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PERAN LINGKUNGAN KELUARGA DALAM MENINGKATKAN KESEHATAN MENTAL REMAJA Yulianti Yulianti; Nur Fadila; Chairrun Nisa; Indah Multia Cahyani; Sri Chantika putri Zalianti; Dhetalia Okta Riyani; Dila Puspita Sari
Jurnal Mahasiswa BK An-Nur : Berbeda, Bermakna, Mulia Vol 10, No 1 (2024)
Publisher : Universitas Islam Kalimantan Muhammad Arsyad Al-Banjari Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31602/jmbkan.v10i1.13153

Abstract

Mental health is a state of well-being in which a person is able to endure the rest of life, work well, and affect society. Mental health does not only mean the absence of mental disorders, but also includes a person's ability to manage their emotions, social and interpersonal relationships, and adapt to change. Conflict in the family can affect children's behavior and mental health, because the family is the closest place for a child. What children see and hear often runs in the family. Therefore, it is a good thing that family activities and the child's personality, behavior and health are influenced by what their parents see and hear. Mental disorders are still common in Indonesia, and it needs to be addressed more, because it is the young generation who will be the children and grandchildren of the country one day. If a teenager has a mental health problem and is left untreated, the child's mental health problem will persist and hinder their development. The purpose of this research is to find out the prevalence of mental health problems among teenagers today, the factors that affect them, and how the family can affect the mental health of teenagers in Indonesia. As you said, the role of the family in supporting children's mental health is very important, because parents are the main source of income for children. They can provide emotional support, create a safe environment, and help children develop problem-solving and social skills. By understanding the role of the family environment, we can better understand how to improve the mental health of the younger generation.  
PERAN LINGKUNGAN KELUARGA DALAM MENINGKATKAN KESEHATAN MENTAL REMAJA Yulianti Yulianti; Nur Fadila; Chairrun Nisa; Indah Multia Cahyani; Sri Chantika putri Zalianti; Dhetalia Okta Riyani; Dila Puspita Sari
Jurnal Mahasiswa BK An-Nur : Berbeda, Bermakna, Mulia Vol 10, No 1 (2024)
Publisher : Universitas Islam Kalimantan Muhammad Arsyad Al-Banjari Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31602/jmbkan.v10i1.13153

Abstract

Mental health is a state of well-being in which a person is able to endure the rest of life, work well, and affect society. Mental health does not only mean the absence of mental disorders, but also includes a person's ability to manage their emotions, social and interpersonal relationships, and adapt to change. Conflict in the family can affect children's behavior and mental health, because the family is the closest place for a child. What children see and hear often runs in the family. Therefore, it is a good thing that family activities and the child's personality, behavior and health are influenced by what their parents see and hear. Mental disorders are still common in Indonesia, and it needs to be addressed more, because it is the young generation who will be the children and grandchildren of the country one day. If a teenager has a mental health problem and is left untreated, the child's mental health problem will persist and hinder their development. The purpose of this research is to find out the prevalence of mental health problems among teenagers today, the factors that affect them, and how the family can affect the mental health of teenagers in Indonesia. As you said, the role of the family in supporting children's mental health is very important, because parents are the main source of income for children. They can provide emotional support, create a safe environment, and help children develop problem-solving and social skills. By understanding the role of the family environment, we can better understand how to improve the mental health of the younger generation.  
Representasi Feminitas Tokoh Utama dalam Film Setetes Embun Cinta Niyala Karya Sutradara Anggy Umbara Nur Fadila; Dimas Anugrah Adiyadmo; Maizar Karim
JURNAL PENDIDIKAN BAHASA Vol. 16 No. 2 (2026): JURNAL PENDIDIKAN BAHASA
Publisher : STKIP Taman Siswa Bima

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37630/jpb.v16i2.4333

Abstract

Penelitian ini bertujuan untuk menganalisis representasi feminitas tokoh utama dalam film Setetes Embun Cinta Niyala karya Anggy Umbara. Penelitian menggunakan pendekatan kualitatif deskriptif dengan data berupa dialog tokoh utama yang dianalisis menggunakan teori representasi Stuart Hall (reflektif, konstruksi, dan ideologi). Teknik pengumpulan data dilakukan melalui dokumentasi dan studi kepustakaan, sedangkan analisis data melalui reduksi, penyajian, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa feminitas direpresentasikan secara kompleks, yaitu sebagai cerminan nilai kepedulian dan tanggung jawab (reflektif), sebagai identitas yang aktif dan kritis (konstruksi), serta sebagai bentuk nilai pengorbanan dan religiusitas (ideologi). Temuan ini menegaskan bahwa film tidak hanya merefleksikan realitas, tetapi juga membentuk makna tentang peran perempuan dalam masyarakat.
Identification of Self Disclosure Levels among Students Addicted to Online Games at a Senior High School in Muaro Jambi Nur Fadila; Hendra Sofyan; Affan Yusra
The Future of Education Journal Vol 5 No 2 (2026)
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Yayasan Pendidikan Tumpuan Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61445/tofedu.v5i2.1779

Abstract

This research is motivated by the increasing use of online games among adolescents, which has the potential to affect interpersonal communication skills, particularly self-disclosure. This study aims to identify the level of self-disclosure in students addicted to online games at SMA Negeri 11 Muaro Jambi based on the dimensions of amount, valence, honesty and accuracy, intention, and intimacy. This study used a quantitative approach with descriptive methods. The research sample consisted of 60 students determined through a total sampling technique with the criteria of playing online games for more than 5 hours per day. Data were collected using a Likert scale questionnaire that had been tested for validity and reliability and was compiled based on Devito's self disclosure theory and analyzed using a percentage technique. The results showed that the overall level of student self-disclosure was in the high category (61%). Partially, the amount dimension was in the moderate category (59%), while valence (60%), honesty and accuracy (63%), intention (64%), and intimacy (61%) were in the high category. The intention dimension was the highest, while amount was the lowest. These findings indicate that students addicted to online games have a tendency to be quite open, but not optimal in the frequency and duration of self-disclosure. Therefore, guidance and counseling services are needed to increase self disclosure and control online game use to support students' social development.