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Analysis UI Website Design Based on Local Wisdom Visual for Green Economy Education on Javara Website Yulianto, Arief; Gunawan, Dany Kurnia; Putri, I Gusti Ayu Agung Aristi; Keban, Kwirinov Kuma; Khaer, Ananda Fiky Dibanu
Brilliance: Research of Artificial Intelligence Vol. 4 No. 2 (2024): Brilliance: Research of Artificial Intelligence, Article Research November 2024
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v4i2.5375

Abstract

This research analyzes the local wisdom-based user interface (UI) design on Javara Indonesia's website to support green economy education. A qualitative approach with case study method was used to explore the impact of visual elements, such as color, typography, and traditional patterns, in raising users' awareness of sustainability. Data was collected through in-depth interviews and participatory observation to identify the most effective design elements. Results show that the integration of local elements not only strengthens cultural identity, but also increases user engagement and supports digital economic literacy. In addition, the potential use of interactive technologies, such as augmented reality (AR), was identified to enrich the user experience. This research makes an important contribution to the visual communication design literature by emphasizing the importance of culture-based approaches in promoting sustainability. However, limitations of the research include the limited scope of a single case and the need for quantitative studies to further support the results. Recommendations include expanding the integration of innovative technologies and exploring cross-sector study objects to increase the impact of research on sustainable design.
Analysis UI Website Design Based on Local Wisdom Visual for Green Economy Education on Javara Website Yulianto, Arief; Gunawan, Dany Kurnia; Putri, I Gusti Ayu Agung Aristi; Keban, Kwirinov Kuma; Khaer, Ananda Fiky Dibanu
Brilliance: Research of Artificial Intelligence Vol. 4 No. 2 (2024): Brilliance: Research of Artificial Intelligence, Article Research November 2024
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v4i2.5375

Abstract

This research analyzes the local wisdom-based user interface (UI) design on Javara Indonesia's website to support green economy education. A qualitative approach with case study method was used to explore the impact of visual elements, such as color, typography, and traditional patterns, in raising users' awareness of sustainability. Data was collected through in-depth interviews and participatory observation to identify the most effective design elements. Results show that the integration of local elements not only strengthens cultural identity, but also increases user engagement and supports digital economic literacy. In addition, the potential use of interactive technologies, such as augmented reality (AR), was identified to enrich the user experience. This research makes an important contribution to the visual communication design literature by emphasizing the importance of culture-based approaches in promoting sustainability. However, limitations of the research include the limited scope of a single case and the need for quantitative studies to further support the results. Recommendations include expanding the integration of innovative technologies and exploring cross-sector study objects to increase the impact of research on sustainable design.
PERANCANGAN KAMPANYE SOSIAL TENTANG DAMPAK TOXIC ONLINE DISINHIBITION DI KALANGAN REMAJA Nurcholiq, Rini; Widiya Lestari Harahap; Dany Kurnia Gunawan
JURNAL RUPA MATRA Vol. 4 No. 1 (2025): OKTOBER 2025
Publisher : Puslitabmas Batam Tourism Polytecnic

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62375/jdkv.v4i1.753

Abstract

Fenomena toxic online disinhibition semakin meluas di kalangan remaja, ditandai dengan meningkatnya perilaku agresif dan menurunnya empati dalam interaksi digital. Kondisi ini tidak hanya berdampak pada kesejahteraan mental, tetapi juga memperburuk kualitas komunikasi sosial. Penelitian ini bertujuan merancang kampanye visual yang komunikatif dan reflektif untuk meningkatkan kesadaran remaja terhadap dampak toxic online disinhibition serta mendorong perilaku digital yang lebih sehat. Metode penelitian meliputi analisis literatur, wawancara mendalam dengan psikolog dan target audiens, serta pengembangan konsep berdasarkan Fogg Behavior Model yang menekankan elemen motivasi, kemampuan, dan pemicu. Hasil perancangan meliputi media utama berupa video kampanye “Dear Berry” dan sejumlah media pendukung digital yang konsisten secara visual dan emosional. pendekatan visual storytelling mampu membangun empati dan kesadaran perilaku daring. Penelitian ini berkontribusi pada pengembangan strategi komunikasi digital yang etis, edukatif, dan berorientasi pada perubahan perilaku positif remaja.
PERANCANGAN ULANG IDENTITAS VISUAL BAGI JOKAPOOK UNTUK MENINGKATKAN BRAND AWARENESS Stella Ophelia Yolanda; Tommy Andrea Gunawan; Muhammad Adi Sukma Nalendra; Dany Kurnia Gunawan
JURNAL RUPA MATRA Vol. 4 No. 2 (2026): APRIL 2026
Publisher : Puslitabmas Batam Tourism Polytecnic

