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ANALISIS WORTARTEN PADA KUTIPAN CERPEN ES IST KEIN GOTT AUßER ALLAH, UND MOHAMMED IST SEIN PROPHET BERBASIS WEBSITE UDPIPE UNTUK PEMBELAJARAN KOSAKATA BAHASA JERMAN Irma Liani; Cahaya Mustika; Chairunnisa Nasution; Greace Simaremare
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 3, September 2026 Released
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18360

Abstract

This study aims to identify and describe Wortarten (word classes) in selected excerpts from the German short story Es ist kein Gott außer Allah, und Mohammed ist sein Prophet by utilizing the UDPipe website as a linguistic analysis tool. This research employed a qualitative descriptive method. The research data consisted of excerpts selected purposively because they were considered representative of various word classes in the German language. Data analysis was conducted using the tokenization, lemmatization, and part-of-speech tagging features available on the UDPipe website. The results revealed that the selected excerpts contain various types of Wortarten, including nouns (Nomen), verbs (Verben), adjectives (Adjektive), articles (Artikel), pronouns (Pronomen), prepositions (Präpositionen), conjunctions (Konjunktionen), adverbs (Adverbien), numerals (Numeralien), and interjections (Interjektionen). The most dominant word classes identified were verbs and adverbs, which play an important role in constructing meaning and narrative flow within the text. In addition to facilitating the systematic identification of word classes, the use of UDPipe also provides a practical means of understanding the grammatical functions of vocabulary items within sentence contexts. Therefore, the findings indicate that UDPipe-based Wortarten analysis can serve as an alternative approach to German vocabulary learning that is more contextual, systematic, and technology-enhanced.
Analisis Tantangan Integritas Akademik dalam Etika Pancasila terhadap Kualitas Pembelajaran di FBS UNIMED Irma Liani; Cahaya Mustika; Chairunnisa Nasution; Shayka Anisa Idris; Greace Simaremare; Rosmayani Tambunan; Taufiq Ramadhan
Jurnal Akuntansi Hukum dan Edukasi Vol. 2 No. 1 (2025): Mei 2025
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/jahe.v2i1.5809

Abstract

Integritas akademik merupakan prinsip dasar dalam pendidikan tinggi yang menekankan kejujuran, etika, dan tanggung jawab. Penelitian ini bertujuan untuk menganalisis tantangan dalam menjaga integritas akademik, mengidentifikasi faktor-faktor yang mempengaruhi pelanggaran akademik, hukum yang mengatur, serta mengeksplorasi peran nilai-nilai Pancasila dalam membangun budaya akademik yang berintegritas di Fakultas Bahasa dan Seni, Universitas Negeri Medan. Penelitian ini menggunakan metode deskriptif kualitatif dengan wawancara untuk mengidentifikasi pola pelanggaran dan faktor penyebabnya. Hasil penelitian menunjukkan bahwa praktik jasa joki tugas mahasiswa merupakan bentuk pelanggaran paling mendesak yang perlu segera ditangani karena tingkat urgensi dan pertumbuhannya yang tinggi. Selain itu, plagiarisme dan penyalahgunaan kecerdasan buatan (AI) dalam pengerjaan tugas juga masih menjadi tantangan, terutama bagi mahasiswa semester awal. Faktor utama yang mendorong pelanggaran akademik meliputi tekanan akademik, kurang pengawasan dosen, serta rendahnya kesadaran mahasiswa akan dampak negatif kecurangan akademik. Dari perspektif Pancasila, internalisasi nilai-nilai seperti kejujuran, tanggung jawab, dan keadilan diperlukan untuk membangun budaya akademik yang lebih berintegritas.
INOVASI MEDIA PEMBELAJARAN DIGITAL INTERAKTIF "BUDAYA WEE!!" DALAM MENINGKATKAN LITERASI DIGITAL DAN APRESIASI BUDAYA LOKAL SISWA SD BERDASARKAN TEORI STEAM Arlin Septia Basana Siagian; Fira Aprilia; Shofwan Sasri Azhari; Chairunnisa Nasution; Siti Rahimah; Lili Tansliova
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 04 (2026): Volume 12 No. 4, Desember 2026 Released
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i04.19466

Abstract

Low digital literacy and limited appreciation of local culture among elementary school students remain challenges in Indonesian education, while technology-based learning media that integrate local culture are still scarce. This study aims to develop "Budaya Wee!!", an interactive digital learning medium based on STEAM (Science, Technology, Engineering, Art, and Mathematics), and to examine students’ learning outcomes and acceptance of the medium as a support for cultural knowledge and digital learning experiences. The study employed a Research and Development approach using the CANDRA model (Cipta, Arsitektur, Nirmana, Daya Guna, Refleksi, and Abadi). The trial involved 28 fifth-grade students of an elementary school. Data were collected through a 20-item multiple-choice pre-test and post-test and a satisfaction questionnaire covering learning enjoyment, appeal of pictures, colors, and layout, responses to quizzes and games, familiarity with Indonesian culture, and willingness to reuse the medium. The results show an increase in students’ scores from an average of 69.46 on the pre-test to 90.36 on the post-test, with an average gain of 20.89 points. The satisfaction questionnaire also showed positive responses, with an overall average of 3.49 out of 4.00. These findings indicate that "Budaya Wee!!" has good potential as an interactive learning medium that supports students’ understanding of Indonesian culture while providing an engaging digital learning experience.