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Video Blog (Vlog): Media Innovation in Mathematics Learning explores creative mathematics learning Zahroh, Umy; Ariansyah, Fitroh; Farooq, Syed Muhammad Yousaf
Journal of Teaching and Learning Mathematics Vol. 1 No. 2 (2024): Journal of Teaching and Learning Mathematics (January)
Publisher : Universitas Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/jtlm.v1i2.28274

Abstract

Students often need help acquiring information about mathematics delivered in class within a limited timeframe, without the opportunity for repeated discussions or comprehensive review. Additionally, retaining previously taught material might be challenging. Hence, educators must establish efficacious instruction that stems from pioneering pedagogy. One of the advancements is the utilization of educational media. This study examines the existing literature about using video blogs (vlogs) as a medium for educational purposes. This study employs the Systematic Literature Review (SLR) methodology. Data was gathered by systematically collecting and scrutinizing articles about vlogs as an educational medium published between 2013 and 2023. This research utilized eight papers, theses, and dissertations from reputable national journals or conferences. The materials were collected through the Publish or Perish tool. The research findings indicate that including vlog media in the learning process can enhance the efficacy of instruction and positively impact students' learning outcomes. Thus, vlogs can be utilized as an educational tool for mathematics instruction. The essay provides a comprehensive analysis of the practicality of this innovation in enhancing mathematics education.
The Effect of Interactive Media on Students' Mathematical Communication Ability Based on Learning Styles Sari, Mayang; Choirudin, Choirudin; Hariyanti, Firda; Farooq, Syed Muhammad Yousaf
Delta-Phi: Jurnal Pendidikan Matematika Vol. 2 No. 1 (2024): Delta-Phi: Jurnal Pendidikan Matematika (April)
Publisher : CV. Bimbimbingan Belajar Assyfa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61650/dpjpm.v2i1.752

Abstract

This study aims to examine the effect of interactive media on students' mathematical communication abilities considering different learning styles. Unlike previous research that used a descriptive qualitative method, this study employs a quasi-experimental approach with a pretest-posttest control group design. The participants were seventh-grade students at MTs Ma'arif Roudlotut Tholibin Metro, consisting of six males and ten females with various learning styles. The experimental group was taught using interactive media tailored to their learning styles (visual, auditory, kinesthetic, and read/write), while the control group received traditional instruction. Data were collected through mathematical communication ability tests, learning style questionnaires, and classroom observations. The results showed that students who learned with interactive media had higher mathematical communication abilities compared to those who learned through traditional teaching. Among the learning styles, visual learners benefitted the most from the use of interactive media. These findings suggest that integrating interactive media into mathematics teaching can enhance students' mathematical communication abilities, especially when adapted to their preferential learning styles
Pengembangan E-Modul Interaktif Berbasis Articulate Storyline Dengan Konteks Kewirausahaan Bisnis Laundry Untuk Meningkatkan Kemampuan Pemecahan Masalah Matematika Siswa Salsabila, Sahna Shofa; Darmayanti, Rani; Farooq, Syed Muhammad Yousaf
Delta-Phi: Jurnal Pendidikan Matematika Vol. 3 No. 3 (2025): Delta-Phi: Jurnal Pendidikan Matematika (December)
Publisher : CV. Bimbimbingan Belajar Assyfa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61650/dpjpm.v3i3.936

Abstract

Penelitian pengembangan ini berlatar belakang pada kebutuhan mendesak untuk meningkatkan Kemampuan Pemecahan Masalah Matematika (PPM) siswa yang masih rendah, melalui intervensi media pembelajaran digital yang kontekstual dan relevan dengan dunia kewirausahaan, dengan memilih bisnis laundry sebagai fokus studi kasus. Tujuan penelitian ini adalah menghasilkan cetak biru (blueprint) E-Modul Interaktif berbasis Articulate Storyline yang valid untuk meningkatkan PPM siswa, yang difokuskan pada perumusan spesifikasi produk. Metode Penelitian yang digunakan adalah desain Research and Development (R&D) model 4D (Define, Design, Develop, Disseminate), yang dibatasi hanya sampai tahap Definisi (Analisis Kebutuhan) dan Perancangan. Teknik Pengumpulan Data melibatkan tinjauan literatur, observasi langsung pada operasional usaha laundry, dan dokumentasi data operasional serta data jurnal empiris yang relevan. Instrumen utama yang digunakan adalah pedoman observasi, panduan dokumentasi, dan matriks review literatur. Analisis data pada tahap Definisi menggunakan Sintesis Tematik untuk mengintegrasikan temuan Analisis Awal, Siswa, Konsep, dan Tugas, yang kemudian dikelompokkan menjadi tema-tema kebutuhan desain produk. Temuan utamanya adalah: 1) Urgensi penggunaan media interaktif berbasis teknologi; 2) Justifikasi pemilihan Articulate Storyline; dan 3) Perumusan tema desain (Pedagogis, Teknologi, Kontekstual) yang memandu pembuatan konten matematika (seperti Sistem Persamaan Linier Dua Variabel) berbasis skenario laba/rugi bisnis laundry. Output akhirnya berupa Story Board rinci E-Modul dan kisi-kisi instrumen evaluasi