Rahmawati, Eka Fitri
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Improving the Quality of Civic Education Learning Through the Application of Audio-visual Media Rahmawati, Eka Fitri; Yayuk Chayatun , Machsunah; Sutarum, Sutarum
Journal of Education and Religious Studies Vol. 4 No. 03 (2024): Education, Religious, Law and inclusivity
Publisher : Academia Publication

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57060/jers-4v8nh369

Abstract

This study aimed to improve the quality of learning through the application of audio-visual-based learning media. Using the ADDIE instructional design, the results of the study indicated that in achieving learning objectives, planning is an essential step in creating effective and efficient learning. Planning is an activity carried out by the teacher in the classroom before the lesson begins, starting with the analysis phase, which aims to identify potential causes of a performance gap in the learning process. The design phase aims to verify the learning capabilities and the appropriate teaching methods. The development phase aims to create and validate the chosen learning resources. The implementation phase is intended for the teacher to prepare the learning environment and engage students effectively in the learning process. The evaluation phase aims to assess the quality of the product and the teaching process, both before and after the implementation. This study produced an audio-visual learning media product to enhance the motivation and interest of 5th-grade students at SD Negeri 1 Kramat in Civic Education learning. Through the use of audio-visual learning media, students can engage with educational content in a more enjoyable and interactive way, enhancing their comprehension of the material. The findings of this study highlight the potential for such media to enrich the learning experience. It provides meaningful insights for teachers and policymakers focused on advancing education, as well as researchers in the field. Recommendations emphasize the importance of enhancing technical support, improving teacher competencies, and fostering better coordination to ensure the effective integration of instructional design-based learning media, ultimately aiming to elevate the quality of education in schools.
Pengembangan Buku Cerita Berbasis QR Code Terhadap efektivitas dan Kualitas Pembelajaran Rahmawati, Eka Fitri; Machsunah, Yayuk Chayatun; Youhanita, Ety
Journal of Instructional and Development Researches Vol. 5 No. 5 (2025): October
Publisher : Yayasan Indonesia Emerging Literacy Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53621/jider.v5i5.592

Abstract

Tujuan dari penelitian ini untuk mengetahui pengembangan dan pengaruh buku cerita berbasis QR Code terhadap efektivitas dan kualitas pembelajaran pada materi gotong royong. Populasi dalam penelitian ini adalah seluruh siswa kelas V SD Negeri 1 Kramat. Sampel yang diambil dengan teknik sampling jenuh, yaitu seluruh siswa kelas V A sebagai kelas eksperimen dan kelas V B sebagai kelas kontrol. Dengan model pengembangan ADDIE merupakan model desain pembelajaran yang berlandaskan pada pendekatan sistem yang efektif. Instrumen yang digunakan dalam penelitian ini adalah angket, tes, observasi, dan dokumentasi. Analisis instrumen menggunakan uji validitas dan reliabilitas. Uji prasyarat menggunakan uji normalitas dan homogenitas sementara pengujian hipotesis dengan uji independent sample t-test menggunakan SPSS 26. Hasil uji menunjukkan uji beda rata-rata dengan uji-t diperoleh sig-2 tailed sebesar 0,000 dengan taraf signifikansi 5%. Nilai sig < 0,05 sehingga dapat disimpulkan bahwa efektivitas dan kualitas pembelajaran siswa lebih baik menggunakan buku cerita berbasis QR Code dibandingkan dengan pembelajaran konvensional.