Terttiaavini, Terttiaavini
Indo Global Mandiri University

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Journal : Jurnal Informatika Global

PENGEMBANGAN SISTEM INFORMASI KINERJA DOSEN BERBASIS WEB DALAM UPAYA MENINGKATKAN KOMPETENSI DOSEN DI UNIV. INDO GLOBAL MANDIRI Terttiaavini Terttiaavini; Rita Wirya Saputra
Jurnal Informatika Global Vol 4, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (699.216 KB) | DOI: 10.36982/jiig.v4i2.375

Abstract

The  Evaluation  of  Lecturer  Performance  is  a  regularly  procedure  that  runs by  a  High  Education Institution as assesment process and follow up all of the Policy from The Quality Control Unit.  The Key Performance Indicator of the lecturer at Indo Global University so far only base on lecture aspec. Meanwhile, base on to the Policy, it should be refer to the Tridharma Peguruan Tinggi activities as well. Base on to this matter born out an Idea to desgning a Lecturer Performance Evaluation Information System at UIGM with the Tridharma Peguruan Tinggi activities and Lecutrer Competancy as a key indicator web basis. The application designed  as problem solving tool such as collecting data and reporting. By utility of the System Development Waterfall Method and the 360 Degree Assement Method, hopeful could be improving the Lecturer Performance Evaluation Information System. The research has resulting a describe of achievement of the lecturer competancy on previous semester. It also could be come an best input for management of the university to preparing and decided a policy, planning and strategy in order to increasing the quality and competancy of the lecturer at UIGM.Key word : Sistem informasi evaluasi Kinerja Dosen, Model Waterfall, Metode 360 Degree, Aplikasi web.
ANALISA PENERAPAN SISTEM INFORMASI PERPUSTAKAAN UNIVERSITAS INDO GLOBAL MANDIRI Terttiaavini Terttiaavini
Jurnal Informatika Global Vol 5, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (345.83 KB) | DOI: 10.36982/jiig.v5i1.69

Abstract

Increasing student achievement is not only dependent on science is taught by lecturers, but with a high interest, will be able to broaden their field of study miliki.Untuk increase reading interest of students, a university must have a good library information system. Library is one of the important unit in the establishment of a college. Library information system supported by good data processing, SOP good and also good infrastructure (standard), will have a significant impact on the progressive increase in interest in reading Mahasiswa.Suatu universities that have implemented the library information system, should be able to ensure that the systems supporting applications information library, actually still running well. Measurement of whether or not the system, carried out by analyzing the indicators - indicators of success of the system. Indicators of success is measured by the method menggunan COBIT Framework. COBIT Framework has four domains. The domain used to measure library information system is the delivery and support (delivery and Support). By calculating the maturity value, it can be determined whether good or bad condition of the Library Information System. The case study of this research takes the object of study in the University of Indo Global Mandiri. The results of this study, researchers in the form of an analysis of the library information system UIGM today, and suggestions for the leadership of Higher Education for the development of library information system better, in order to meet the needs of the organization and its stakeholders.
EVALUASI PEMANFAATAN TATA KELOLA TEKNOLOGI INFORMASI DAN KOMUNIKASI (TIK) PADA PENERAPAN E-KTP MENGGUNAKAN FRAMEWORK COBIT Terttiaavini Terttiaavini
Jurnal Informatika Global Vol 3, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (342.023 KB) | DOI: 10.36982/jiig.v3i2.343

Abstract

Pemanfaatan teknologi informasi dan komunikasi oleh institusi pemerintahan telah semakin meningkat, sehingga perlu memastikan pemanfaatan  teknologi informasi dan komunikasi tersebut benar-benar mendukung tujuan penyelenggaraan pemerintahan.  Teknologi Informasi dan Komputer (TIK) yang sedang diterapkan pemerintah dalam meningkatkan pelayanan publik saat ini adalah eKTP. Untuk memastikan penggunanan TIK tersebut dapat diterapkan dengan maksimal diperlukan Good Governance  yang dihubungkan  dengan TIK yang disebut dengan Tata Kelola TIK.  Salah satu kerangka kerja tatakelola TI adalah CobiT. Dalam dokumentasi resminya CobiT juga disertai dengan serangkaian pedoman seperti pedoman manajemen dan pedoman implementasi. Pedoman implementasi menyediakan serangkaian alat dan tahapan untuk mengimplementasikan tatakelola berdasarkan kerangka kerja CobiT yang meliputi elemen pengukuran kerja, daftar factor keberhasilan kritis dan pengukuran tingkat kematangan (maturity). Semua alat tersebut dirancang untuk mendukung keberhasilan implementasi tata kelola pada berbagai obyek pengendalian (control objective) di bidang TI.  Kata kunci : Tata Kelola, Teknologi Informasi dan Komputer (TIK), CobiT, Maturity Model
APLIKASI GAME CAK INGKLING BERBASIS ANDROID Terttiaavini Terttiaavini; Ari Kaspriyanto; Hartini Hartini
Jurnal Informatika Global Vol 7, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (653.894 KB) | DOI: 10.36982/jiig.v7i1.150

