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Pelatihan Pengembangan Pendidikan Karakter bagi Siswa MTs Nurul Huda Mendalo Darat – Jambi Luar Kota Latusi Anggriani; Fitri Ana Siregar; Zakiyatunnisa Al Mubarokah; Urwawuska Ladini; Saldi Yulistian; Nurfazillah Nurfazillah; Miftahur Rahmi
Masyarakat Berkarya : Jurnal Pengabdian dan Perubahan Sosial Vol. 1 No. 4 (2024): November: Masyarakat Berkarya : Jurnal Pengabdian dan Perubahan Sosial
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/karya.v1i4.839

Abstract

Madrasah plays an important role as a place to pass on the values of ahl al-sunnah wa al-jama'ah. Madrasah has the same status as general educational institutions and has the characteristics of the Islamic religion. The increasing phenomenon of juvenile delinquency and the declining quality of student character, strengthening the function of education as a character builder has re-emerged and become an urgent and inevitable demand. The purpose of this community service is to launch a national character education movement starting from early childhood education to college. This launch is expected to overcome the problem of low student character. The method used in community service activities with systematic, structured, measurable stages, and real results of the activities carried out, namely observation, orientation, introduction of materials, implementation, and evaluation. The results of community service, character education is important to be given to students because the formation of a child's character is obtained in the school environment. This service has a positive impact on students of MtS Nurul Huda Mendalo because students are able to understand the importance of Character Education being applied in social life. Students are able to provide examples of the application of Character Education after the material for developing Character Education is given. Through this activity, students can learn that character education is not only provided at the MtS level, but is provided up to the tertiary education level.
Perancangan Sistem Informasi Penerimaan Santri Baru (PSB) Di Pondok Pesantren Raudhatul Mujawwidin Kabupaten Tebo Alfi Salam; Bastomi Baharsyah; Saldi Yulistian
Jurnal Komputer Teknologi Informasi Sistem Informasi (JUKTISI) Vol. 4 No. 2 (2025): September 2025
Publisher : LKP KARYA PRIMA KURSUS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62712/juktisi.v4i2.445

Abstract

Perkembangan teknologi saat ini sangat mempengaruhi kehidupan masyarakat dalam penggunaan teknologi terutama di dunia pendidikan dan kerja merupakan salah satu yang banyak memanfaatkan teknologi. Penelitian ini bertujuan untuk merancang Sistem Informasi Penerimaan Santri Baru (PSB) di Pondok Pesantren Raudhatul Mujawwidin Kabupaten Tebo, yang bertujuan mempermudah calon santri dalam proses pendaftaran. Sistem ini dapat digunakan oleh admin dan calon santri, menyediakan fungsi pendaftaran, pembayaran online, dan pengunggahan berkas. Pendekatan deskriptif kualitatif diterapkan untuk mengumpulkan data melalui observasi, wawancara, dan studi pustaka. Metode pengembangan yang diterapkan adalah air terjun waterfall, alat bantu pemodelan yang digunakan ialah Unified Modeling Language (UML) dengan desain menggunakan CI4, Visual Studio Code, PHP, dan MySQL. UML dan aplikasi mockup Balsamiq digunakan untuk perancangan antarmuka, sedangkan pengujian dilakukan dengan metode blackbox dan teknik partisi kesetaraan. Kata Kunci: Sistem Informasi, Waterfall, PHP, MySql dan Website
Perancangan Aplikasi Berbasis Android Visualisasi 3D Interaktif Museum Menara Gentala Arasy Jambi Abdul Lathief Alhafiz; Bastomi Baharsyah; Saldi Yulistian
Antivirus : Jurnal Ilmiah Teknik Informatika Vol 19 No 1 (2025): Mei 2025
Publisher : Universitas Islam Balitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35457/hrg16d49

Abstract

The rapid advancement of technology plays a significant role in various aspects of life, including tourism and education. The Museum Menara Gentala Arasy in Jambi holds great potential as a center for learning about history and culture. However, the main challenge lies in leveraging technology to enhance the museum's appeal, particularly to younger generations and educational institutions. This study aims to design an Android-based virtual tour application for the Museum Gentala Arasy. The application offers an interactive experience that allows users to explore the museum virtually, providing easier and more engaging access. The Agile Kanban method was chosen for its flexibility in adapting to needs during the development process. The study results indicate that the application successfully integrates key features, such as 3D visualization of the museum, object information panels, and responsive navigation. Developed using Sketchup and Unity, the application allows users to interact directly with the museum's historical collections. These features are expected to not only strengthen the museum's role as an educational resource but also expand its cultural promotion outreach in Jambi. The application serves as an innovative medium for learning about Islamic history and culture in Indonesia while contributing positively to preserving cultural values.