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62375/jdkv.v4i2.859

Abstract

Tren kuliner masa kini tidak hanya ditentukan oleh cita rasa saja, tetapi juga oleh konsep unik yang mampu membedakan sebuah brand di tengah persaingan pasar. Salah satunya adalah tren makanan fusion, yaitu perpaduan unsur dari berbagai budaya yang menghasilkan pengalaman kuliner berbeda. Dalam hal ini, identitas visual memiliki peran krusial untuk memperkuat citra merek, meningkatkan pengenalan, serta menjaga konsistensi komunikasi pada berbagai media. JoKapook merupakan salah satu UMKM kuliner yang menghadirkan konsep fusion Chinese– Nusantara melalui sajian nasi bakar khasnya. Namun, identitas visual sebelumnya terlihat generik dan kurang mampu menonjolkan keunikan konsep tersebut, sehingga brand awareness rendah dan daya pembeda terbatas. Untuk menjawab permasalahan ini, dilakukan perancangan ulang identitas visual yang bertujuan meningkatkan brand awareness sekaligus mempertegas posisi JoKapook sebagai brand kuliner fusion Chinese–Nusantara melalui metode kualitatif dan kuantitatif. Hasil perancangan mencakup logo, maskot, warna, tipografi, dan Graphic Standard Manual yang memperkuat citra serta meningkatkan daya tarik visual JoKapook.
User Motivation and Barriers toward Library of Things at ITEBA Tommy Andrea Gunawan; Dany Kurnia Gunawan; Zhilla Zhalila Qurrata A'yun; Jihan Nur Annisa
Judikatif: Jurnal Desain Komunikasi Kreatif Vol. 8 No. 1 (2026): June Issue
Publisher : fakultas Desain Komunikasi Visual

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35134/judikatif.v8i1.288

Abstract

University libraries face significant challenges in engaging academic communities in the digital era. This pilot study investigates the motivations and barriers of the academic community at Institut Teknologi Batam (ITEBA) in utilizing library facilities, as an empirical foundation for Library of Things (LoT) implementation. A quantitative descriptive survey was administered to 51 respondents comprising students (74.5%), lecturers (13.7%), and non-academic staff (11.8%). Physical environment comfort (mean = 6.75/10) and conducive learning atmosphere (mean = 6.41/10) are the primary visit motivators, while the absence of engaging programs (43.1% agreement) and inflexible operating hours (37.3% agreement) are the main barriers. A total of 72.5% of respondents expressed strong interest in gamification-based reward programs. These findings provide a preliminary framework for designing a Library of Things platform at ITEBA that integrates non-book item lending with gamification mechanisms and user experience-centered digital service design.
PERANCANGAN ULANG IDENTITAS VISUAL BAGI JOKAPOOK UNTUK MENINGKATKAN BRAND AWARENESS Stella Ophelia Yolanda; Tommy Andrea Gunawan; Muhammad Adi Sukma Nalendra; Dany Kurnia Gunawan
JURNAL RUPA MATRA Vol. 4 No. 2 (2026): APRIL 2026
Publisher : Puslitabmas Batam Tourism Polytecnic

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62375/jdkv.v4i2.859

Abstract

Tren kuliner masa kini tidak hanya ditentukan oleh cita rasa saja, tetapi juga oleh konsep unik yang mampu membedakan sebuah brand di tengah persaingan pasar. Salah satunya adalah tren makanan fusion, yaitu perpaduan unsur dari berbagai budaya yang menghasilkan pengalaman kuliner berbeda. Dalam hal ini, identitas visual memiliki peran krusial untuk memperkuat citra merek, meningkatkan pengenalan, serta menjaga konsistensi komunikasi pada berbagai media. JoKapook merupakan salah satu UMKM kuliner yang menghadirkan konsep fusion Chinese– Nusantara melalui sajian nasi bakar khasnya. Namun, identitas visual sebelumnya terlihat generik dan kurang mampu menonjolkan keunikan konsep tersebut, sehingga brand awareness rendah dan daya pembeda terbatas. Untuk menjawab permasalahan ini, dilakukan perancangan ulang identitas visual yang bertujuan meningkatkan brand awareness sekaligus mempertegas posisi JoKapook sebagai brand kuliner fusion Chinese–Nusantara melalui metode kualitatif dan kuantitatif. Hasil perancangan mencakup logo, maskot, warna, tipografi, dan Graphic Standard Manual yang memperkuat citra serta meningkatkan daya tarik visual JoKapook.
Eksplorasi Berbasis Artificial Intelligence dan User Interface Design dalam Dashboard Analisis Pariwisata Berkelanjutan pada Website Towilfiets Arief Yulianto; Dany Kurnia Gunawan; Febrianto Saptodewo
Jurnal Desain Komunikasi Visual Nirmana Vol. 26 No. 1 (2026): JANUARY 2026
Publisher : Institute of Research and Community Outreach - Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/nirmana.26.1.37-46

