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RANCANG BANGUN MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY MEMORY CARD GAME PADA PEMBELAJARAN IPS KELAS 4 SD Rahmannisa, Fuji; Rustini, Tin; Tri Herlambang, Yusuf
Sosial Khatulistiwa: Jurnal Pendidikan IPS Vol 3, No 2 (2023): SEPTEMBER 2023
Publisher : Prodi Pendidikan IPS, Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/skjpi.v3i2.57571

Abstract

Penelitian desain dan pengembangan ini difokuskan untuk merancang dan membangun media pembelajaran berupa kartu permainan Memory Card Game dan aplikasi android berbasis Augmented Reality pada materi keragaman alat musik tradisional dan lagu daerah Indonesia di kelas 4 Sekolah Dasar. Desain penelitian ini menggunakan model ADDIE yang terdiri dari 5 tahapan, yaitu Analysis, Design, Development, Implementation, dan Evaluation. Penelitian ini melibatkan partisipan yaitu ahli materi, ahli bahasa, dan ahli media sebagai validator; serta 1 orang guru dan 11 orang siswa untuk memberikan respon dalam penggunaan media. Media pembelajaran yang dibangun diharapkan dapat menjadi sarana bagi guru untuk menyampaikan materi pembelajaran mengenai keragaman alat musik tradisional dan lagu daerah Indonesia agar lebih mudah dipahami oleh siswa. Hasil penilaian ahli materi yaitu 89,28% dalam kategori Sangat Baik, penilaian ahli bahasa yaitu 92,7% dalam kategori Sangat Baik, penilaian ahli media yaitu 76,38% dalam kategori Baik. Hasil penilaian media oleh guru yaitu 76,38% dalam kategori Baik, penilaian dari siswa yaitu 78,89% dalam kategori Baik. Berdasarkan data yang didapatkan, media pembelajaran berbasis Augmented Reality Memory Card Game layak digunakan dalam pembelajaran keragaman alat musik tradisional dan lagu daerah Indonesia pada pembelajaran IPS. Rekomendasi dari penelitian ini adalah penyesuaian pembuatan media pembelajaran agar mendapatkan hasil yang maksimal.
Implementation of Deep Learning in Independent Curriculum: Literature Study and Implications for Future Education Arina, Ida; Tri Herlambang, Yusuf
Cetta: Jurnal Ilmu Pendidikan Vol 8 No 4 (2025)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v8i4.4486

Abstract

In today's digital era, various significant new challenges and opportunities are faced by the world of education. The Independent Curriculum implemented in Indonesia is designed to provide freedom and comfort to students in developing their potential. In this context, the application of the Deep Learning concept is considered increasingly important. This study aims to discuss the application of Deep Learning in the Independent Curriculum and its application to future education. The literature study method with a qualitative descriptive approach is used to describe and analyze the application of Deep Learning in the Independent Curriculum. The main focus of the study is the collection and analysis of information from relevant literature sources. Based on the literature study that has been conducted, a significant impact on future education can be provided by the application of Deep Learning in the Independent Curriculum. Some important aspects include personalization of learning, data analysis, interactive content, improving the quality of teaching, the potential of artificial intelligence (AI), and preparation for the future.
URGENSI PEDAGOGIK MULTILITERASI DALAM MEMBANGUN GENERASI EMAS 2045 YANG BERKARAKTER: URGENSI PEDAGOGIK MULTILITERASI DALAM MEMBANGUN GENERASI EMAS 2045 YANG BERKARAKTER Madyaning Ratri, Titis; Muhtar, Tatang; Tri Herlambang, Yusuf
Literasi: Jurnal Ilmiah Pendidikan Bahasa, Sastra Indonesia dan Daerah Vol. 14 No. 1 (2024): Literasi: Jurnal Ilmiah Pendidikan Bahasa, Sastra Indonesia dan Daerah
Publisher : Fakultas Keguruan Dan Ilmu Pendidikan Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/literasi.v14i1.9351

Abstract

Advances in technology and information that are developing very complexly make multiliteracy skills an important skill for generations to have in the 21st century. Efforts that can be made to improve human resources can be made by building a quality education system through the application of multiliteracy pedagogy. Multiliteracy pedagogy is an approach that assists students in developing broad literacy skills not only reading and writing, but becoming a meaningful learning for students. The method used in this study uses the library research approach, which is a series of activities related to the method of collecting library data, reading, taking notes, and processing research materials. Character education is a planned effort with the aim of making students strong, noble, moral, tolerant and have a spirit of mutual cooperation. The results of this study are that with the application of multi-terasi pedagogics, the inheritance of Indonesian cultural values ​​can be inherited so that it is hoped that the 2045 golden generation of Indonesia can actively participate in the international world which has the Pancasila character as a national cultural feature.