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Hakikat Filsafat Pendidikan Karakter Dalam Membentuk Kepribadian Muslim dan Relevansinya Dengan Pendidikan Islam Kontemporer Darmawan, Rivaldi
JURNAL JENDELA PENDIDIKAN Vol. 4 No. 01 (2024): Jurnal Jendela Pendidikan: Edisi Februari 2024
Publisher : CV. Jendela Edukasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57008/jjp.v4i01.653

Abstract

Artikel ini mendialogkan pendidikan karakter dalam membentukan kepribadian muslim yang kemudian direlevansikan dengan proses mewujudkan nilai-nilai karakter pada ranah pendidikan islam kontemporer. Seperti diketahui bersama fakta dilapangan menunjukkan jika pendidikan hari ini masih menemui problem dalam mendidik karakter. Terbentuknya karakter yang luhur merupakan salah satu cita-cita dan tujuan dari pendidikan. Mirisnya perkembangan zaman semakin menjauhkan pendidikan dari cita-citanya menghasilkan karakter yang baik. Penelitian ini menggunakan pendekatan kualitatif dengan metode studi pustaka (library research) melalui penelusuran data pustaka yang terdapat dalam buku kemudian dilengkapi dengan sumber pustaka lain artikel ilmiah yang berhubungan dengan pembahasan artikel ini. Artikel ini menyimpulkan peran dari hakikat filsafat dalam menjalankan pendidikan karakter dalam hal ini dilakukan dengan cara Moral acting, knowing, feeling dan loving, dan moral modelling. Pendidikan karakter tersebut kemudian direlevansikan dengan pendidikan kontemporer antara lain dalam hal Integrasi nilai-nilai islam, pendidikan moral dan etika, pendidikan integritas dan nilai kejujuran serta pendidikan toleransi. Dari kesimpulan tersebut artikel ini berimplikasi pada satuan pendidikan nasional harus memandang aspek filosofis dalam mengembangkan pendidikan karakter.
Pemanfaatan Umbi Gembili Sebagai Alternatif Kemandirian Pangan dan Ekonomi Warga Desa Bangunjiwo, Kecamatan Kasihan, Bantul Darmawan, Rivaldi; Nurudin, Muhammad Fatwa; Utami, Dinar Dewi; Fatmawati, Tria Ayu; Rosyada, Pani Amrina; As'ad, Syarif; Asri Suwarsi, Aqidah
Jurnal Komunitas : Jurnal Pengabdian kepada Masyarakat Vol 5, No 2: Januari 2023
Publisher : Institut Ilmu Sosial dan Manajemen Stiami

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31334/jks.v5i2.1977

Abstract

Gembili (Dioscorea esculenta) is a type of tuber that thrives in tropical climates. The high carbohydrate content makes people in some parts of Indonesia use it as a staple food substitute for rice. However, because there are not many processed variations produced by this plant, it makes the public's interest in cultivating this plant low. This is because there are no new innovations known to the public in the use of this plant. For this reason, the BEM FAI UMY community empowerment team saw a great opportunity from this Gembili plant to be managed to produce processed food products that could have high economic value. One of the advantages of this plant is the content of the elements disocorin and inulin which makes gembili flour has the advantage of being low in sugar. The purpose of this program is to increase food self-sufficiency and the local economy by utilizing Gembili plants which are commonly found in Bangunjiwo village, Kasihan Bantul. In addition, this program provides an alternative business for the community to increase independence in gembili management and to form a joint business group (KUB) in Padukuhan Kenalan. The method used is to provide training and assistance in making gembili noodles both in the manufacturing, production and marketing processes. The results of this service itself are: (1) increasing public knowledge about gembili management so that it is managed more usefully (2) Realizing a Joint Business Group (KUB) that can improve the welfare of the Padukuhan Kenalan community.
Pendidikan Moderasi Beragama: Kontribusi pemikiran Islam dan Kebangsaan Ahmad Syafii Maarif Darmawan, Rivaldi; Nugroho, Wahyu Budi
Jurnal Studi Islam dan Kemuhammadiyahan (JASIKA) Vol. 5 No. 1: March 2025
Publisher : Universitas Muhammadiyah Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18196/jasika.v5i1.145

