Resyi Abdul Gani
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Perancangan E-Modul Berbatuan Media Microsoft Sway Pada Pembelajaran Bahasa Sunda Materi Pupuh Resyi Abdul Gani; Nur Hikmah; Rinaliah; Arin Fajar Siswono
Journal of International Multidisciplinary Research Vol. 1 No. 2 (2023): Desember 2023
Publisher : PT. Banjarese Pacific Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62504/jimr124

Abstract

Pembelajaran bahasa sunda materi pupuh merupakan keterampilan menulis dan berbahasa dapat mengungkapkan perasaan, pengalaman dan ide-ide yang dituangkan dalam bahan ajar pupuh. Tujuan penelitian ini bertujuan untuk (1) menghasilkan pengembangan bahan ajar pembelajaran bahasa sunda berbantuan microsoft sway pada materi pupuh (2) menguji hasil kelayakan media bahan ajar bahasa sunda materi pupuh berbantuan microsoft sway, (3) mengetahui respon pengguna dengan ujicoba kelompok kecil dan besar terkait media pembelajaran, (4) penerapan rancangan bahan ajar bahasa sunda materi pupuh berbantuan microsoft sway. Jenis penelitian yang digunakan dalam penelitian ini yaitu Research and Development (R&D) dengan model ADDIE (Analysis, Design, Development, Implementation, and Evaluation). Teknik analisis data yang digunakan adalah wawancara, angket, dan dokumentasi. Hasil uji coba pengembangan ini melalui dua tahapan uji coba dengan hasil uji coba kelompok kecil mencapai 82,50%, dengan kriteria sangat valid, dan uji coba kelompok besar dengan hasil mencapai 83,50% dengan kriteria sangat valid. Bahan ajar berbasis microsoft sway yang dikembangkan divalidasi oleh ahli media, materi, ahli bahasa, dan ahli media. Hasil validasi ahli media memperoleh 84,43% dengan kriteria sangat valid, validasi ahli materi memperoleh 86,25% dengan kriteria sangat valid, dan uji validasi ahli bahasa memperoleh 96,66% dengan kriteria sangat valid. Penerapan rancangan bahan ajar bahasa sunda materi pupuh berbantuan microsoft sway memperoleh 89, 11% dengan kriteria sangat baik. Berdasarkan hasil tersebut maka media pembelajaran ini layak digunakan. Dengan menggunakan media pembelajaran microsoft sway dapat memotivasi pembuatan rancangan variasi media dalam membuat bahan ajar, serta penyajian materi dapat mengatasi verbalisme dalam proses pembelajaran.
Liveworksheet: E-LKPD Based On Project-Based Learning On Science And Science Learning To Improve Critical Thinking Skills Resyi Abdul Gani; Windiyani, Tustiyana; Liah, Rina; Chika Heryanti, Aldila
Journal of International Multidisciplinary Research Vol. 3 No. 3 (2025): Maret 2025
Publisher : PT. Banjarese Pacific Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62504/jimr1222

Abstract

The purpose of this research is to develop E-LKPD based on project-based learning assisted by live worksheet science learning to improve understanding of concepts in elementary schools and the effectiveness of E-LKPD based on project-based learning assisted by live worksheet, as well as to find out the response of teachers and students in grade V of SDN Dewi Sartika 2 Aut The implementation of E-LKPD single substance material plays a role in improving thinking skills through classroom learning. The type of research is the ADDIE model approach, (Analysis, Design, Development, Implementation, and Evaluation). The product validation test was conducted by computer science media experts, Indonesian language experts, and science material experts. The validation results by media experts were 89.0% of the criteria were very feasible, linguists 96.0% of the requirements were very doable, and science materials experts 90.3% were very feasible. The results of the student response questionnaire were 91.5%, the response of class teachers was 90% in the appropriate category, and the average effectiveness score of using E-LKPD was 89.6% of the criteria as expected. The results show that project-based learning E-LKPD using live worksheets is feasible to use in the learning process and is effective in improving the thinking skills of elementary school students.
PENGEMBANGAN E-MODUL BERBANTUAN BOOKCREATOR PADA MATERI BUNYI DAN SIFATNYA Resyi Abdul Gani; Rohayati; Shahiril Anwar, Wawan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.34424

Abstract

Development of E-Modules Using Book Creator on Sound Materials and Their Properties. This research aims to create e-module teaching materials using book creators on sound materials and their properties in improving the learning outcomes of grade V students of SDN Pamijahan 01, Bogor Regency which totals 20 students. The product development of this research uses a 4D model (Define, Design, Development, Dessiminate) but the development of this e-module is up to the development stage. Data analysis techniques began to analyze the needs of teachers, students, and curriculum analysis, make product designs, develop e-module products by conducting expert validation and limited trials of respondents. The results of media validation, linguists, and material experts show that the e-module using a book creator is valid and very feasible to use in learning by obtaining an average percentage of 92%. In the trial stage, it was limited to 20 students, giving very good respondents and deserving of an average percentage of 90%. Based on the results of the research, it can be concluded that the e-module using this book creator is proven to be valid and can improve students' learning outcomes in understanding the learning material.