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IMPLEMENTASI MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY DALAM MENINGKATKAN KEAKTIFAN PESERTA DIDIK PADA MATA PELAJARAN PENDIDIKAN PANCASILA DI SMK 2 MEI BANDAR LAMPUNG Feni Sundari; Ana Mentari; Abdul Halim; Berchah Pitoewas; Dian Permatasari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Release
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13540

Abstract

ABSTRACT This study aims to determine the effect of implementing Augmented Reality (AR)-based learning media on students’ activeness in Pancasila Education at SMK 2 Mei Bandar Lampung. The research employed a quasi-experimental method involving an experimental class and a control class. Data were collected through questionnaires, observations, and interviews, and analyzed using the Independent Sample t-Test. The results showed a significant difference between the two classes with a significance value of < 0.05. The students’ activeness in the class using AR-based learning media was higher than that in the class using conventional methods. Therefore, AR-based learning media is proven to be effective in enhancing students’ activeness through more interactive and engaging learning processes.