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Development of interactive e-module based on video and augmented reality for earthquake technology course Budi, Listiyono; Widodo, Aris; Julianto, Eko Nugroho; Dermawan, Moch Husni; Mayasari, Retno; Chonora, Angelique; Soraya, Angelia Nilam; Ardiansah, Ridwan
Jurnal Pendidikan Teknologi Kejuruan Vol 6 No 3 (2023): Regular Issue
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jptk.v6i3.33623

Abstract

The implementation of augmented reality and video in instructional media is highly suitable for courses in the field of civil engineering, one of them is the Earthquake Technology. This research employed the Research and Development (R&D) method using the ADDIE model in developing the e-module. The result of this research is an e-module specifically designed for the Earthquake Technology courses. The e-module was validated by media experts, subject matter experts, and students as part of the evaluation process. The average scores from the two media experts were 93.33 and 91.33 for graphic feasibility, and 96.67 and 93.33 for language feasibility. As for the two subject matter experts, the average scores for content feasibility were 89.41 and 88.24, for presentation feasibility were 87.50 and 90.00, and for contextual feasibility were 90.00 and 90.00. Meanwhile, the average score from the students during the pilot study was 89.06. The results of this research indicate that the development of the Earthquake Technology e-module using the ADDIE method has resulted in an e-module with "very good" category in terms of media and "good" category in terms of content. The assessment results from students also indicate that the Earthquake Technology e-module falls into the "good" category. So, it can be concluded that the Earthquake Technology e-module based on video and augmented reality can be totally implemented in the learning process of Earthquake Technology course at higher education institution.
Pengaruh Keterampilan Critical Thinking, Communication, Collaboration, and Creativity (4C) Terhadap Hasil Belajar Siswa Pada Penerapan Model Pembelajaran Project Based Learning (PjBL) Elemen Produk Kreatif Dan Kewirausahaan Di Smk Negeri 2 Kendal Soraya, Angelia Nilam; Handayani, Sri; Sucipto
Scaffolding Vol. 13 No. 2 (2024): Scaffolding
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/scaffolding.v13i2.7774

Abstract

Tujuan dari penelitian ini adalah (1) untuk mengetahui Keterampilan Critical Thinking, Communication, Collaboration, And Creativity (4C) dengan penerapan Model Pembelajaran Project Based Learning (2) Untuk Mengetahui Bagaimana Hasil Belajar Siswa dengan penerapan Model Pembelajaran Project Based Learning (3) Untuk Mengetahui Pengaruh Keterampilan Critical Thinking, Communication, Collaboration, And Creativity (4C) Terhadap Hasil Belajar Siswa Kelas XI Pada Elemen Produk Kreatif dan Kewirausahaan. Penelitian ini merupakan penelitian survey/asosiatif dengan jenis pendekatan kuantitatif, dengan menggunakan analisis deskriptif dan uji hipotesis menggunakan analisis regresi linier sederhana dengan software SPSS 25.0. Populasi yang digunakan dalam penelitian ini berjumlah 64 responden siswa kelas XI SMK N 2 Kendal. Metode pengumpulan data menggunakan 2 metode yaitu metode lembar tes siswa dan metode observasi keterampilan 4C. Pada penelitian ini memiliki sumbangan pengaruh sebesar 89% dan memiliki persamaan regresi linier sederhana yakni Y = 36.857 + 0.552X. Hasil penelitian ini menunjukkan bahwa; (1) Keterampilan critical thinking, communication, collaboration, and creativity (4C) siswa kelas XI pada elemen PKKWU dengan penerapan model pembelajaran project based learning menghasilkan nilai yang baik; (2) Hasil belajar siswa kelas XI pada elemen PKKWU dengan menerapkan model pembelajaran project based learning sudah menghasilkan nilai yang baik; (3) Terdapat pengaruh yang positif dan signifikan antara keterampilan critical thinking, communication, collaboration, and creativity (4C) terhadap hasil belajar siswa elemen PKKWU di SMK N 2 Kendal. Dimana jika siswa mendapatkan nilai yang baik pada keterampilan 4C maka hasil belajar pada elemen produk kreatif dan kewirausahaannya baik juga.