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Pengembangan LKPD Terintegrasi Kearifan Lokal Berbasis Augmented Reality Berbantuan Aplikasi Assemblr Edu Untuk Meningkatkan Keterampilan Proses Sains Dan Berpikir Kreatif Peserta Didik Islamiyati, Dian; Rokhmat, Joni; Anwar, Yunita Arian Sani; Mahrus; Mahmudah, Huraiza
Journal of Classroom Action Research Vol. 7 No. 1 (2025): Februari 2025
Publisher : Program Studi Magister Pendidikan IPA, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcar.v7i1.10306

Abstract

Penelitian ini bertujuan untuk mengembangkan Lembar Kerja Peserta Didik (LKPD) terintegrasi kearifan lokal berbasis augmented reality berbantuan aplikasi Assemblr Edu untuk meningkatkan keterampilan proses sains dan berpikir kreatif peserta didik. Penelitian ini menggunakan metode Research and Development (R&D) dengan model pengembangan 4-D yang meliputi tahap define, design, develop, dan disseminate. Pada tahap validasi, produk dinilai oleh validator ahli menggunakan indeks validitas Aiken’s V dan reliabilitas Percentage of Agreement (PA). Hasil validasi menunjukkan bahwa LKPD berada dalam kategori sangat valid dengan rata-rata skor Aiken’s V > 0,80. Hasil uji reliabilitas menunjukkan nilai rata-rata PA ≥ 0,93 yang mengindikasikan produk berada dalam kategori reliabel. Produk yang dikembangkan memadukan nilai-nilai budaya lokal, seperti tradisi panjat pinang, dengan teknologi augmented reality, yang memungkinkan peserta didik mengakses model 3D melalui perangkat smartphone. LKPD ini berhasil meningkatkan pemahaman peserta didik tentang materi IPA melalui pendekatan kontekstual dan interaktif. Hasil penelitian ini menunjukkan bahwa LKPD terintegrasi kearifan lokal berbasis augmented reality layak diimplementasikan dalam pembelajaran untuk mendukung keterampilan proses sains dan berpikir kreatif peserta didik.
Calculation Analysis-The Concept of Object Acceleration on a Simple Machine with an Inclined Plane Pulley System Mahmudah, Huraiza; Mahrus
International Journal of Science Education and Science Vol. 2 No. 1 (2025): March
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/ijses.v2i1.49

Abstract

Natural science (science) is a branch of knowledge related to how to systematically find out about nature. Science has components consisting of products, processes and attitudes. This experimental study aims to determine the factors that affect the magnitude of the acceleration of objects on a simple plane with an inclined plane pulley system. The type of research used is experimental research using an inclined plane pulley system as an aid. Based on the six experiments of the inclined plane pulley system that have been carried out, the results of the study show that there are several factors that influence the magnitude of the acceleration of objects on simple planes of the inclined plane pulley system, including: the mass of the object, the pulling/pushing force, the slope of the plane (angle size), and the friction coefficient for rough/slippery surfaces. In addition, the value of the acceleration due to gravity somewhere can also affect the magnitude of the object's acceleration. However, because the value of the acceleration due to gravity in various places is the same, the value does not really affect it. The magnitude of the acceleration due to gravity is a constant g 9.8 m/s2 or is often rounded up in calculations to g 10 m/s2.
Efforts to Improve Students Creative Thinking Abilities in Science Learning: A Review Mahmudah, Huraiza
AMPLITUDO : Journal of Science and Technology Innovation Vol. 2 No. 2 (2023): Agustus
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/amplitudo.v2i2.97

Abstract

This research aims to examine efforts that can be made to improve students creative thinking abilities in science learning. The method used is a literature review. The literature review method is used to identify, examine, evaluate, and interpret all available research on the topic area of an interesting phenomenon, with certain relevant research questions. Several learning models that can be used to improve students creative thinking abilities in science learning include project-based learning, problem-based learning¸ talking stick, guided inquiry and pictures and pictures. Searching for articles through literature studies resulted in 25 articles that met the criteria and were relevant for review. The research results show that there are many learning models that can be applied in science learning to improve students creative thinking abilities. Based on the results of literature studies, it shows that the picture and picture learning model is the most effective model for improving students creative thinking abilities, which is characterized by an average achievement of students creative thinking abilities of 93.76. The range for the number of articles with the highest value that often appears is in the 60-80 range.
The Validity of Go-Lab Platform-assisted, Character Value-Integrated Causalitic Model Learning Tools to Enhance Problem-Solving and Creative Thinking Skills Kosim, Kosim; Mahmudah, Huraiza; Rokhmat, Joni
Jurnal Pendidikan Fisika dan Teknologi (JPFT) Vol 9 No 2 (2023): July-December
Publisher : Department of Physics Education, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jpft.v9i2.5653

Abstract

This research aims to determine the validity of the causalistic model learning tool integrated with the rocky character values of the Go-Lab platform to improve students' problem-solving and creative thinking abilities. This type of research is research development or Research and Development (RnD). This development research procedure refers to the steps of the 4D development model, which consists of four main stages: define, design, develop, and disseminate. The causalistic model learning tools integrated with the Go-Lab platform's rocky character values were developed in the form of a syllabus, learning implementation plan (RPP), teaching materials, student worksheets, Go-Lab platform media, as well as problem-solving and creative thinking ability test instruments. The results of this research are that the causalistic model learning tool integrated with the rocky character values of the Go-Lab platform is valid for use in science learning to improve students' problem-solving and creative thinking abilities.