Futuh Dwi Komala
Universitas Negeri Semarang

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IMPLEMENTASI MODEL PEMBELAJARAN PROBLEM BASED LEARNING BERBANTUAN MEDIA PUZZLE LUBANG DATAR UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA SISWA KELAS V SD NEGERI WONOLOPO 02 Awalia Putri Aisya; Fajar Ardina Manzilatul Rochmah; Futuh Dwi Komala; Herlina Dewi Puspitasari; Muhammad Ilham Cahyo Utomo; Trimurtini
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 5 (2023): Volume 09 No. 05 Desember 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i5.2220

Abstract

This study is motivated by the use of lecture methods that are less preferred by students, low understanding of concepts in plane figure area, and the lack of learning media in learning mathematics. This study aims to describe the implementation of the Problem Based Learning model assisted by puzzle lubang datar media to improve student learning outcomes in the knowledge aspect and describe student learning outcomes in the aspects of attitudes and skills on the material of flat area of flat area of grade V students of Wonolopo 02 State Elementary School. The type of research used is descriptive qualitative. The data collection techniques used were tests and non-tests. Tests in the form of pretests and posttests and non-tests in the form of interviews, observations, attitude assessment rubrics, and skill assessment rubrics. The data analysis technique used was descriptive analysis. The results showed that there was an increase in the average score from pretest to posttest, which amounted to 24.81. The percentage of students who completed also increased, the percentage of pretest students who completed 19.23%, while the percentage of posttest students who completed 73.08%. In the attitude aspect, it reached the good category with the percentage of students who reached the completeness criteria ≥ 3 in the indicators of confidence 76.92% and cooperation 80.77%. In the skill aspect, it also reached the good category with the percentage of students who reached the completion criteria ≥ 3 in the indicators of confidence 76.92%, cohesiveness 73.08%, and delivery of results 76.92%. So that implementing the Problem Based Learning learning model assisted by puzzle lubang datar media in plane figure area for fifth grade students of Wonolopo 02 State Elementary School can improve student learning outcomes in the knowledge aspect and the achievement of student learning outcomes well in the aspects of attitude and skills.
EFEKTIVITAS MODEL PROBLEM BASED LEARNING BERBANTUAN MEDIA COMIC STRIPS TERHADAP HASIL BELAJAR PENDIDIKAN PANCASILA SISWA KELAS IV SD Futuh Dwi Komala; Susilo Tri Widodo
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i3.29830

Abstract

This study aimed to (1) determine the difference in students’ learning outcomes between those taught using the Problem Based Learning (PBL) model assisted by digital comic strip media and those taught using conventional methods, (2) assess the improvement in learning outcomes in each class, and (3) evaluate the effectiveness of the PBL model assisted by digital comic strip media in achieving learning mastery in Civic Education. This research used a quantitative approach with a quasi-experimental design, specifically the Nonequivalent Control Group Design. The sample consisted of 36 fourth-grade students from two elementary schools, selected using cluster random sampling. Data were collected using multiple-choice tests (pretest and posttest), observation, and documentation. Data analysis techniques included prerequisite tests (normality and homogeneity), an independent sample t-Test, N-Gain analysis, and a Z-test to measure learning mastery effectiveness. The results showed a significant difference in learning outcomes between the experimental and control classes, with the experimental class achieving higher posttest scores. The N-Gain results indicated a “less effective” improvement in the experimental class and an “ineffective” category in the control class. Furthermore, the proportion of students achieving mastery in the experimental was not statistically significant based on the Z-test. It is concluded that the PBL model assisted by digital comic strip media has a positive impact on improving students’ learning outcomes, although its effectiveness in achieving statistical mastery is not yet optimal.