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THINKING UI/UX DESIGN ONLINE DESCOVERY EVENT TICKETS Ihsan, Mohammad Maftuh; Hananto, April Lia; Tukino; Huda, Baenil
Jurnal Sistem Informasi dan Ilmu Komputer Vol. 7 No. 2 (2024): JUSIKOM: JURNAL SISTEM INFROMASI ILMU KOMPUTER
Publisher : Fakultas Teknologi dan Ilmu Komputer Universitas Prima Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34012/jurnalsisteminformasidanilmukomputer.v7i2.4841

Abstract

This research discusses designing the UI/UX appearance of an online ticket-purchasing application called Discovery Event to solve problems such as the absence of a group chat feature, late withdrawals of funds, and location points in the application. In implementing UI/UX Design Thinking in online ticket purchasing applications, several stages must be carried out: Empathize, Define, Ideate, Prototype, and Test. The Design Thinking method is used to create solutions to solve problems felt by users. The research results show that Discovery Event can solve problems by improving the group chat feature, efficient fund withdrawals, and adding location point features. Tests involved 20 respondents, which showed user satisfaction with the application interface design. Discovery Event offers an attractive and user-friendly interface and provides a foundation for better application development in the future. Keywords: Online ticket purchasing, Discovery Event, Design Thinking, UI, UX.
Application of the Waterfall Method in Creating Payroll Applications Based on Java Netbeans Pratama, Muhamad Bayu Aditya; Hilabi, Shofa Shofia; Ihsan, Mohammad Maftuh; Ferdiansyah, Indra; Nizar, Hafiz Saefun
Jurnal Multimedia dan Teknologi Informasi (Jatilima) Vol. 6 No. 01 (2024): Jatilima : Jurnal Multimedia Dan Teknologi Informasi
Publisher : Cattleya Darmaya Fortuna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54209/jatilima.v6i01.432

Abstract

This study explores the application of the Waterfall methodology in developing a payroll application based on Java Netbeans. The Waterfall methodology, known for its sequential and linear approach to software development, is implemented to guide the development process of the payroll application. Java Netbeans serves as the development environment for building the application, leveraging its comprehensive features and compatibility with the Java programming language. The study aims to analyze the effectiveness and challenges encountered in employing the Waterfall methodology specifically in the context of developing a payroll application. Through a systematic examination of the development process, this research provides insights into how the Waterfall methodology can be adapted and utilized effectively in the creation of software applications, particularly in the realm of payroll management. The use of Java Netbeans as the development environment provided advantages in using its extensive features and good compatibility with the Java programming language. The findings also highlighted some of the challenges encountered, including possible difficulties in adjusting to changes in application needs or requirements during the linear development process. Overall, however, the application of the Waterfall method in the creation of the Netbeans Java-based payroll application provided a solid foundation for effectively managing the project and producing an application that met user needs.