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Peranan Mahasiswa KKNT dalam Melaksanakan Program Kerja Tambahan di Lokasi Pengabdian Desa Grujugan Putra, Fahrizal Ananda; Setyawan, Agung; Citrawati, Tyasmiarni; Astuti, Rahayu Fuji
BEKTI : Jurnal Pengabdian kepada Masyarakat Vol. 3 No. 1 (2024): BEKTI : Jurnal Pengabdian Kepada Masarakat (July - October 2024)
Publisher : Lembaga Citra Pustaka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56480/bekti.v3i1.1188

Abstract

The Community Service Program (KKNT) is a form of student engagement aimed at contributing to rural development. This study aims to analyze the role of KKNT students in implementing additional work programs in Grujugan Village. A qualitative approach was used, with data collected through interviews, observations, and documentation. The findings indicate that KKNT students play a crucial role in various aspects, including local potential development, community empowerment, and improving educational quality. The additional work programs, such as skills training, educational activities, and health outreach, successfully attracted active community participation and increased awareness of the importance of collaboration in village development. Thus, the role of KKNT students extends beyond academic aspects, emphasizing social relationship building and sustainable community development.
THE EFFECT OF THE TGT MODEL ASSISTED BY THE ‘PLAY WITH DYNO’ SNAKES AND LADDERS MEDIA ON FIRST GRADE STUDENT’S MATHEMATICS LEARNING OUTCOMES Putra, Fahrizal Ananda; Setyawan, Agung
Widyagogik Vol 13, No 2 (2025): Widyagogik : Jurnal Pendidikan dan Pembelajaran Sekolah Dasar
Publisher : Universitas Trunojoyo Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21107/widyagogik.v13i2.30368

Abstract

This study aims to determine the effect of the cooperative learning model of the Teams Games Tournament (TGT) type assisted by the snakes and ladders media "Play With Dyno" on the mathematics learning outcomes of grade I students at SDN Barurambat Kota 1 Pamekasan. The background of this study is the low student learning outcomes due to conventional learning methods that are less interesting and the lack of interactive media. The method used is quantitative with a quasi-experimental design of Nonequivalent Control Group Design. The sample consisted of two classes, namely class IA as the experimental group and class IB as the control group. The instrument used was a multiple-choice test. The results showed a significant increase in student learning outcomes after the TGT model assisted by the snakes and ladders media was applied. This approach has been proven to be able to increase student involvement, facilitate understanding of number concepts, and create a fun and meaningful learning atmosphere. The conclusion of this study is that the TGT model with the snakes and ladders media "Play With Dyno" is effective in improving the mathematics learning outcomes of grade I students and is worthy of being used as an alternative learning strategy in elementary schools.