Kurniawan, Rido Dwi
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ANDROID-BASED UTILITY FACILITY MAINTENANCE APPLICATION USING DYNAMIC SYSTEM DEVELOPMENT METHODOLOGY (DSDM) Edison Siregar, Master; Mayatopani, Hendra; Kurniawan, Rido Dwi; Prathama, Dhion Angga
Jurnal Teknik Informatika (Jutif) Vol. 5 No. 4 (2024): JUTIF Volume 5, Number 4, August 2024 - SENIKO
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2024.5.4.2371

Abstract

In the ever-evolving digital era, the maintenance of utility facilities is becoming increasingly important to ensure smooth operations and services. Utility facilities include critical infrastructure such as waterways, electricity, and communication networks that must be properly maintained to maintain their function and reliability. The main contribution of this research is the application of DSDM in the development of related applications to improve the maintenance efficiency of utility facilities. organizational challenges faced in managing maintenance processes effectively, including untimely reporting issues, poor coordination, and lack of integration with company systems. To address this issue, this paper presents the development of an Android-based application designed to streamline and improve the maintenance process of utility facilities. The application leverages the Dynamic Systems Development Methodology (DSDM), known for its iterative and incremental approach, to ensure on-time delivery and adaptability to changing needs. The main goal of the app is to provide facility managers and maintenance personnel with a comprehensive solution through features such as real-time reporting, maintenance scheduling, and task management. By implementing DSDM in the context of utility maintenance, application users can be actively involved in the entire development process, allowing for rapid adaptation to changing needs The results of the development of this application are expected to improve the maintenance management of utility facilities efficiently, encourage preventive maintenance, and optimize the performance of these vital infrastructures.
Sentiment Analysis of Getcontact Application Reviews on Google Play Store Using Naive Bayes Algorithm Kurniawan, Rido Dwi; Yohannis, Alfa; Atmojo, Wahyu Tisno
Jurnal Teknik Informatika (Jutif) Vol. 6 No. 4 (2025): JUTIF Volume 6, Number 4, Agustus 2025
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2025.6.4.5248

Abstract

In the contemporary digital era, the increasing incidence of fraud and unwanted communications has become a serious concern, driving the adoption of security apps like GetContact. This study aims to analyze public perception of the GetContact app by conducting a systematic sentiment analysis of user reviews on the Google Play Store. Using a text mining framework, 990 user reviews were collected, processed to ensure data quality, and then classified using the Naive Bayes algorithm to determine sentiment polarity. Quantitative results show a significant dominance of negative sentiment, comprising 419 reviews (42.3%), followed by positive sentiment, comprising 291 reviews (29.4%), and neutral sentiment, comprising 280 reviews (28.3%). Qualitative analysis through data visualization reveals that the primary user complaints center on basic functionality issues such as login difficulties, while positive sentiment is driven by the perception that the app is very helpful. These findings provide critical actionable insights for developers to prioritize improvements in areas of greatest user concern. This study advances sentiment analysis by demonstrating the efficacy of Naive Bayes in classifying unstructured app reviews, offering a scalable approach to evaluating user feedback in mobile app development.
Development of a Church Information Management System Using Scrum at HKBP Sola Gratia Kayu Mas Jakarta Siregar, Master Edison; Mayatopani, Hendra; Olivia, Deasy; Kurniawan, Rido Dwi
Jurnal Teknik Informatika (Jutif) Vol. 6 No. 5 (2025): JUTIF Volume 6, Number 5, Oktober 2025
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2025.6.5.4979

Abstract

The rapid growth of the congregation at HKBP Sola gratia Kayu Mas Church in Jakarta has posed challenges in managing member data efficiently and effectively. The previous data management system, which relied on Microsoft Excel, showed significant limitations in data retrieval, family grouping, and presenting birthday or elderly member information. This study aims to develop a web-based church congregation management information system using the Scrum methodology as an iterative and flexible software development approach. The research methodology includes observation, interviews, literature review, and black box testing. The results indicate that the developed system successfully meets user needs, simplifies congregation data management, and enhances the effectiveness of church administrative services. The implementation of Scrum has proven to be effective in accelerating development processes, accommodating changing requirements, and increasing user involvement through continuous evaluation. This system is expected to be replicable in other churches with similar needs as an integrated digital solution for congregation management.
IT Governance through Mathematical Modeling: A Quantitative Assessment of Maturity Using Factor Analysis and Structural Equation Modeling Indrajit, Richardus Eko; Dazki, Erick; Kurniawan, Rido Dwi; Dio F, Januponsa
Jurnal Teknik Informatika (Jutif) Vol. 6 No. 5 (2025): JUTIF Volume 6, Number 5, Oktober 2025
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2025.6.5.5201

