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THE NEED FOR PROBLEM-BASED LEARNING MEDIA THAT IS ORIENTED TO IMPROVE STUDENTS' MATHEMATICAL LITERACY AND SELF-EFFICACY Rizky, Muhammad Rafi Fajar; Nurnugroho, Burhanudin Arif; Andriyani, Andriyani
Paedagoria : Jurnal Kajian, Penelitian dan Pengembangan Kependidikan Vol 16, No 3 (2025): July
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/paedagoria.v16i3.30573

Abstract

Mathematical literacy and student self-efficacy need to be considered because mathematical literacy skills are very important for students to possess and self-efficacy is needed so that students can have confidence in themselves to achieve academic goals. The purpose of this study is to find out what learning media is suitable to be applied to Mathematics Education students, Mercu Buana University Yogyakarta. In addition, this study also aims to determine the level of mathematical literacy and self-efficacy of Mathematics Education students at Mercu Buana University Yogyakarta. The research design used in this study is quantitative descriptive research. Data collection was carried out using questionnaire and test techniques. The instruments used in this study are preliminary study questionnaires, self-efficacy questionnaires, mathematical literacy test questions, The data analysis techniques used in this study are qualitative data analysis with the stages of analysis are: (1) Data Reduction; (2) Data Presentation; and (3) Conclusion Drawn. The procedure for this research includes 3 stages, namely the initial stage, the implementation stage, and the final stage. The results of this study show that there is a need for problem-based learning e-module learning media that is oriented to improve mathematical literacy and student self-efficacy. This can be seen in the results of the study which show that the level of mathematical literacy and self-efficacy still needs to be improved. In addition, students' interest in e-modules is also the basis for students' needs for e-modules. This can illustrate that the e-module is a learning medium that is suitable to be applied to Mathematics Education students, Universitas Mercu Buana Yogyakarta. Suggestions for further research are the need to develop problem-based learning e-modules to improve students' mathematical literacy and self-efficacy
Feasibility of Opportunity Material Module with Joymath Cognitive Behavioral Method to Reduce Mathematics Anxiety and Increase Student Self-Efficacy Marhaeni, Nafida Hetty; Khuzaini, Nanang; Rizky, Muhammad Rafi Fajar; Yuniasanti, Reny; Akbar, Mutaqin; Sari, Dian Kartika; Dangin, Dangin
Mosharafa: Jurnal Pendidikan Matematika Vol. 13 No. 3 (2024): July
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/mosharafa.v13i3.2188

Abstract

Siswa memerlukan media pembelajaran yang dapat membantu siswa mengurangi kecemasan matematika dan meningkatkan efikasi diri. Tujuan penelitian yaitu mengembangkan modul untuk mengurangi kecemasan matematika dan meningkatkan efikasi diri siswa pada materi peluang. Penelitian Research and Development ini menggunakan model ADDIE dengan lima tahap pengembangan yaitu analisis, desain, pengembangan, implementasi, dan evaluasi. Sumber data dan subjek dalam penelitian ini adalah ahli materi, ahli media, guru, dan 1328 siswa dari 24 SMP di Kota Yogyakarta. Teknik pengumpulan data yang digunakan yaitu wawancara, observasi, Focus Group Discussion (FGD), dan angket. Hasil menunjukkan bahwa produk yang dikembangkan yaitu modul materi peluang untuk mengurangi kecemasan matematis dan meningkatkan efikasi diri siswa layak digunakan dalam pembelajaran matematika. Pengambilan keputusan kelayakan produk didasarkan pada hasil analisis penilaian dari validator, ahli materi, dan ahli media yang menunjukkan bahwa modul sangat valid dan berpeluang menurunkan kecemasan matematis dan meningkatkan efikasi diri siswa.Students need learning media that can help students reduce mathematics anxiety and increase self-efficacy. The aim of the research is to develop a module to reduce mathematics anxiety and increase students' self-efficacy in opportunity material. This Research and Development research uses the ADDIE model with five development stages, namely analysis, design, development, implementation and evaluation. The data sources and subjects in this research were material experts, media experts, teachers, and 1328 students from 24 junior high schools in Yogyakarta City. The data collection techniques used were interviews, observation, Focus Group Discussion (FGD), and questionnaires. The results show that the product developed, namely the opportunity material module to reduce mathematical anxiety and increase students' self-efficacy, is suitable for use in mathematics learning. Decision making on product feasibility is based on the results of assessment analysis from validators, material experts and media experts which show that the module is very valid and has the opportunity to reduce mathematical anxiety and increase student self-efficacy.
Kajian Kebutuhan Aplikasi Pembelajaran Berbasis Android Untuk Meningkatkan Kemampuan Pemecahan Masalah Dan Minat Belajar Matematika Peserta Didik Rizky, Muhammad Rafi Fajar; Marhaeni, Nafida Hetty; Budiningsih, Veronica Anita
Jurnal Sains dan Teknologi (JSIT) Vol. 2 No. 2 (2022): Mei - Agustus
Publisher : CV. Information Technology Training Center - Indonesia (ITTC)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jsit.v2i3.224

Abstract

In learning mathematics, it is required to have problem solving skills and interest in learning mathematics because it can help students achieve better learning achievements. One of the reasons for the low problem solving ability and interest in learning mathematics among students is that the teaching materials still use books. Therefore, the purpose of this study was to examine the need for an Android-based learning application to improve problem solving skills and students' interest in learning mathematics. The research subjects were students of class 10 MIPA 2 SMA Negeri 1 Pengasih. Data collection techniques used interviews, observations, and distributing questionnaires as well as the results of students' daily tests. This study has several results. First, the learning application is considered interesting for students. Second, the teaching materials used today are considered insufficient to improve problem solving skills and students' interest in learning mathematics. Third, 89% of students are interested if the material is packaged into a learning application. From this study it was concluded that learning applications need to be applied to improve problem solving abilities and students' interest in learning mathematics.