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Skill Improvement UI/UX Design Prototyping Bagi Siswa-Siswi Sekolah Janji Baik Yulianto, Arief Yulianto; Putri, I Gusti Ayu Agung Aristi; Khaer, Ananda Fiky Dibanu
Jurnal Pengabdian Masyarakat Progresif Humanis Brainstorming Vol 7, No 2 (2024): Jurnal Abdimas PHB : Jurnal Pengabdian Masyarakat Progresif Humanis Brainstormin
Publisher : Politeknik Harapan Bersama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30591/japhb.v7i2.6846

Abstract

AbstrakSekolah ini didirikan oleh Yayasan Janji Baik untuk memberikan pendidikan bagi anak-anak miskin atau kurang mampu.  Siswa yang bersekolah di Janji Baik tidak dipungut biaya apapun. Tenaga pengajarnya berasal dari relawan yang masih menempuh pendidikan sekolah, kuliah, ataupun siapa saja yang sukarela mengajar. Dalam kurikulum pembelajarannya Sekolah Janji Baik belum menerapkan pembelajaran mengenai teknologi informasi dan komunikasi (TIK), dikonteks ini ditemukan bahwa pengetahuan dan keterampilan dalam desain prototipe UI/UX masih kurang tersedia di kalangan siswa/siswi Sekolah Janji Baik. Maka dapat disimpulkan latar belakang diadakannya pengabdian Masyarakat mengenai Skill Improvement UI/UX Design Prototyping Bagi Siswa-Siswi Sekolah Janji Baik ini bertujuan untuk meningkatkan keterampilan mengenai pemahaman dan perancangan desain prototipe UI/UX di kalangan siswa/siswi Sekolah Janji Baik. Dengan demikian, diharapkan mereka dapat memperoleh pengetahuan dan keterampilan praktis yang bermanfaat dalam konteks akademik maupun karir mereka di masa mendatang.
Optimalisasi Desain UI/UX Prototype untuk perancangan Aplikasi Interaktif dalam Pengembangan Digital Pariwisata Berkelanjutan Sepeda Onthel di Towilfiets Yulianto, Arief; Putri, I Gusti Ayu Agung Aristi; Khaer, Ananda Fiky Dibanu
Decode: Jurnal Pendidikan Teknologi Informasi Vol. 4 No. 3: NOVEMBER 2024
Publisher : Program Studi Pendidikan Teknologi Infromasi UMK

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51454/decode.v4i3.840

Abstract

Penelitian ini bertujuan mengoptimalkan desain prototipe UI/UX dalam aplikasi interaktif untuk mendukung digitalisasi pariwisata berkelanjutan pada sepeda onthel di Towilfiets, Yogyakarta. Metode yang digunakan adalah prototyping dengan pendekatan kualitatif deskriptif melalui wawancara, survei, dan Focus Group Discussion (FGD). Validasi dilakukan menggunakan System Usability Scale (SUS), menghasilkan skor rata-rata 74 yang termasuk kategori "Good," menunjukkan aplikasi dapat diterima oleh pengguna. Hasil ini mendukung pengembangan digitalisasi ekonomi pariwisata di Towilfiets. Namun, penelitian menemukan kendala seperti keterbatasan sumber daya manusia dan kurangnya pemahaman tentang pariwisata berkelanjutan. Untuk mengatasi hal ini, direkomendasikan pengembangan lebih lanjut, termasuk pelatihan lokal dan pemeliharaan aplikasi guna memastikan keberlanjutannya. Penelitian ini memberikan kontribusi signifikan dalam mendukung digitalisasi pariwisata berkelanjutan dan memperkuat peran teknologi dalam memajukan ekonomi lokal di Towilfiets.
Analysis UI Website Design Based on Local Wisdom Visual for Green Economy Education on Javara Website Yulianto, Arief; Gunawan, Dany Kurnia; Putri, I Gusti Ayu Agung Aristi; Keban, Kwirinov Kuma; Khaer, Ananda Fiky Dibanu
Brilliance: Research of Artificial Intelligence Vol. 4 No. 2 (2024): Brilliance: Research of Artificial Intelligence, Article Research November 2024
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v4i2.5375

Abstract

This research analyzes the local wisdom-based user interface (UI) design on Javara Indonesia's website to support green economy education. A qualitative approach with case study method was used to explore the impact of visual elements, such as color, typography, and traditional patterns, in raising users' awareness of sustainability. Data was collected through in-depth interviews and participatory observation to identify the most effective design elements. Results show that the integration of local elements not only strengthens cultural identity, but also increases user engagement and supports digital economic literacy. In addition, the potential use of interactive technologies, such as augmented reality (AR), was identified to enrich the user experience. This research makes an important contribution to the visual communication design literature by emphasizing the importance of culture-based approaches in promoting sustainability. However, limitations of the research include the limited scope of a single case and the need for quantitative studies to further support the results. Recommendations include expanding the integration of innovative technologies and exploring cross-sector study objects to increase the impact of research on sustainable design.
Analysis UI Website Design Based on Local Wisdom Visual for Green Economy Education on Javara Website Yulianto, Arief; Gunawan, Dany Kurnia; Putri, I Gusti Ayu Agung Aristi; Keban, Kwirinov Kuma; Khaer, Ananda Fiky Dibanu
Brilliance: Research of Artificial Intelligence Vol. 4 No. 2 (2024): Brilliance: Research of Artificial Intelligence, Article Research November 2024
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v4i2.5375

Abstract

This research analyzes the local wisdom-based user interface (UI) design on Javara Indonesia's website to support green economy education. A qualitative approach with case study method was used to explore the impact of visual elements, such as color, typography, and traditional patterns, in raising users' awareness of sustainability. Data was collected through in-depth interviews and participatory observation to identify the most effective design elements. Results show that the integration of local elements not only strengthens cultural identity, but also increases user engagement and supports digital economic literacy. In addition, the potential use of interactive technologies, such as augmented reality (AR), was identified to enrich the user experience. This research makes an important contribution to the visual communication design literature by emphasizing the importance of culture-based approaches in promoting sustainability. However, limitations of the research include the limited scope of a single case and the need for quantitative studies to further support the results. Recommendations include expanding the integration of innovative technologies and exploring cross-sector study objects to increase the impact of research on sustainable design.