Benyamin, Muhammad Firdaus
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Designing Motion Graphics for Social Media Content in Yeobo Toppoki Branding Rinaldi, Mario; Pertiwi, Annisa Bela; Budiman, Budiman; Farid, Rudy; Benyamin, Muhammad Firdaus
Ekspresi Seni : Jurnal Ilmu Pengetahuan dan Karya Seni Vol 26, No 1 (2024): Ekspresi Seni : Jurnal Ilmu Pengetahuan dan Karya Seni
Publisher : LPPM Institut Seni Indonesia Padangpanjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/ekspresi.v26i1.4009

Abstract

In the current digital era, a brand requires various captivating ideas to convey a message to its audience. The rapid development of information presentation technology is evident with the presence of various media with their respective characteristics and advantages. Through promotional media, the public can receive clear information about products offered by a company or organization. With the increasing number of internet users, the exchange of information has become faster and easier, leading people to prefer communication through the internet as it facilitates communication without time, place, and distance constraints. This ease has led millions of people worldwide to interact using the internet, giving rise to the formation of social media sites. Alongside the evolution of information presentation, the use of motion graphics also provides its own allure as a promotional medium to the audience. Promotional media utilizing motion graphic techniques ensures that all presented information is quickly understood, as the information is conveyed visually and audibly. The creation of motion graphics has become an effective method for producing content for social media. The process of creating motion graphics for social media content involves collaboration among creative teams, graphic design, animation, and editing, making it the focus of research as a model for developing media applications. This design employs a qualitative descriptive research method with a SWOT approach to identify the main potentials to be highlighted. The objective of this design is to create a motion graphic capable of displaying information and attractive potentials for the Yeobo Toppoki brand so that the audience becomes familiar with the packaging and various variants of the brand.
Studi Kasus dan Analisis Praktik Dalam Pengajaran Gambar Anatomi di Perguruan Tinggi Benyamin, Muhammad Firdaus; Budiman, Budiman; Supandi, Fajar Persada
Jurnal Pendidikan Vol 12 No 2 (2024): Jurnal Pendidikan
Publisher : Universitas Pendidikan Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36232/pendidikan.v12i2.5079

Abstract

Penelitian ini mendalami studi kasus praktik pengajaran gambar anatomi di lingkungan perguruan tinggi, terfokus pada peningkatan pemahaman dan keterampilan mahasiswa. Di Universitas Widyatama, pembelajaran langsung menjadi pendekatan inti dalam mata kuliah gambar anatomi di program studi desain grafis. Namun, tantangan seperti adaptasi awal, fluktuasi motivasi belajar, konsistensi latihan, dan kelanjutan pembelajaran di luar ruang kelas menjadi hambatan yang dihadapi mahasiswa. Untuk menangani permasalahan ini, solusi alternatif diperlukan, mencakup tahapan adaptasi serta faktor pendukung seperti motivasi personal, disiplin diri, dukungan pengajar, kolaborasi antar-mahasiswa, dan optimalisasi sumber pembelajaran daring. Tujuan penelitian ini adalah memberikan wawasan mendalam tentang proses pengajaran yang efektif dan memberikan rekomendasi yang berbasis bukti untuk meningkatkan pengalaman pembelajaran mahasiswa di mata kuliah gambar anatomi.