Akbar, Al Juska Sasni
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Evolusi Edu-Tech: Transformasi Digital Peran Komite Sekolah Di Madrasah Ibtidaiyah Bogor Akbar, Al Juska Sasni; Ida Royani; Yusuf Haryanto; Suriyani
Jurnal Penelitian dan Penilaian Pendidikan Vol. 6 No. 2 (2024)
Publisher : Sekolah Pascasarjana Universitas Muhammadiyah Prof. DR. Hamka bekerjasama dengan Himpunan Evaluasi Pendidikan Indonesia (HEPI).

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22236/jppp.v6i2.18019

Abstract

Background: Penelitian ini bertujuan untuk memahami dan meningkatkan transformasi peran komite sekolah dalam pengelolaan pendidikan di era digital, khususnya di Madrasah Ibtidaiyah Bogor. Dalam kondisi ideal, komite sekolah diharapkan berperan aktif dalam memberikan nasihat, mendukung kegiatan, mengawasi, dan menjadi penengah dalam pengambilan keputusan pendidikan yang semakin terintegrasi dengan teknologi digital. Namun, kenyataan di lapangan menunjukkan bahwa meskipun komite sekolah di Madrasah Ibtidaiyah Bogor telah melaksanakan tugasnya dengan baik, masih terdapat tantangan dalam memanfaatkan teknologi digital untuk mendukung program-program sekolah secara lebih efektif. Penelitian ini menggunakan pendekatan kualitatif dengan metode analisis deskriptif, mengumpulkan data melalui penelitian dokumen, wawancara, dan observasi langsung. Hasil penelitian menunjukkan bahwa komite sekolah telah berperan baik dalam mendukung terealisasinya program sekolah, termasuk program unggulan yang melatih siswa menjadi mudzaki sejak dini dengan memanfaatkan platform digital. Program ini memberikan edukasi positif yang mengubah pola pikir siswa terhadap lingkungan sekitar dan meningkatkan literasi digital mereka. Dampak dari transformasi peran komite sekolah ini adalah peningkatan mutu pendidikan di Madrasah Ibtidaiyah Bogor, dengan program kerja komite yang secara keseluruhan membantu mensukseskan program sekolah di era digital.   Background: This study aims to understand and improve the transformation of the role of the school committee in managing education in the digital era, especially in Madrasah Ibtidaiyah Bogor. In ideal conditions, the school committee is expected to play an active role in providing advice, supporting activities, supervising, and becoming a mediator in educational decision-making that is increasingly integrated with digital technology. However, the reality in the field shows that although the school committee in Madrasah Ibtidaiyah Bogor has carried out its duties well, there are still challenges in utilizing digital technology to support school programs more effectively. This study uses a qualitative approach with a descriptive analysis method, collecting data through document research, interviews, and direct observation. The results of the study show that the school committee has played a good role in supporting the realization of school programs, including a superior program that trains students to become mudzaki from an early age by utilizing digital platforms. This program provides positive education that changes students' mindsets towards the surrounding environment and increases their digital literacy. The impact of this transformation of the role of the school committee is an increase in the quality of education in Madrasah Ibtidaiyah Bogor, with the committee's work program as a whole helping to make school programs a success in the digital era.
Development of Mobile Learning Based on Block Programming Android as a Source of Basic Learning Royani, Ida; Nurjaman, Muhamad Ichsan; Akbar, Al Juska Sasni
Ceria: Jurnal Program Studi Pendidikan Anak Usia Dini Vol 14, No 2 (2025): Ceria Jurnal Pendidikan Anak Usia Dini
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31000/ceria.v14i2.13995

Abstract

This research aims to develop mobile learning-based learning resources with Android block programming approach to improve the effectiveness of learning management in basic education. The research method used is Research and Development (R&D) with the 4D development model (Define, Design, Develop, and Disseminate). In the Define stage, a needs analysis of students and teachers in the use of mobile technology for learning is conducted. The Design stage includes designing an interactive, block programming-based mobile application that is easy to use by educators and learners. Furthermore, the Develop stage involves making a prototype of the application as well as limited trials to assess its feasibility and effectiveness. In the Disseminate stage, the application was tested more widely and socialized to users with further evaluation. The results show that block programming-based mobile learning can increase learning interactivity, improve learning resource management, and increase student involvement in the learning and playing process. The implication of this research contributes to innovation in the digitalization of learning management that is relevant to the development of educational technology in the digital era.