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Pelatihan Gamelan Degung Sebagai Upaya Penguatan Implementasi Kurikulum Merdeka Bagi Kelompok Kerja Guru Kec. Cisaat Kab. Sukabumi Nurmeta, Irna; Faiz, Aiman; Az-Zahra, Fathia Frazna; Suganda , Siti Anisa; Ananda, Rizkia Wahyu; Anadella, Shakira; Maulidia, Reiza
Amaliah: Jurnal Pengabdian Kepada Masyarakat Vol 8 No 2 (2024): Amaliah Jurnal: Pengabdian kepada Masyarakat
Publisher : LPPI UMN AL WASHLIYAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/ajpkm.v8i2.3979

Abstract

The usefulness of gamelan musical instruments that can be used as learning materials for P5 local wisdom themes has not been fully implemented in schools, especially for those who already have gamelan musical instruments. When viewed from the procurement of these musical instruments, the government has spent several funds to support traditional arts learning activities in schools, it's just that this has become a state loss because the implementation in the field has not been matched by the carrying capacity of qualified teaching staff, in the end, it cannot produce an activity or work for students. The utilization and use of gamelan equipment in this government program has not been running optimally, especially in the Cisaat sub-district, Sukabumi district. The method of implementing the service to KKG partners in the Cisaat sub-district, Sukabumi district consists of: Socialisation, Training, and Application of Technology. In this service activity, which focused on Gamelan training, the author and team used the Gamelan EduWeb website as a medium for teachers to learn the training material. The implementation results showed an increase in teachers' knowledge and skills in playing Gamelan after conducting training for 12x meetings. The implications of the training make teachers competent in teaching gamelan degung to students as an effort to implement character education in the Merdeka Curriculum.
Meningkatkan Antarmuka Pengguna dengan Integrasi AR-IoT dalam Sistem Irigasi Tanaman Cerdas Az-Zahra, Fathia Frazna; Apriandari, Winda; Indrayana, Didik; Prajoko, Prajoko; Anadella, Shakira; Andriyana, Rifki; Nasrul, Elvan
TELKA - Telekomunikasi Elektronika Komputasi dan Kontrol Vol 11, No 3 (2025): TELKA
Publisher : Jurusan Teknik Elektro UIN Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/telka.v11n3.411-421

Abstract

Teknologi Internet of Things (IoT) dan Augmented Reality (AR) menciptakan peluang untuk meningkatkan efisiensi dalam berbagai aktivitas, termasuk perawatan tanaman hias. Pemilik tanaman umumnya menghadapi praktik penyiraman yang tidak konsisten, yang berdampak buruk terhadap pertumbuhan tanaman. Sistem IoT sering memerlukan biaya tambahan untuk perangkat antarmuka fisik seperti layar. Penelitian ini mengusulkan sistem penyiraman tanaman hias berbasis IoT dengan visualisasi data AR, memanfaatkan smartphone sebagai antarmuka utama untuk pemantauan dan kontrol real-time tanpa perangkat tambahan. Tujuannya adalah mengembangkan penyiraman rutin, terjadwal, dan meningkatkan interaksi pengguna melalui antarmuka AR. Metodologi pengembangan menggunakan pendekatan iteratif dan inkremental yang memfasilitasi evaluasi berkelanjutan dan perbaikan hingga mencapai hasil optimal. Produk akhir adalah aplikasi AR yang menampilkan data sensor dan mengontrol perangkat penyiraman yang terhubung ke sistem IoT. Pengujian usability menggunakan skala Likert mencapai skor tinggi: usefulness 90,65%, ease of use 91,2%, ease of learning 89,01%, dan satisfaction 92,3%. Hasil menunjukkan integrasi IoT dan AR yang efektif meningkatkan kepuasan interaksi pengguna dalam pengembangan sistem penyiraman otomatis. Internet of Things (IoT) and Augmented Reality (AR) technologies create opportunities to enhance efficiency in various activities, including ornamental plant care. Plant owners commonly face inconsistent watering practices, adversely affecting plant growth. IoT systems often require additional costs for physical interface devices like displays. This study proposes an IoT-based ornamental plant watering system with AR data visualization, utilizing smartphones as primary interface for real-time monitoring and control without additional devices. The objective is developing routine and scheduled watering while improving user interaction through AR interface. Development methodology employs iterative and incremental approach facilitating continuous evaluation and improvement until achieving optimal results. The final product is an AR application displaying sensor data and controlling watering devices connected to IoT system. Usability testing using Likert scale achieved high scores: usefulness 90.65%, ease of use 91.2%, ease of learning 89.01%, and satisfaction 92.3%. Results demonstrate effective IoT and AR integration enhances user interaction satisfaction in automated watering system development.