Abstract

This article dialogues the Philosophy of Islamic and National Thought of Buya Syafi'i Ma'arif which is used as the basis for religious moderation education of Mu'allimin santri. His actual thinking about the discourse of Islam and nationality is no doubt, so that it has a major contribution to the development of religious moderation. One of the productive Muslim scholars with his pithy mindset makes Mu'allimin Muhammadiyah Yogyakarta students emulate Buya Syafii's attitude and construction of thinking in terms of Islam and nationality. Descriptive qualitative is the approach used in this research. The research carried out at Mu'allimin Muhammadiyah Yogyakarta has passed the process of interaction and observation of Mu'allimin students so as to get conclusions, among others: Buya Syafii completed his secondary education at Mu'allimin Muhammadiyah Yogyakarta so that there is an emotional closeness between Buya and Mu'allimin. Not limited to exemplary Islamic and national insights, Mu'allimin students are also directed to emulate the moral majesty of Buya Syafii. Formal learning and informal activities become a medium for Mu'allimin students to emulate the figure of Buya Syafii. On the other hand, Buya Syafii Ma'arif's thoughts in the fields of Islam and nationality which are in line with moderate principles are used by Mu'allimin as the basis for religious moderation education. Religious moderation education is implemented by Mu'allimin practically and theoretically. Practical aspects are implemented through dormitory activities and community service. While the theoretical aspects are obtained by Mu'allimin students during KBM activities in the classroom. Both have interrelated functions so that they have a positive influence on the process of religious moderation education.  
Developing a Computational Educational Game “Math Squirrel” to Improve the Learning Motivation of 6th Grade Elementary School Students Hasanah, Huswatun; Abadi, Ma'ulfi Kharis; Yanuar, Melinda; Darmawan, Rivaldi; Gandhi, Herry Kartika
Kreano, Jurnal Matematika Kreatif-Inovatif Vol. 16 No. 1 (2025): Kreano, Jurnal Matematika Kreatif-Inovatif
Publisher : UNNES JOURNAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/kreano.v16i1.8325

Abstract

Educational games hold substantial potential to create enjoyable and meaningful learning experiences for students. In today’s educational landscape, one of the main challenges is maintaining students’ interest and motivation, especially amid the rapid advancement of technology and the pervasive influence of digital entertainment. By integrating interactive and engaging elements, educational games can foster learning environments that are both motivating and enjoyable. This study aimed to demonstrate that the computational educational game Math Squirrel is a valid, practical, and effective learning medium for enhancing the learning motivation of sixth-grade elementary school students in mathematics. Developed using the Unity engine and based on the 4D development model, the game underwent validation by subject matter and media experts, yielding average scores of 94.44% and 83.92%, respectively—indicating a high level of feasibility. A trial involving 30 students at SDN 1 Cipocok Jaya resulted in a positive response rate of 87.08%. During gameplay-based learning sessions, students appeared highly engaged, enthusiastic, and actively involved in solving problems embedded in the game. The interactive challenges, colorful visuals, and immediate feedback contributed to a fun and stimulating learning atmosphere. This study concluded that Math Squirrel computational educational game is a valid, practical, and effective tool for increasing the learning motivation of sixth-grade elementary students in mathematics. These findings suggest that Math Squirrel not only enhances learning motivation but also provides an engaging and joyful educational experience, making it a highly feasible and innovative tool for improving student motivation in elementary mathematics instruction. Abstrak Permainan edukatif memiliki potensi besar dalam menciptakan pengalaman belajar yang menyenangkan dan bermakna bagi siswa. Dalam lanskap pendidikan saat ini, salah satu tantangan utama adalah mempertahankan minat dan motivasi belajar siswa, terutama di tengah pesatnya kemajuan teknologi dan pengaruh hiburan digital yang meluas. Dengan mengintegrasikan elemen interaktif dan menarik, permainan edukatif dapat membangun lingkungan belajar yang memotivasi dan menyenangkan. Penelitian ini bertujuan untuk menunjukkan bahwa game edukasi berbasis komputer Math Squirrel merupakan media pembelajaran yang valid, praktis, dan efektif untuk meningkatkan motivasi belajar matematika siswa kelas enam sekolah dasar. Game ini dikembangkan menggunakan mesin Unity dan model pengembangan 4D, serta divalidasi oleh ahli materi dan media dengan skor rata-rata masing-masing sebesar 94,44% dan 83,92% yang menunjukkan tingkat kelayakan yang tinggi. Uji coba terhadap 30 siswa di SDN 1 Cipocok Jaya menunjukkan respons positif sebesar 87,08%. Selama sesi pembelajaran berbasis permainan, siswa tampak sangat antusias, terlibat aktif, dan termotivasi menyelesaikan soal-soal yang disajikan dalam permainan. Tantangan interaktif, visual yang berwarna-warni, dan umpan balik langsung menciptakan suasana belajar yang menyenangkan dan merangsang. Penelitian ini menyimpulkan bahwa game edukatif Math Squirrel merupakan media pembelajaran yang valid, praktis, dan efektif dalam meningkatkan motivasi belajar matematika siswa kelas enam sekolah dasar. Temuan ini menunjukkan bahwa Math Squirrel tidak hanya meningkatkan motivasi belajar, tetapi juga memberikan pengalaman pendidikan yang menyenangkan dan inovatif, sehingga sangat layak digunakan sebagai alat bantu pembelajaran untuk meningkatkan motivasi siswa dalam pembelajaran matematika di sekolah dasar.