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Meningkatkan Minat dan Hasil Belajar Matematika melalui Media Audio Visual pada Siswa SDN 13 Tappong Bachri, Saiful; Tri Bondan Kriswinarso; Lis Sugianto; Sukmawati
Indo-MathEdu Intellectuals Journal Vol. 5 No. 1 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i1.898

Abstract

This study aims to describe about increasing interest and learning outcomes through the application of visual audiovisual media to mathematical learning. This type of research is This type of research is class action research, The design of this research begins with planning, action, observation and reflection. This research was done at SDN 13 Tappong. The subjects in the study were 26 students consisting of 16 female students and 10 male students. This research instrument consists of an observation sheet on the implementation of learning and a sheet of observation of student activity, elevation of interest in learning, test of learning outcomes and documentation. Based on the results of the study, showed that there was an increase in the learning outcomes and interest of students after learning activities using visual audio media, starting from cycle I and cycle II and has experienced an increase, Cycle I learning outcome of students who achieved the Criteria of Success of 34.62%, student interest in learning reached 62%, and for Cycle II student learning output who reached the criteria of success of students of 92.31% and student learning interest reached 90%. Thus, it can be concluded that the use of visual media audio can improve the interest and learning results of SDN 13 Tappong students
Pelatihan Penggunaan Media Pembelajaran Berbasis Teknologi Pada Guru SMP Kota Palopo M. Nur Hakim; Paldy, Paldy; M. Zulham; Opik Dwi Indah; Tri Bondan Kriswinarso; Ilwati, Ilwati
Abdimas Langkanae Vol. 4 No. 2 (2024)
Publisher : Pustaka Digital Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53769/jpm.v4i2.300

Abstract

Penggunaan media pembelajaran berbasis teknologi dalam proses pembelajaran perlu ditingkatkan agar pembelajaran lebih menarik dan berpusat pada siswa (student centered) dan tidak lagi berpusat pada guru (teacher centered). Solusi atas masalah tersebut adalah melakukan pelatihan. Adapun tahapan yang digunakan dalam pelatihan ini adalah 1) tahap persiapan yang dilakukan melalui kegiatan observasi dan diskusi dengan guru, 2) tahap pelaksanaan yang terdiri dari pembukaan, pemaparan materi, dan pendampingan penggunaan media Games Bamboozole, media Augmented Reality dan Virtual Tour. Adapun hasil respons tertinggi peserta setelah mendapatkan pendampingan adalah bahwa materi pelatihan relevan dengan kebutuhan mengajar. Ini menunjukkan bahwa kegiatan pelatihan yang dilakukan memberikan konstribusi pada guru dalam menggunakan media pembelajaran. Respons tertinggi kedua adalah bahwa pelatih memiliki pengetahuan yang baik tentang media berbasis teknologi. Adapun tindak lanjut dari kegiatan ini adalah pihak sekolah akan melanjutkan kegiatan ini melalui kegiatan Kelompok Belajar yang ada di sekolah.
Meningkatkan Minat dan Hasil Belajar Matematika melalui Media Audio Visual pada Siswa SDN 13 Tappong Bachri, Saiful; Tri Bondan Kriswinarso; Lis Sugianto; Sukmawati
Indo-MathEdu Intellectuals Journal Vol. 5 No. 1 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i1.898

Abstract

This study aims to describe about increasing interest and learning outcomes through the application of visual audiovisual media to mathematical learning. This type of research is This type of research is class action research, The design of this research begins with planning, action, observation and reflection. This research was done at SDN 13 Tappong. The subjects in the study were 26 students consisting of 16 female students and 10 male students. This research instrument consists of an observation sheet on the implementation of learning and a sheet of observation of student activity, elevation of interest in learning, test of learning outcomes and documentation. Based on the results of the study, showed that there was an increase in the learning outcomes and interest of students after learning activities using visual audio media, starting from cycle I and cycle II and has experienced an increase, Cycle I learning outcome of students who achieved the Criteria of Success of 34.62%, student interest in learning reached 62%, and for Cycle II student learning output who reached the criteria of success of students of 92.31% and student learning interest reached 90%. Thus, it can be concluded that the use of visual media audio can improve the interest and learning results of SDN 13 Tappong students
Meningkatkan Minat dan Hasil Belajar Matematika melalui Media Audio Visual pada Siswa SDN 13 Tappong Bachri, Saiful; Tri Bondan Kriswinarso; Lis Sugianto; Sukmawati
Indo-MathEdu Intellectuals Journal Vol. 5 No. 1 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i1.898

Abstract

This study aims to describe about increasing interest and learning outcomes through the application of visual audiovisual media to mathematical learning. This type of research is This type of research is class action research, The design of this research begins with planning, action, observation and reflection. This research was done at SDN 13 Tappong. The subjects in the study were 26 students consisting of 16 female students and 10 male students. This research instrument consists of an observation sheet on the implementation of learning and a sheet of observation of student activity, elevation of interest in learning, test of learning outcomes and documentation. Based on the results of the study, showed that there was an increase in the learning outcomes and interest of students after learning activities using visual audio media, starting from cycle I and cycle II and has experienced an increase, Cycle I learning outcome of students who achieved the Criteria of Success of 34.62%, student interest in learning reached 62%, and for Cycle II student learning output who reached the criteria of success of students of 92.31% and student learning interest reached 90%. Thus, it can be concluded that the use of visual media audio can improve the interest and learning results of SDN 13 Tappong students