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Si Imun: Sistem Informasi Imunisasi bagi Puskesmas Berbasis Web Hidayat Kusuma, Dedy; Andayani, Sri; Nur Shodiq, Moh.; Yuliandoko, Herman; Fuad Al Haris, Muhammad; Arief Wardhany, Vivien; Kumala, Dana
Applied Information Technology and Computer Science (AICOMS) Vol 4 No 1 (2025)
Publisher : Pengelola Jurnal Politeknik Negeri Ketapang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58466/aicoms.v4i1.1869

Abstract

Indonesia is one of the countries that mandates complete basic immunization for children aged 0–9 months. This immunization is essential to prevent infectious diseases in children. Moreover, the immunization schedule plays a crucial role in the development of a child's immune system. If immunization is administered earlier than scheduled, it may render the vaccination invalid, requiring it to be repeated. Conversely, delayed immunization can lead to a weakened immune response in the child. Therefore, adherence to the immunization schedule is critical to ensure the effectiveness of the immunization process. At present, the dissemination of immunization schedules by the Posyandu (integrated health service post) managed by the Sumberberas Public Health still relies on traditional methods which are often ineffective in reaching all intended recipients. In response to this issue, a web-based immunization scheduling information system is needed to facilitate more efficient and comprehensive dissemination of information. The system is enhanced with an SMS gateway to deliver schedule reminders, enabling timely communication of immunization schedules to parents, even without face-to-face contact. This information system also generates validation reports to support decision-making regarding the necessity of re-immunization, as well as child growth charts to monitor the development of each child over time
Transformation of traditional games as an innovative method to enhance student learning motivation Nurlaila, Nurlaila; Siantoro, Gigih; Hidayat, Taufiq; Nur Shodiq, Moh.
Jurnal Maenpo : Jurnal Pendidikan Jasmani Kesehatan dan Rekreasi Vol 15, No 1 (2025): VOLUME 15 NOMOR 1 TAHUN 2025
Publisher : Universitas Suryakancana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/jm.v15i1.5379

Abstract

This quantitative study investigates the effectiveness of transforming traditional games into innovative instructional media to enhance elementary school students’ learning motivation in Physical Education, Sports, and Health (PJOK). Utilizing a one-group pretest–posttest design, the research was conducted with 40 fifth-grade students at SD Nurul Ulum, Surabaya, during the 2024/2025 academic year. The intervention comprised five PJOK sessions integrating modified versions of gobak sodor, boy-boyan, benteng-bentengan, and lari balok. Motivation was measured using a 29-item questionnaire, which demonstrated excellent reliability (? = 0.90). Data analysis via SPSS included tests for normality (Kolmogorov–Smirnov, Shapiro–Wilk) and a one-sample t-test for pre- and post-intervention scores. Results revealed a significant increase in motivation, with mean scores rising from 70.18 (SD = 3.67) to 89.33 (SD = 2.96), p < 0.05. This implies that the enjoyable, collaborative, and culturally contextual nature of transformed traditional games effectively fosters intrinsic motivation and supports culturally relevant pedagogy. The study concludes that integrating traditional games into PJOK is a viable innovative method to boost student motivation, preserve local cultural values, and enrich learning experiences.This result strengthens the urgency of integrating local culture in elementary school learning, as well as being a concrete step in supporting the Merdeka Learning policy that emphasizes the meaningfulness, diversity, and relevance of learning.