Abstract

IT Governance (ITG) ensures an organization's technological capabilities align with its business strategy. Although frameworks like COBIT 2019 offer structured guidelines, many assessment techniques rely on qualitative measures, which can compromise objectivity. This paper proposes a novel quantitative approach that integrates Factor Analysis (FA) and Structural Equation Modeling (SEM) to measure IT Governance maturity. By mapping each COBIT 2019 domain—EDM, APO, BAI, DSS, and MEA—onto a latent construct, organizations gain empirical insights into their governance status. Exploratory and confirmatory factor analyses validate these domains, while SEM reveals the magnitude and significance of each domain's impact on overall IT Governance maturity. A real-world example from a financial services company, "FinServEU," demonstrates how this framework can prioritize improvements, enhance regulatory compliance, and promote continuous monitoring. The results highlight that quantitative ITG modeling provides a reliable basis for informed decision-making and optimal resource allocation, bridging the gap between broad qualitative assessments and actionable strategies. This approach is crucial for the field of informatics and computer science, as it offers a robust, reproducible, and objective framework for evaluating a key aspect of digital transformation, ensuring that technological progress is guided by sound, data-driven principles.
FRONT END LEARNING MANAGEMENT SYSTEM DEVELOPMENT USING THE NEXTJS FRAMEWORK Baehaqi, Ahmad; Basit, Muhamad Subhi; Indrajit, Richardus Eko; Kurniawan, Rido Dwi
Jurnal Teknik Informatika (Jutif) Vol. 4 No. 4 (2023): JUTIF Volume 4, Number 4, August 2023
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2023.4.4.1273

Abstract

Learning media is currently widely used in the teaching and learning process. Technology and information are two things that cannot be separated from one another in the ever-evolving digital era. Likewise with the education sector which underwent a significant transformation. The Learning Management System is a software application for online learning that supports delivering material online, discussing with students, and controlling student performance. This technological advancement has made many tertiary institutions use web application-based information technology. The current problem is the lack of complete features and less interactive functions to support the Learning Management System. In addition, when the user wants to be more interactive in learning, the Learning Management System generally has a separate feature, which requires the user to switch platforms to use the feature. The development of this Learning Management System is expected to become a more interactive learning platform and have complete features compared to other systems. System analysis is done by describing a system as a whole into its component parts. This is intended to identify and evaluate problems that will later find weaknesses and strengths in the system. The method used in this study is the waterfall starting from making the design of the system to implementing the system that runs in a production environment. The results of this study have several features needed for in-person and online learning which generally do not exist in other Learning Management Systems such as video conferencing, docs & files, group chats, automatic check-ins.
GOVERNANCE OF IOT DEVICES USING NODE-RED ORCHESTRATOR AND WEB-BASED DASHBOARD Atmodjo, Dwi; Harianja, Richad; Firizqi, Januponsa Dio; Kurniawan, Rido Dwi
Jurnal Teknik Informatika (Jutif) Vol. 4 No. 5 (2023): JUTIF Volume 4, Number 5, October 2023
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2023.4.5.1336

Abstract

High electricity bills are often caused by a lack of monitoring the use of electronic equipment in the household. One common problem is forgetting to turn off appliances that are not in use, which causes electricity to continue flowing and increases electricity bills. Currently, although there are several technologies that allow the control of appliances, their features are still limited, especially in lamps. This research focuses on developing Internet of Things (IoT) technology in the field of energy and control. One of the implementations is using a Raspberry Pi microcontroller to monitor the use of electrical energy in households. In order to make the use of IoT components more efficient and easier, a NODE-RED-based system is used which serves as a link between end users and IoT equipment. For monitoring IoT components, a web dashboard using the Laravel framework was also built. This allows users to view the components used and the activities that occur on their IoT equipment. High electricity bills are often caused by a lack of monitoring the use of electronic equipment in the household. One common problem is forgetting to turn off appliances that are not in use, which causes electricity to continue flowing and increases electricity bills. Currently, although there are several technologies that allow the control of appliances, their features are still limited, especially in lamps. This research focuses on developing Internet of Things (IoT) technology in the field of energy and control. One of the implementations is using a Raspberry Pi microcontroller to monitor the use of electrical energy in households. In order to make the use of IoT components more efficient and easier, a NODE-RED-based system is used which serves as a link between end users and IoT equipment. For monitoring IoT components, a web dashboard using the Laravel framework was also built. This allows users to view the components used and the activities that occur on their IoT equipment.
SENTIMENT ANALYSIS OF INDONESIAN ELECTION 2024 USING THE K-NEAREST NEIGHBOR METHOD Kurniawan, Rido Dwi; Muliawan, Joshua
Jurnal Teknik Informatika (Jutif) Vol. 5 No. 2 (2024): JUTIF Volume 5, Number 2, April 2024
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2024.5.2.1934

