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Rancang Bangun Sistem Rekomendasi Pencarian Indekos Pada Kecamatan Rappocini Berbasis Website Muhammad Qadri; Amran Amiruddin; Tamus Bin Tahir; Kamaruddin Kamaruddin; Tamsir Tamsir; Fery Fadul Rahman; Andi Nur Fadillah
Jurnal Minfo Polgan Vol. 13 No. 2 (2024): Artikel Penelitian
Publisher : Politeknik Ganesha Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33395/jmp.v13i2.14449

Abstract

Pencarian indekos menjadi tantangan bagi mahasiswa yang membutuhkan tempat tinggal di Kecamatan Rappocini. Meskipun terdapat banyak opsi, namun kesulitan dalam menemukan indekos yang sesuai dengan preferensi dan kebutuhan masih sering terjadi. Penelitian ini bertujuan untuk mengembangkan sebuah sistem rekomendasi pencarian indekos berbasis website. Metode ini memanfaatkan data historis dari pengguna lain untuk memberikan rekomendasi yang personal dan akurat. Data indekos, preferensi pengguna, serta informasi geografis Kecamatan Rappocini diintegrasikan dalam sistem untuk meningkatkan kualitas rekomendasi. Pengujian dilakukan menggunakan data pengguna simulasi dan data indekos sebenarnya. Hasil pengujian menunjukkan bahwa sistem rekomendasi yang dikembangkan mampu memberikan rekomendasi yang relevan dan membantu pengguna dalam pencarian indekos di Kecamatan Rappocini.
Design and Implementation of Cloud-Based Information Systems for SMEs: Enhancing Efficiency and Scalability Kamaruddin Kamaruddin; Akbar Iskandar; Muh Riyaldi Pratama; Ming-Chung Chang
Ceddi Journal of Information System and Technology (JST) Vol. 4 No. 2 (2025): December
Publisher : Yayasan Cendekiawan Digital Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56134/jst.v4i2.152

Abstract

Small and Medium Enterprises (SMEs) play a critical role in economic growth and employment, yet their ability to remain competitive is often constrained by limited capital, fragmented information infrastructure, and uneven digital capabilities. In recent years, cloud-based information systems have been increasingly adopted as an alternative to conventional IT infrastructures, particularly due to their scalability, flexibility, and reduced upfront investment requirements. This study examines the design and implementation of cloud-based information systems in SMEs and evaluates their implications for operational efficiency and organizational scalability. Using a quantitative explanatory research design, data were collected from SMEs that have implemented cloud solutions and analyzed through Partial Least Squares Structural Equation Modeling (PLS-SEM). The results indicate that organizational readiness and security risk management are decisive factors shaping the effectiveness of cloud system implementation. SMEs with adequate preparedness and structured risk controls are more likely to achieve measurable improvements in process efficiency, data integration, and decision-making responsiveness. In addition, the findings highlight that modular and scalable system architectures allow SMEs to adjust operational capacity in line with market fluctuations while avoiding excessive infrastructure costs. By empirically linking system design choices with organizational and governance conditions, this study contributes an integrated framework to the literature on SME digital transformation. The results also provide practical guidance for managers and policymakers in formulating cloud adoption strategies that support long-term digital resilience.
Android-Based Online ATM Machine Swallowed Bank ATM Card Service Information System Muh Riyaldi Pratama; Kamaruddin Kamaruddin; John James
Ceddi Journal of Information System and Technology (JST) Vol. 5 No. 1 (2026): April
Publisher : Yayasan Cendekiawan Digital Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56134/jst.v5i1.165

Abstract

ATM cards remain a primary means of banking transactions, despite the continued development of digital services. However, operational issues such as ATM cards being swallowed by the machine remain common and are generally handled through inefficient manual procedures that require customers to visit the bank in person. This study aims to develop an Android-based information system for reporting ATM card swappings to improve the efficiency, accessibility, and quality of banking services. The system development method used is the Waterfall model, which includes the stages of needs analysis, system design, implementation, and testing. The resulting system is designed to enable customers to report online, enabling faster handling by customer service without face-to-face interaction. Test results from the black-box testing method indicate that all system features operate according to established specifications and remain stable and functional. The implementation of this system has been proven to increase service response speed, simplify the reporting process, and reduce dependence on conventional procedures. This research contributes to the development of an integrated, real-time, mobile-based complaint service model for banking information systems. In addition, this research also strengthens the role of mobile technology as an enabler in the digital transformation of public services. Thus, the proposed system has the potential to be an effective and adaptive solution in improving service quality and customer satisfaction in the digital era.
Empowering Digital Philanthropy through the Development of a Social Media Application for Cross-Country Donations at PT. Lasari Kopi Muh Riyaldi Pratama; Neneng Awaliyah; Taufik Arsandi; Muhammad Irfan Bin Zulkifli; Akbar Hendra; Kamaruddin Kamaruddin
Jurnal Abdimas Cendekiawan Indonesia Vol. 2 No. 3 (2025): September
Publisher : Yayasan Cendekiawan Digital Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56134/jaci.v2i3.147

