Muballigh, Ahmad
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Use of Word Racing Game (سباق الكلمات) for Nahwu Learning at Madrasah Ibtidaiyyah Nurul Amal Mojokerto udin, Amzal; A, Fairuzah; Muassomah, Muassomah; Muballigh, Ahmad
Armala Vol 4 No 2 (2023): November 2023
Publisher : Institut Agama Islam Negeri Pontianak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24260/armala.v4i2.1552

Abstract

This study aims to describe the process of applying or using word races and their advantages and disadvantages in Nahwu learning, especially in the material of Isim Mudzakkar and Muannats at Madrasah Nurul Amal Mojokerto. This research was conducted with field research with a descriptive qualitative approach. With interactive data analysis techniques. Based on the results of the study, the use of this learning word race game will entirely be student-centered or known as Student Centered Learning (SCL). increase student motivation to learn. Its interesting principle is to learn while playing and cultivate a love for the Arabic language. Because the use of Gamification in language learning proves that the use of Gamification for foreign language learning has a positive impact, both in increasing learning motivation and achieving learning objectives. These games provide opportunities for students to actively engage, understand concepts better, and improve their Arabic skills. The disadvantages of this game are time pressure which has implications for one of the children's learning motivation, children's interests outside school, and the adjustment of children's learning activities to children's needs.
The implementation of the STEAM learning model in the Nahwu course at Universitas Muhammadiyah Malang Nisa, Choirun; Muballigh, Ahmad; Fitriani, Laily
Abjadia : International Journal of Education Vol 10, No 1 (2025): Abjadia
Publisher : Universitas Islam Negeri Maulana Malik Ibrahim Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18860/abj.v10i1.31311

Abstract

Education in this era has a vision to connect technology, humans, and their needs, as life today is dominated by high-tech products. To support the success of Arabic language learning, several tools need to be studied, one of which is Nahwu, or as it is often referred to in linguistic studies, syntax. One of the efforts to achieve educational goals is to introduce something new in the learning process as a solution. This can be done through the application of STEAM (Science, Technology, Engineering, Arts, and Mathematics). The research used is descriptive qualitative, with research instruments such as observation, interviews, and documentation conducted in the Arabic Language Education Department at Universitas Muhammadiyah Malang. The results of this study indicate that the STEAM learning model in the Nahwu course at the Arabic Language Education Department can be applied, although some students are still not accustomed to learning using pre-tests and the short intervals between lessons, as they are used to Teacher Centerer learning. Regarding the project assignments given, the students were able to complete them thoroughly and on time for each group. Overall, the students' responses during the implementation of the STEAM learning model were very enthusiastic. Therefore, with the STEAM learning model, students were able to foster a high sense of curiosity, critical thinking, collaboration, creativity, and self-confidence.
Teaching Arabic Speaking Skills Based on Sociocultural Theory in Simulation Model: A Case Study of Arabic Language Department Students: تدريس مهارات التحدث باللغة العربية على أساس النظرية السوسيولوجية الثقافية في نموذج المحاكاة: دراسة حالة لطلبة قسم اللغة العربية Abidin, M. Imam Zaenal; Wargadinata, Wildana; Muballigh, Ahmad
AL-TA'RIB : Jurnal Ilmiah Program Studi Pendidikan Bahasa Arab IAIN Palangka Raya Vol 13 No 2 (2025)
Publisher : Institut Agama Islam Negeri Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23971/altarib.v13i2.9854

Abstract

Arabic speaking skill acquisition in Arabic Language Education (PBA) programs often faces challenges due to the lack of interactive teaching methods aligned with the language's complexity. This study addresses the gap by applying Vygotsky's sociocultural theory, which posits language develops through social interaction. This study addresses the prevalent gap in effective Arabic speaking pedagogy by integrating Vygotsky's sociocultural theory into a simulation-based learning model. It explores how such an approach enhances the speaking skills of students in an Arabic Language Education (PBA) program. Employing a qualitative case study design, the research investigates student experiences and perceptions within this interactive framework. Findings demonstrate a significant improvement in students' Arabic speaking proficiency, accompanied by elevated confidence and motivation. The study concludes that simulation models grounded in sociocultural theory offer a potent pedagogical innovation, contributing valuable insights to the discourse on communicative language teaching and the practical application of social learning paradigms in foreign language education.