Abstract

Penelitian ini mengembangkan dashboard analisis pariwisata berkelanjutan berbasis kecerdasan buatan (AI) yang terintegrasi dengan desain antarmuka pengguna pada situs Towilfiets.id. Sistem ini dirancang untuk memperkuat kapasitas pengelolaan informasi wisata berbasis komunitas melalui penyajian data real-time serta layanan interaktif Towilfiets Interactive Assistant (TIA). Penelitian menggunakan pendekatan mixed methods yang memadukan wawancara mendalam, observasi lapangan, dan survei System Usability Scale (SUS) terhadap 31 responden. Tahap perancangan dilakukan melalui prototyping antarmuka serta integrasi AI untuk pemrosesan pertanyaan wisatawan. Hasil penelitian menunjukkan skor SUS sebesar 98, termasuk kategori Best Imaginable, menandakan tingkat kegunaan yang sangat tinggi dan pengalaman pengguna yang positif. Temuan kualitatif mengungkap bahwa pengguna merasa terbantu dalam memperoleh informasi wisata, merasakan kemudahan navigasi, serta meningkatnya kedekatan dengan komunitas Towilfiets melalui visualisasi aktivitas dan fitur chatbot. Secara keseluruhan, penelitian ini memperlihatkan bahwa integrasi AI dan UI Design mampu meningkatkan aksesibilitas informasi, mendukung pengambilan keputusan berbasis data, serta memperkuat praktik pariwisata berkelanjutan di kawasan pedesaan.
Seminar “Architecture, Photography and Preservation Ofcities” pada Peserta The English Access Microscholarship Program (Access) Vitka Learning Center (VLC) Muhammad Adi Sukma Nalendra; Dimas Akmarul Putera; Ria Sapitri; Dany Kurnia Gunawan; Zhilla Zhalila Qurrata A’yun; Tommy Andrea Gunawan; Jihan Nur Annisa
Jurnal Tiyasadarma Vol. 4 No. 1 (2026): Juli 2026 | Jurnal Tiyasadarma
Publisher : LPPM ITEBA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62375/48hdmt90

Abstract

Batam City is undergoing rapid urban development, which poses challenges to the preservation of architecture and the urban environment, while young people’s awareness of the historical and cultural value of city buildings remains low. This community service activity aimed to improve the understanding of participants of The English Access Microscholarship Program (ACCESS) at Vitka Learning Center (VLC) regarding the relationship between architecture, photography, and city preservation, while integrating it with learning to write descriptive texts in English. The methods used were community education through a seminar, basic photo-essay training, and field photography practice followed by narrative composition. Data were collected through observation, activity documentation, assessment of all participant works by two raters using a four-aspect rubric on a 1–4 scale, and a retrospective post-then-pre questionnaire completed by all 20 participants and analysed using the Wilcoxon signed-rank test. The seminar was held on 21 April 2025 at ACCESS VLC Batam and was attended by 20 participants. Rubric assessment of 20 works yielded a mean of 3.24 out of 4.00 (SD = 0.30), with 25% rated very good and 75% rated good. Relevance to the preservation theme scored highest (3.27), while narrative coherence of the photo sequence scored lowest (3.17). Self-rated scores rose from 1.79 to 4.21 on a 5-point scale (W = 0; z = −3.92; p < .001; r = 0.88), although these figures should be read as participant perception given the risk of inflation bias. Comparing both instruments revealed a divergence: the aspect participants perceived as most improved scored lowest in the work assessment. The output was participants’ photo-essay works that can be developed into a photo-essay book as a public education medium.