Abstract

The rapid advancement of digital technology has changed how people interact and collaborate, positioning social media as a strategic medium for social engagement and humanitarian action. This community service project was conducted at PT. Lasari Kopi Makassar, aims to develop a social-media-based application for cross-country social donations that integrates technology, transparency, and social participation. Using a Research and Development (R&D) approach, the project began with a needs analysis involving interviews and surveys of employees, community partners, and digital volunteers. The data were used to design the application’s main features, including segmented registration, campaign creation, and integration with secure cross-border payment systems. The application was built using the Flutter multiplatform framework to ensure responsive performance across devices. Testing was carried out directly at PT. Lasari Kopi’s Digital Innovation Division served as the pilot site for training and user trials. The results show that the application effectively facilitated donation activities, simplified user access through a login-optional interface, and encouraged social participation through interactive campaign and collaboration features. Participants reported positive experiences regarding usability, security, and transaction flexibility. This program demonstrates the synergy between academia and industry in applying digital innovation to social empowerment. The collaboration with PT. Lasari Kopi illustrates how technology can support corporate social responsibility (CSR) initiatives and strengthen the culture of giving. The developed application has strong potential to become a scalable solution for promoting digital philanthropy and global social solidarity in the modern era.
Development of a Web-Based Electronic Data Capture Monitoring System Using the PIECES and Waterfall Models Akbar Iskandar; Vitara Aji Bimantara; Kamaruddin Kamaruddin; Riska Kherani; Kavya Patel; Erwin Gatot Amiruddin; Bobur Sobirov
Jurnal Abdimas Cendekiawan Indonesia Vol. 2 No. 3 (2025): September
Publisher : Yayasan Cendekiawan Digital Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56134/jaci.v2i3.148

Abstract

The development of digital transactions has driven the need for more accurate and easily monitored Electronic Data Capture (EDC) devices to support payment processes in the retail and distribution sectors. However, the manual and unintegrated EDC monitoring mechanism leads to data inconsistencies, delays in operational information, and low device traceability throughout its lifecycle. This research develops a real-time, web-based EDC population monitoring system to improve device management efficiency and operational data quality. The needs analysis was conducted using the PIECES framework, while the development process adopted the Waterfall model, encompassing analysis, design, implementation, and testing. The resulting system supports device registration, distribution monitoring, activation tracking, mutation recording, and device closure. Test results show significant improvements in data accuracy, reporting speed, and monitoring process effectiveness compared to manual methods. These findings contribute to the literature on enterprise digital asset management and demonstrate that a structured development approach can optimize the EDC device monitoring process in large-scale retail networks.
Implementation of Augmented Reality-Based Learning to Enhance Student Engagement and Achievement at SMA Hang Tuah Makassar Muh Riyaldi Pratama; Kamaruddin Kamaruddin; John James
Jurnal Abdimas Cendekiawan Indonesia Vol. 3 No. 2 (2026): May
Publisher : Yayasan Cendekiawan Digital Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56134/jaci.v3i2.168

Abstract

The development of digital technology in education demands learning innovations that can increase student engagement and understanding. This community service activity aims to implement Augmented Reality (AR)-based learning media to improve the quality of learning at Hang Tuah Senior High School, Makassar. The method used is a collaborative, participatory approach that follows the stages of needs identification, media development, training, implementation, and evaluation. AR media allows students to interact with three-dimensional objects, creating a more interactive and contextual learning experience. The results of the activity show an increase in student learning outcomes, with the average score rising from 54.43 to 83.36 and a gain of 0.65, which falls within the high category. In addition, there was an increase in student engagement and motivation to learn, as well as in teacher competence in integrating technology into learning. Despite obstacles such as limited devices and internet connectivity, the implemented adaptive strategy supported the program's success. The use of AR has the potential to be an innovative solution in supporting interactive and sustainable learning in the digital era. This research provides a practical contribution to the application of Augmented Reality-based learning in secondary education.