Edy Wasono
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PENERAPAN MODEL PBL PENDEKATAN TPACK MEDIA INTERAKTIF UNTUK MENINGKATKAN AKTIVITAS DAN BERPIKIR KRITIS SISWA SD Edy Wasono; Miluwati, Miluwati; Daimul Hasanah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i03.16093

Abstract

This research aims to improve teacher activity, student activity, critical thinking skills and student learning outcomes using the PBL model with the TPACK approach based on interactive media. This research used PTK which was carried out in 3 meetings. The research was carried out in class IV of SDN 1 Kaloran Temanggung in the 2023/2024 academic year. The research results showed that the teacher's activity at the first meeting got a score of 21, the second meeting got a score of 24, and the third meeting got a score of 27. From the first to the third meeting, student activity increased. The classical completeness of students' learning outcomes at the first meeting increased by 30% to 100%. Their critical thinking skills increased by 26% to 100% at the third meeting. Based on these results, it can be concluded that the combination of the PBL learning model with the TPACK approach based on interactive media can increase teacher activity, student activity, learning outcomes and critical thinking skills for class IV students at SDN 1 Kaloran.
PENGEMBANGAN MEDIA PUZZLE RUMAH ADAT JOGLO BERBASIS PBL PADA PEMBELAJARAN GEOMETRI MATEMATIKA KELAS V SDN 1 KALORAN TEMANGGUNG Edy Wasono; Miluwati, Miluwati; Moh Rusnoto Susanto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i03.16118

Abstract

Culture and mathematics are closely related. Ethnomathematics is the study of how mathematics is used and understood in various cultures. This study aims to develop a PBL-based traditional Joglo house puzzle media in mathematics learning in grade V of elementary school. This study uses a modification of the ADDIE development model which uses three stages, namely: 1) Analysis, 2) Design and 3) Development. This stage was modified into three stages because the researcher only wanted to focus on product development planning in order to produce a feasible product. Data collection in this study used the interview stage and distributed questionnaires. Based on the analysis of data obtained through the validation process from several reviewers, namely two media experts and teacher responses. The results of the validation test obtained from media expert I got a score of 3.81 with the Good category, then from media expert II got a score of 4.54 with the Very Good category and the last from the teacher's response got a score of 4.6 with the Very Good category. In accordance with the three values ​​obtained, the average result obtained was 4.31 with the Very Good category. Therefore, based on the values ​​obtained from the validation results, it can be concluded that the development of PBL-based Joglo traditional house puzzle media in geometry learning for grade V of elementary school is feasible to use.
PENGEMBANGAN MEDIA PEMBELAJARAN PKN SD BERBASIS POWTOON UNTUK MENGEMBANGKAN KARAKTER TANGGUNG JAWAB SISWA KELAS IV Edy Wasono; Sutrisna Wibawa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09, Nomor 03, September 2024 In Progres
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i03.16426

Abstract

The research conducted focused on the development of video learning media based on Powtoon for the content of Civics Education for grade IV elementary schools, especially the material on rights and obligations in theme 2: Always Saving Energy. The implementation of this research used the R&D development research method with the ADDIE model. In the ADDIE model there are five stages, namely Analyze, Design, Develop, Implement, and Evaluate. However, in this study, the researchers only conducted to the point of Develop because this study aimed to develop appropriate learning media based on the assessment of the validator. The results of the validation of learning media by media experts, material experts, and linguists obtained a score of 84% which was included in the very eligible or very good category because the percentage of validation results was in the range of 81-100%. Thus, based on video learning media Powtoon for Civics was very feasible to be used for the learning process. Based on video learning media Powtoon can increase the use of technology, and it also makes students enthusiastic in participating in the learning process.