Gita Sabina Putri Panjaitan
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SOSIALISASI KEGIATAN KOLAM BUSA (SEKOLAH ALAM BELAJAR SERU LUAR BIASA) UNTUK MENINGKATKAN LITERASI, NUMERASI, DAN DAYA KREATIVITAS SISWA SEKOLAH DASAR Eva Mizkat; Tuti Ariani Nasution; Bella Norma Lona; Madinah Al Munawwarah Damanik; Dita Azliana; Gita Sabina Putri Panjaitan
Jurnal Pemberdayaan Sosial dan Teknologi Masyarakat Vol 4, No 2 (2024): Desember 2024
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jpstm.v4i2.2483

Abstract

Abstract: This study aims to analyze the effect of the socialization of the foam pool method on increasing the creativity of elementary school students. The research method used is qualitative with a participatory approach that involves students in direct practice activities. Socialization is carried out through the introduction of the foam pool method as a medium for exploration and creation that allows students to develop their imagination and problem solving. The results of the study show that this method significantly increases students' creativity, especially in terms of critical and innovative thinking. Students are not only actively involved in activities, but also show increased ability to complete creative tasks independently. This foam pool method also has a positive impact on students' social skills, such as cooperation and communication. Thus, the foam pool method can be used as an alternative in more creative and interactive learning, especially to support the development of creativity in elementary school environments. Keyword: foam pool, student creativity, interactive learning, elementary school.  Abstrak: Penelitian ini bertujuan untuk menganalisis pengaruh sosialisasi metode kolam busa terhadap peningkatan kreativitas siswa sekolah dasar. Metode penelitian yang digunakan adalah kualitatif dengan pendekatan partisipatif yang melibatkan siswa dalam kegiatan praktik langsung. Sosialisasi dilaksanakan melalui pengenalan metode kolam busa sebagai media eksplorasi dan kreasi yang memungkinkan siswa untuk mengembangkan daya imajinasi dan pemecahan masalah. Hasil pengabdian menunjukkan bahwa metode ini secara signifikan meningkatkan kreativitas siswa, terutama dalam aspek berpikir kritis dan inovatif. Siswa tidak hanya terlibat aktif dalam kegiatan, tetapi juga menunjukkan peningkatan kemampuan dalam menyelesaikan tugas kreatif secara mandiri. Metode kolam busa ini juga memberikan dampak positif terhadap keterampilan sosial siswa, seperti kerja sama dan komunikasi. Dengan demikian, metode kolam busa dapat dijadikan alternatif dalam pembelajaran yang lebih kreatif dan interaktif, terutama untuk mendukung pengembangan kreativitas di lingkungan sekolah dasar. Kata kunci: kolam busa, kreativitas siswa, pembelajaran interaktif, sekolah dasar
SOSIALISASI KEGIATAN KOLAM BUSA (SEKOLAH ALAM BELAJAR SERU LUAR BIASA) UNTUK MENINGKATKAN LITERASI, NUMERASI, DAN DAYA KREATIVITAS SISWA SEKOLAH DASAR Eva Mizkat; Tuti Ariani Nasution; Bella Norma Lona; Madinah Al Munawwarah Damanik; Dita Azliana; Gita Sabina Putri Panjaitan
Jurnal Pemberdayaan Sosial dan Teknologi Masyarakat Vol. 4 No. 2 (2024): Desember 2024
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jpstm.v4i2.2483

Abstract

Abstract: This study aims to analyze the effect of the socialization of the foam pool method on increasing the creativity of elementary school students. The research method used is qualitative with a participatory approach that involves students in direct practice activities. Socialization is carried out through the introduction of the foam pool method as a medium for exploration and creation that allows students to develop their imagination and problem solving. The results of the study show that this method significantly increases students' creativity, especially in terms of critical and innovative thinking. Students are not only actively involved in activities, but also show increased ability to complete creative tasks independently. This foam pool method also has a positive impact on students' social skills, such as cooperation and communication. Thus, the foam pool method can be used as an alternative in more creative and interactive learning, especially to support the development of creativity in elementary school environments. Keyword: foam pool, student creativity, interactive learning, elementary school.  Abstrak: Penelitian ini bertujuan untuk menganalisis pengaruh sosialisasi metode kolam busa terhadap peningkatan kreativitas siswa sekolah dasar. Metode penelitian yang digunakan adalah kualitatif dengan pendekatan partisipatif yang melibatkan siswa dalam kegiatan praktik langsung. Sosialisasi dilaksanakan melalui pengenalan metode kolam busa sebagai media eksplorasi dan kreasi yang memungkinkan siswa untuk mengembangkan daya imajinasi dan pemecahan masalah. Hasil pengabdian menunjukkan bahwa metode ini secara signifikan meningkatkan kreativitas siswa, terutama dalam aspek berpikir kritis dan inovatif. Siswa tidak hanya terlibat aktif dalam kegiatan, tetapi juga menunjukkan peningkatan kemampuan dalam menyelesaikan tugas kreatif secara mandiri. Metode kolam busa ini juga memberikan dampak positif terhadap keterampilan sosial siswa, seperti kerja sama dan komunikasi. Dengan demikian, metode kolam busa dapat dijadikan alternatif dalam pembelajaran yang lebih kreatif dan interaktif, terutama untuk mendukung pengembangan kreativitas di lingkungan sekolah dasar. Kata kunci: kolam busa, kreativitas siswa, pembelajaran interaktif, sekolah dasar
THE EFFECT OF PROBLEM BASED LEARNING (PBL) MODEL ON THE STUDENT’S VOCABULARY MASTERY ASSISTED EDUCAPLAY MEDIA Gita Sabina Putri Panjaitan; Susi Masniari Nasution
Journal of English Education and Linguistics: JEELi Vol. 3 No. 2 (2025): JULI 2025
Publisher : Program Studi Pendidikan Bahasa Inggris, Universitas Asahan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research aims to examine the effect of Problem Based Learning (PBL) Model and Educaplay Media on student's Vocabulary Mastery at grade X of SMA Negeri 2 Kisaran in 2024/2025 academic year. Using a quantitative method with a pre-test and post-test experimental design, this research involves the students in class X-1 and X-2 who are selected through a random sampling technique. Student's Vocabulary Mastery was assessed through pre-test and post-test results to determine the effectiveness of the PBL model and Educaplay Media in improving their understanding Vocabulary. The results show a significant increase in Vocabulary Mastery, with an average score increase of 9,2% in one group and 16.2% in the other group. Data analysis using the t-test revealed that the increase was significant, as evidenced by the t-scores value exceeding the critical value at the 0,05 significance level. With degrees of freedom (df) 70 and a significance level of 0,05, the t-scores value was obtained of 8,54 which was greater than the t-table, which was 1,667 (8,54 > 1,667). These results indicated that the alternative hypothesis (Ha) is accepted, which confirms the effectiveness of the PBL model and Educaplay Media in improving student's Vocabulary Mastery.