Sasmita, Rossy Luckita
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Utilizing interactive media in culinary arts education to enhance student learning outcomes Mutiara, Erli; Anugerah, Ajeng Inggit; Dalimunthe, Dian Agustina; Sutanti, Siti; Sasmita, Rossy Luckita; Fitria, Reni; Akmal, Nikmat
Jurnal Pendidikan Vokasi Vol. 14 No. 2 (2024): June
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v14i2.71230

Abstract

This study aims to (1) Develop interactive Flash 8-based learning media for the Introduction to Culinary Arts course, (2) Evaluate the feasibility of this learning media, and (3) Assess students' acceptance of the developed media. The research was conducted in the Culinary Arts Education Study Program at the State University of Medan from June to August 2023. The methodology used was research and development (R&D) with the ADDIE development model, comprising the Analysis, Design, Development, Implementation, and Evaluation stages. The research subjects were 30 students, and the media was validated by two subject matter experts and two media experts. Data collection instruments included a questionnaire to assess material quality, media quality, and student media acceptance. Data were analyzed descriptively. The results indicate that the Flash 8-based media for the Introduction to Culinary Arts course is highly feasible for use, with material validation by experts at 98.33% (very good category) and media validation at 90.57% (very good category). The overall feasibility score averaged 94.52%, indicating a "very good" category. Additionally, students' acceptance of this learning media was recorded as very high, with a score of 4.94. In conclusion, the developed Flash 8-based learning media proved effective and can enhance students' learning outcomes in the Introduction to Culinary Arts course. This study contributes by providing an alternative interactive learning media that is feasible, widely accepted, and capable of improving students' understanding of the field of culinary arts.
THE IMPACT OF CHATGPT-BASED ARTIFICIAL INTELLIGENCE ON THE DEVELOPMENT OF ENTREPRENEURSHIP SKILLS Sari, Dian Maya; Putri, Wisri Ardhita Manda; Sasmita, Rossy Luckita; Zulfiani, Putri Chairina; Sihombing, Mei Alsih
Jurnal Muara Pendidikan Vol. 10 No. 2 (2025): Jurnal Muara Pendidikan, Vol 10 Issue 2, Desember 2025
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/mp.v10i2.3638

Abstract

The rapid advancement of artificial intelligence (AI) has brought transformative opportunities for higher education, particularly in strengthening entrepreneurship education. This study examines the impact of ChatGPT-based AI integration on the development of entrepreneurship skills among undergraduate students. Employing a quantitative research design with a sample of 32 students, data were collected through a structured questionnaire assessing four core dimensions of entrepreneurial competence: opportunity recognition, creativity and innovation, business planning, and problem-solving. Descriptive statistics and paired sample t-tests were applied to measure differences between pre-test and post-test scores. The results demonstrate that ChatGPT integration significantly improved students’ entrepreneurship skills, with the greatest gains observed in creativity and innovation, followed by business planning. The overall mean score increased substantially, and all improvements were statistically significant (p < 0.001), indicating a strong positive effect of AI-enhanced learning. These findings highlight ChatGPT’s potential as an effective pedagogical tool for fostering entrepreneurial competencies and preparing students for the challenges of the digital economy. The study recommends further exploration of generative AI applications in entrepreneurship education to optimize skill development and innovation capacity.