Abstract

Game has been the one thing that is in our daily lives. Formerly only used as a means of entertainment games alone, but now the game has become wide functions, such as games can be used as a learning tool, a business area, and competed as one of the sport by professionals. Game development platform can also be viewed directly by the public, at first only games played on computer and console but has now entered the era of mobile game android and Windows Phone. A distinct advantage is the portability of mobile game play, that player can play games anywhere they want as long as they have mobile devices capable of running mobile games.Game developed a modification of the traditional game smack ingkling aimed at children aged 6-13 years , This game has 3 levels where each level the player will be given about the question. The design of this game uses the android operating system. In addition, this game was built using a programming language actionscrpit contained in Adobe Flash CS6. In the development of this game using MDLC (Multimedia Development Life Cycle) with five stages that have been made that concept, design, material colecting, assembly, and testing. Design and manufacture of this game is aimed at preserving the traditional game smack ingkling to be a trend back in the era of smartphones today.Keywords: Traditional games, hopscotch, MDLC, Android.
SISTEM INFORMASI E-RECRUITMENT DOSEN PADA PERGURUAN TINGGI SWASTA Terttiaavini Terttiaavini; Suzan Agustri
Jurnal Informatika Global Vol 6, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (411.446 KB) | DOI: 10.36982/jiig.v6i1.2

Abstract

Expert systems are systems that use information technology to generate analytic thinking approach an expert. Expert systems now widely collaborate with a wide range of disciplines can help in the decision or result in the rapid and precise output. Removed from the problems that often occur in prospective students, the difficulty in determining the course to be taken, efforts should be made to prospective students guidance in order to determine the appropriate course based on their own potential. Psychometric analysis can analyze indicators of IQ and aptitude. This is the proper technique to learn and explore the potential of students. In addition the use of an expert system that is supported by information technology to facilitate the students to know the results of the analysis of IQ, and talent with ease. The initial process of psychometric analyzes performed on the different stages of construction scale item. By way of computing the correlation coefficients and item total correlation results with significance testing using t-test, is expected to produce a valid and reliable item. Further building expertise, necessary to analyze the expert system that includes activities pendefenisian knowledge base and the inference engine. Alternative solutions will be represented in the decision tree model (decision tree).
APLIKASI SISTEM PAKAR PENENTU BIDANG STUDI DITINGKAT PERGURUAN TINGGI BERBASIS WEB Terttiaavini Terttiaavini; Sumi amariena Hamim; Suzan Agustri
Jurnal Informatika Global Vol 7, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (604.665 KB) | DOI: 10.36982/jiig.v7i1.188

Abstract

Reason one choose a field of study is that we often hear when the students are studying. This can occur because most students choose majors based on the strong influence of the environment, such as a friend or a parent. By the time these students realize that their chosen field of study is not in accordance with the potential of the talent they have, timbulah regrets later on. If a case of choosing this field of study continues, it will affect the learning achievement of the students themselves. Effect of talent with accomplishment is strong. But it was not easy to know one's talent. To find potential talent necessary psychological test and consultation with a psychologist who will not be cheap. Therefore timbulah idea to build an expert system that can detect potential talent that can provide an alternative appropriate field of study based on the potential talents. Detecting potential talent is done by psychometric analysis. Psychometric analysis is used as a tool to determine a person's field of study. Through quantitative analysis will be done the preparation of test item is valid and reliable. The results of the analysis of an expert system, same / approach with the ideas of a specialist / psychologist. The model used to build the expert system is a decision tree model (decesion tree) using algorithms C.4.5. The expert system is implemented through a web-based application. Web-based expert system can be easily accessible, anywhere and anytime, and thus will be more efficient utilization and dissemination. With this application, is expected to help potential mahsiswa in determining the appropriate field of study based on the potential of the talent they have.Key word : Expert systems, Decision tree model, Psychometric analysis, Web applications