Abstract

The abstract of this research discusses the analysis of Indonesian public sentiment regarding the 2024 election as observed via Twitter. Sentiment graph Research uses the Natural Language Processing method and the K-Nearest Neighbor algorithm to classify sentiment as positive, neutral, or negative. The current era of globalization influences the rapid progress of information technology circulating in society, one of the intermediaries is through the social media Twitter. Twitter can be used as a means of conveying opinions regarding suggestions, criticism and public opinion. Currently social media has a big impact on building public political sentiment and preferences. The social media I took is Twitter so that people's Tweets related to elections can be used to see a picture of public opinion. There are various opinions of Twitter users with positive, neutral and negative sentiments. However, classifying sentiment from Twitter users requires quite a lot of time and effort due to the large number of tweets found. The aim of this research is to conduct a public sentiment analysis of public opinion regarding the 2024 election. Data was collected in October and December 2023. The results show that positive sentiment dominates with 76%, followed by neutral sentiment at 16%, and negative 6%. This analysis helps understand public opinion regarding the 2024 election on social media, especially Twitter.
Enterprise Architecture Design Using TOGAF ADM: The Case of KotaKita Prawira, Dimas Yudha; Kurniawan, Rido Dwi; Indrajit, Richardus Eko; Dazki, Erick
Jurnal Teknologi Sistem Informasi dan Aplikasi Vol. 6 No. 2 (2023): Jurnal Teknologi Sistem Informasi dan Aplikasi
Publisher : Program Studi Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

One of the benefits of implementing enterprise architecture is creating harmony in between business and information technology for the needs of organization, beside that information system architecture is also a management practice and technology that is useful to improve company performance by allowing them to see themselves in terms of a holistic and integrated view of strategic direction, business practices, information flows and technological resources (Wiranti et al., 2020). The application of enterprise architecture is inseparable from how to plan an organization but also in designing enterprise architecture. In carrying out the design required a complete and easy methodology. TOGAF (The Open Group Architecture Framework) as a framework for building generic enterprise architectures provides complete and easy-to-understand and implement stages. Currently there are not many applications or systems that provides local city information, communication and social media (events, tourist sites, business listings, communities, so on and so forth). Although there is, the application or system does not provide information in an informative manner, the information is scattered in various sources. KotaKita is a product which will be build by startup organization to fill the gap and providing the information on the locality of areas throughout Indonesia, KotaKita can be used as a means of communication of local regional social communities. The Implementation of enterprise architecture (EA) in startup organizations is not a must, but the implementation of enterprise architecture will be very useful in building an architectural blueprint that can be used to make better plans and decisions.
Pelatihan Transformasi Digital: Peningkatan Literasi Digital melalui Pembuatan Learning Management System Tirta jatik di Yayasan YPIK PAM Jaya, Kota Bekasi, Jawa Barat Kurniawan, Rido Dwi
IKRA-ITH ABDIMAS Vol. 9 No. 2 (2025): Jurnal IKRAITH-ABDIMAS Vol 9 No 2 Juli 2025
Publisher : Universitas Persada Indonesia YAI

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Abstract

Kegiatan pengabdian kepada masyarakat ini bertujuan untuk meningkatkan literasi digital di Yayasan YPIK PAM Jaya, Kota Bekasi, melalui perancangan dan pengembangan sebuah Learning Management System (LMS) bernama Tirta Jatik. Latar belakang pengembangan ini adalah kebutuhan untuk mentransformasi proses pembelajaran di era digital dengan menciptakan platform terpusat yang fleksibel dan interaktif. Metode yang digunakan dalam pengembangan sistem ini adalah Software Development Life Cycle (SDLC), yang saat ini berada pada tahap perencanaan. Sistem dirancang untuk empat jenis pengguna: Admin, Pembicara, Peserta, dan Tamu, dengan fitur-fitur seperti manajemen kursus, forum diskusi, sistem pesan, dan notifikasi. Hasil dari tahap awal ini mencakup perancangan arsitektur informasi, Use Case Diagram, dan Activity Diagram yang mendefinisikan alur interaksi pengguna dengan sistem. Pengembangan telah mencapai tahap implementasi awal, di mana beberapa kendala seperti integrasi login media sosial telah diidentifikasi untuk penyelesaian lebih lanjut. Diharapkan, LMS ini dapat menjadi solusi efektif untuk mendukung dan meningkatkan kualitas pembelajaran digital di lingkungan yayasan