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UI/UX design of a digital library using figma (case study: high school) Putri, Ranti Eka; Fadly, Yossy; Purwanto, Dedi; Pardede, Jatua
Jurnal Mandiri IT Vol. 13 No. 2 (2024): CALL FOR PAPER !!! Scope Computer Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/mandiri.v13i2.360

Abstract

This research focuses on the development of UI/UX design for a web-based digital library specifically designed for high school students, using the Figma application as the primary tool. Digital libraries are essential for providing quick and easy access to educational resources; however, many platforms still lack user-friendly interfaces and can be difficult to navigate, which may limit students' access to learning materials. By adopting a simpler, more responsive, and intuitive UI/UX design approach, students are expected to better utilize digital libraries, thereby enhancing their motivation to learn. Figma enables a more collaborative and efficient design process, allowing designs to be tested and refined according to user needs. Through this research, the digital library is expected to become a more engaging and accessible learning resource, while contributing to improved interface design innovation in the digital education sphere.