Ardana, I Nyoman Wahyu Adi
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Getarkan: An Interactive Game Slide Pull Food Chain to Improve Students’ Learning Outcomes in Elementary School Ardana, I Nyoman Wahyu Adi; Rati, Ni Wayan
Thinking Skills and Creativity Journal Vol. 7 No. 1 (2024): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/tscj.v7i1.77012

Abstract

The low interest of students in learning science is caused by several things such as the lack of innovative learning models and methods and the use of less interactive learning media. Fun learning media is needed to improve student learning outcomes. The purpose of this research is to develop a valid, practical, and effective interactive game learning media "Getarkan" to improve the learning outcomes of grade V elementary school students on food chain materials. This development research uses the ADDIE model which consists of five stages, namely, analyze, design, development, implementation, and evaluation. In this study, the type of data used consists of two, namely qualitative data and quantitative data. This study takes the subject of the interactive game media of Vibration, while the object taken is the validity, practicality, and effectiveness of the interactive game media of Vibration. The data collection methods used are rating scales and student learning outcome tests. The results of the study show that the interactive game media of Getarkan received validity from experts with a very high category, and the practicality assessed by students and teachers received very high scores. To test the effectiveness of media on learning outcomes, interactive media was declared effective in improving student learning outcomes on food chain materials. Because there is a difference before and after learning using interactive media.
Pengaruh Lingkungan Sekolah terhadap Motivasi dan Hasil Belajar Siswa SDN 1 Suwug Shinta, Ni Kadek Ananda Kumara; Putri, Kadek Sinta Septia; Ardana, I Nyoman Wahyu Adi; Utama, Ketut Gde Sunu; Yoga, I Dewa Gede Agus Kusuma; Werang, Basilius Redan
Jurnal Pendidikan Tambusai Vol. 7 No. 3 (2023): Desember 2023
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jptam.v7i3.12295

Abstract

Didalam lingkungan sekolah kegiatan belajar mengajar berlangsung. Kegiatan belajar mengajar tidak akan berjalan dengan lancar dan tujuan dari kegiatan tersebut tidak akan tercapai tanpa adanya motivasi belajar dari peserta didik dalam meningkatkan hasil belajar. Penelitian ini menggunakan metode kuantitatif, dengan 50 sampel siswa kelas 3,4&5 di SDN 1 Suwug, Data dikumpulkan melalui kuesioner dan dianalisis menggunakan regresi linear sederhana menggunakan program SPSS. Hasil uji hipotesis menunjukkan bahwa signifikansi tidak lebih dari 0,05, Ho ditolak dan Ha diteri hal tersebut membuktikan bahwa lingkungan sekolah mempengaruhi motivasi dan hasil belajar siswa, Penelitian ini diharapkan memberikan dasar evaluasi untuk meningkatkan motivasi dan hasil belajar siswa dengan meningkatkan kualitas lingkungan sekolah , faselitas dan kemampuan guru disekolah.