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Development of augmented reality human skeleton to improve students’ cognitive learning outcomes on movement systems practice Nahri, Mochammad Hilman Amirudin; Abidin, Zainul; Soepriyanto, Yerry
Journal of Research in Instructional Vol. 4 No. 2 (2024): Journal of Research in Instructional
Publisher : Univeritas Papua

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30862/jri.v4i2.459

Abstract

The purpose of this study was to develop and reveal the effect of using Augmented Reality Human Skeleton in learning of human movement system on students' cognitive learning outcomes. This study uses the Multimedia-Based Instructional Design development model from Lee & Owens. The developed media was tested for validity. Cognitive ability was measured using a description test and a paired t test was carried out. Researchers validated the product through material experts and obtained a perfect score, with a score of 100% for content quality and objectives and learning quality, which was stated as Very valid. Media validation also showed very good results, with a score of 100% for suitability, attractiveness, and usefulness, and 95% for Simplicity. In addition, the practicality test of the media by students obtained a score of 96% for appearance, 97% for convenience, and 95% for ease of understanding the material, all of which were stated as practical. The results of the study showed a significant influence of the implementation of this media on students' cognitive learning outcomes. The use of Augmented Reality Human Skeleton showed a significant increase in students' cognitive (pretest = 61.1 and posttest 87.9). Thus, the application of Augmented Reality Human Skeleton in learning the human movement system is proven valid, practical, and able to improve students' cognitive learning outcomes.
From logs to insights: A comprehensive framework for data-driven learning insights Soepriyanto, Yerry; Nugroho, Rengga Prakoso; Nahri, Mochammad Hilman Amirudin; Kesuma, Dany Wijaya; Setiasih, Muhti
Jurnal Inovasi Teknologi Pendidikan Vol. 12 No. 1 (2025): March
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jitp.v12i1.77432

Abstract

This study develops a theoretical framework for learning analytics utilizing data from the Moodle Learning Management System (LMS). Despite Moodle's extensive use in educational settings, its potential for learning analytics remains underutilized. This research aims to design a predictive framework for identifying learning difficulties through Moodle's internal analytics, incorporating various data points such as activity completion, attendance logs, social interactions, and learner habits. The study employs a research and development methodology with three main stages: (1) needs analysis and learning component identification, (2) theoretical framework design, and (3) validation through focused group discussions with learning experts. The framework integrates predictive modeling for learning retention, task load analysis, and personalized learning style assessments based on the VARK model. Results demonstrate that the framework effectively uses Moodle's default logs for analyzing learner behavior, although it is limited to online interactions within the LMS. Validation confirms its alignment with Moodle's architecture and online learning theories, with minor adjustments for task load components. The framework offers a scalable solution for institutions managing large student populations and varied learning models, serving as a foundation for early intervention and improved learning outcomes. Future studies could expand the framework's scope to include offline and face-to-face interactions.
Strategi Penguatan Daya Saing Lulusan Teknologi Pendidikan Sebagai Desainer Pembelajaran Di Industri Soepriyanto, Yerry; Praherdhiono, Henry; Kurniawan, Citra; Slamet, Taufik Ikhsan; Ulfa, Saida; Surahman, Ence; Kesuma, Dany Wijaya; Nugroho, Rengga Prakoso; Nahri, Mochammad Hilman Amirudin
Jurnal Pengabdian UntukMu NegeRI Vol. 9 No. 3 (2025): Pengabdian Untuk Mu negeRI
Publisher : LPPM UMRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37859/jpumri.v9i3.10350

Abstract

Penelitian ini mengeksplorasi strategi untuk meningkatkan keterserapan kerja mahasiswa Teknologi Pendidikan dengan memperkuat identitas profesional mereka sebagai perancang instruksional. Menggunakan Model Pembelajaran Tindakan, penelitian ini melibatkan tiga fase: analisis, desain, dan implementasi, untuk mengembangkan dan menyelenggarakan bootcamp pameran digital. Enam puluh peserta dari tiga universitas di Indonesia mengikuti program online selama seminggu yang menekankan pengembangan keterampilan praktis, termasuk penggunaan sistem manajemen pembelajaran, alat authoring, dan pembuatan portofolio digital. Pelatihan ini berfokus pada pengembangan kompetensi branding digital dan kemampuan desain instruksional melalui pendekatan reflektif dan berbasis kinerja. Evaluasi pra- dan pasca-pelatihan, serta penilaian portofolio, menunjukkan peningkatan signifikan dalam kepercayaan diri peserta, komunikasi profesional, dan kesiapan untuk memasuki peran desain instruksional. Temuan ini menunjukkan bahwa intervensi yang kontekstual dan berorientasi pada praktik dapat menjembatani kesenjangan antara persiapan akademik dan ekspektasi industri, terutama di pasar yang sedang berkembang. Penelitian ini berkontribusi pada diskusi tentang menyelaraskan pendidikan desain instruksional dengan tuntutan tenaga kerja di era digital