Claim Missing Document
Check
Articles

Found 2 Documents
Search

PENDAMPINGAN BELAJAR PERSAMAAN LINEAR DENGAN LEMBAR KEGIATAN DAN POWERPOINT Mattoliang, Lisnasari Andi; Meilani; Amalia, Alfira; Idris, Alya Cahyani; Putri, Sri Ananda
Jurnal Citra Kuliah Kerja Nyata Vol. 2 No. 2 (2024): Jurnal Citra Kuliah Kerja Nyata
Publisher : Pusat Penelitian dan Pengabdian kepada Masyarakat STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38048/jckkn.v2i2.3703

Abstract

Persamaan dan pertidaksamaan linier satu variabel merupakan salah satu materi matematika yang diajarkan pada jenjang SMP/MTs pada kelas 7. Peserta didik mengalami kesulitan dalam materi tersebut. Oleh karena itu, kegiatan pendampingan pembelajaran bagi peserta didik dalam pelajaran perlu dilakukan, yang bertujuan untuk melatih peserta didik menyelesaikan masalah pada materi persamaan dan pertidaksamaan linear satu variabel melalui media pembelajaran berupa Lembar Kegiatan Peserta Didik (LKPD) dan PowerPoint. Hasil dari kegiatan pengabdian ini menunjukkan bahwa setelah dilakukan posttest diperoleh pada umumnya nilai peserta didik berada pada kategori sedang yang artinya peserta didik telah tergolong mampu menyelesaikan materi persamaan dan pertidaksamaan linier satu variabel.
Pengembangan Media Pembelajaran Video Animasi 3D berbasis Powtoon pada Materi Kesebangunan Idris, Alya Cahyani; Abrar, Andi Ika Prasasti; Nursalam; Suharti; Baharuddin
Al Asma: Journal of Islamic Education Vol 6 No 2 (2024): NOVEMBER
Publisher : Faculty of Tarbiyah and Teacher Training

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/asma.v6i2.51524

Abstract

3D animation video learning media is an audiovisual media that can attract students' attention to follow the learning process. This study aimed to determine the development process and characteristics of 3D animation video learning media based on Powtoon that meet the validity, practicality, and effectiveness in mathematics learning. The type of research used is Research and Development (R&D) concerning the ADDIE development model, namely Analysis, Design, Development, Implementation, and Evaluation. Based on the study results, validity was obtained in the very valid category. Practicality was obtained based on the results of the teacher response questionnaire in the very good category and the learning implementation sheet in the fully implemented category, from both assessments, the learning media met the practical criteria. Effectiveness was obtained based on the results of the student response questionnaire, which was in the very good category, the assessment of student activities was in the good category, and the learning outcome test was in the high category, so the learning media met the effective criteria. Thus, it is concluded that 3D animation video learning media for similar material is suitable for learning because it can fulfil the three criteria. The implications of this study indicate that using Powtoon-based 3D animated video learning media can improve the quality of mathematics learning, especially in terms of motivation, active participation, and student learning outcomes.