Learning that only uses lecture or teacher centered methods is often considered boring and uninteresting for students. This can cause a lack of motivation and interest in learning in students. Game Based Learning is a learning innovation that can be used to overcome these problems. Game Based Learning integrates game elements into the learning process, so that learning becomes more interesting, interactive and fun for students. This research aims to examine Game Based Learning innovations in elementary school learning. The method used is qualitative with a Systematic Literature Review (SLR) approach. The steps in a Systematic Literature Review (SLR) include searching for literature that is relevant to the research question through scientific journals. The literature found was evaluated based on its quality and relevance to the research question. Literature that meets the selection criteria is then analyzed further to identify related themes to answer the problem question. The results of the research show that Game Based Learning has many benefits for learning in elementary schools, including increasing students' motivation and interest in learning, improving student learning outcomes, developing students' critical and creative thinking skills, and increasing collaboration and cooperation between students.