Novidawati Tambunan
Universitas Riau

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Pengembangan Media Komik Digital untuk Kemampuan Kemandirian Anak Usia 4-5 Tahun di TK-PG LAB FKIP UNRI T. Nazwa Armaini; Hukmi; Novidawati Tambunan
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 Nomer 03, September 2026 Publication
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18525

Abstract

Digital comic media was developed in response to the low level of independence among early childhood children, particularly regarding personal hygiene after using the toilet and tidying up toys. This situation highlighted the need for engaging learning media suited to the characteristics of young children to help stimulate their independence. This study aimed to develop digital comic media suitable for fostering independence in children aged 4–5 years at TK-PG LAB FKIP UNRI. The study employed the Research and Development (R&D) method using the Borg and Gall development model, adapted to the specific needs of the research. The development stages included identifying potential and problems, gathering information, product design, design validation, design revision, and product testing. The digital comic media features stories and illustrations related to cleaning oneself after using the toilet and tidying up toys, allowing children to learn through the behavioral examples presented in the stories. Research instruments included expert validation sheets and media suitability assessment sheets. The results indicate that the digital comic media is considered highly suitable based on validation by subject matter experts (97.72%), media experts (90.38%), and educators (94%), as well as a limited trial (88%), placing it in the "highly suitable" category. Based on these findings, the digital comic media is deemed suitable for use as a learning tool to stimulate and enhance the independence of children aged 4–5 years.
Implementasi Pendekatan Pembelajaran STEAM di Musholla Baitul Izzah, Pekanbaru Yeni Solfiah; Defni Satria; Devi Risma; Mastuinda Mastuinda; Novidawati Tambunan
Abdimas Pedagogi: Jurnal Ilmiah Pengabdian kepada Masyarakat Vol. 9 No. 3 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/2615-3122.005475

Abstract

Pengabdian ini bertujuan untuk meningkatkan pengetahuan dan keterampilan anak usia dini mengenai pendekatan STEAM Early Childhood Education. Kegiatan pengabdian ini dilaksanakan pada tanggal 24-25 Maret 2025 di Musholla Baitul Izzah, Pekanbaru. Jumlah anak yang terlibat adalah 20 yang merupakan warga di sekitar tempat ibadah ini. Metode pelaksanaan meliputi tanya jawab, story-telling dan praktik langsung pembuatan listrik melalui alat dan bahan yang telah dipersiapkan oleh tim pengabdi. Terdapat tiga kegiatan implementasi; pengenalan listrik, engineering, dan seni. Kegiatan pengabdian diawali dengan membaca buku cerita bergambar serta presentasi kelompok terkait dengan produk STEAM. Kegiatan ini memiliki dampak yang signifikan dalam meningkatkan keterampilan STEAM. Diharapkan pengabdian ini dapat memberikan manfaat yang positif bagi anak terkait dengan kebaruan pendekatan pembelajaran yang selaras dengan kemajuan teknologi dan informasi. Selain itu, anak juga akan mendapatkan kesempatan untuk bermain dan belajar dengan cara yang tidak hanya menyenangkan tapi juga bermakna bagi kehidupan di masa yang akan datang.