to focus on individuals who have certain characteristics relevant to the research interest. Data collection was carried out by observing social and emotional development compiled based on the STTPA indicators in Permendikbudristek No. 17 of 2023. Data analysis was conducted using descriptive statistics and hypothesis testing using the Wilcoxon test due to the ordinal scale of the data. In this way, the dakon game using natural media can be a good alternative learning strategy to stimulate the social and emotional development of early childhood. This study recommends that early childhood education teachers more routinely use traditional games as elements of relevant and meaningful learning. This study produced outputs in the form of increased understanding and concrete evidence regarding the effectiveness of the traditional dakon game made from natural materials as a means to stimulate the social and emotional development of early childhood. Using quantitative methods and a pretest-posttest design, this study revealed that the dakon game can improve several important aspects of children's social and emotional development, such as collaboration, sharing, waiting for turns, and recognizing and managing emotions in a positive way. The dakon game, which utilizes natural materials such as wood and seeds, also provides educational value and fosters a love of the environment. In addition, the practical results of this study are a guide to implementing the dakon game in early childhood education environments, which can be used by teachers as a thematic learning option rooted in local culture. The results of this study are expected to be used by early childhood education institutions to design contextual learning models that are fun, affordable, and support the achievement of development according to the STTPA (Standard Level of Child Development Achievement) indicators.
PENERAPAN METODE EKSPERIMEN COLOR MIXING UNTUK MENINGKATKAN KEMAMPUAN SAINS ANAK Hadi Pradana, Pascalian; Munifatul Muawanah; Trio Suwargono
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.24203

Abstract

Pembelajaran sains untuk anak sebaiknya dilakukan dengan cara yang konkret dan menyenangkan agar mampu menarik perhatian dan mempermudah pemahaman anak. Seorang pendidik perlu merancang metode pembelajaran dengan cermat, dengan mempertimbangkan karakteristik serta tahap perkembangan anak, sekaligus memberikan stimulasi yang sesuai dengan kemampuan mereka. Penelitian ini bertujuan untuk meningkatkan kemampuan sains anak menggunakan penerapan metode eksperimen color mixing. Dimana keampuan sains anak belum berkembang secara optimal, anak belum mampu membedakan warna primer dan warna sekunder, lebih sering menggunakan lembar kerja siswa, mewarnai, tanya jawab melalui media gambar, kurang melakukan pembelajaran praktek langsung. Penelitian ini menggunakan metode penelitian tindakan kelas dengan jumlah sumbek penelitian 20 anak 11 laki-laki da 9 perempuan. Pengumpulan data menggunakan teknik observasi dan dokumentasi. Hasil penelitian dengan indikator yang sudah di tentukan menujukan hasil siklus I rata-rata nilai klasikal anak mencapai 53%,sedangkan pada siklus II kemampuan klasilakal mengalami peningkatan menjadi 81%. Sehingga hal tersebut telah memenuhi target penelitian yaitu capaian klasikal 76%. Dapat disimpulkan penerapan metode eksperimen color mixing untuk meningkatkan kemampuan sains anak. Dengan demikian nilai rata-rata klasikal anak tercapai pada penelitian siklus ke II. Berdasarkan keberhasilan dalam pembelajaran maka penerapan metode eksperimen Color Mixing dapat di terapkan oleh guru secara konsisten agar siswa dapat terstimulasi dengan baik sesuai dengan tahap perkembangannya secara optimal.
UPAYA MENINGKATKAN KEMAMPUAN PRA MENULIS ANAK USIA 5-6 TAHUN MELALUI MEDIA BALOK HURUF DI TK DHARMA WANITA Husaiwati; Ianatuz Zahro; Trio Suwargono
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31220

Abstract

This study focuses on efforts to improve the pre-writing skills of children aged 5-6 years through letter blocks media at Dharma Wanita Kindergarten. The problem faced is the low pre-writing skills in children, which is seen from their difficulties in recognizing letters and positioning their fingers when writing. This can hinder children's literacy development in the future. The general objective of this study is to determine children's pre-writing skills. While the specific objectives include; To improve letter recognition in children through letter blocks media and to Create a fun and interactive learning atmosphere. The research method used is Classroom Action Research (CAR), which involves observation and interviews to collect initial data. This research will be conducted in several cycles, where each cycle consists of planning, implementation, observation, and reflection. The use of letter blocks media is expected to make children more active and involved in the learning process. The output of this study is expected to be an increase in children's pre-writing skills, which can be measured through indicators such as the ability to hold writing tools, make meaningful scribbles, and write names in capital letters. In addition, this research is also expected to provide a positive contribution to the development of learning methods in Early Childhood Education (PAUD).
PENGARUH METODE BERCERITA KISAH NABI TERHADAP PERKEMBANGAN KARAKTER PADA ANAK USIA DINI DI TK AL-MAARIF KALISAT- JEMBER Fitriatiningsih; Ianatuz Zahro; Trio Suwargono
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31222

Abstract

This study used a sample of 25 children with character traits aged 6-7 years in class B using Purposive sampling techniques. This study is a Pre-Experimental study. Data analysis in this study uses descriptive statistical analysis, Prerequisite Tests (Normality Test and Homogeneity Test) and Hypothesis testing. Descriptive Tests are used to describe the characteristics of the data. While the Prerequisite Test is used to determine whether the data is normally distributed or not and to determine whether 2 groups have the same characteristics. Hypothesis testing is used to see the effect of the method of telling the story of the Prophet on the development of characteristics in early childhood. The results of this study are 2, namely H0 if there is no effect and H1 if there is an effect of the method of telling the story of the Prophet on the development of character values in early childhood. The output of this study is expected to contribute to PAUD teachers as an alternative method of character learning that is interesting, contextual, and appropriate to the stages of child development. In addition, the results of this study can be used as reference material in the preparation of learning programs based on Islamic values in early childhood education environments.