Najwa Mawaddah
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Penggunaan Teknologi dalam Pembelajaran Seni Gerak dan Tari Anak Usia 5-6 Tahun di RA Bunayya 2 Febby Ardera Boru Ginting; Mivtahul Zannah; Mutiara Firdausi An Tasya; Najwa Mawaddah; Hilda Zahra Lubis
Jurnal Pendidikan Anak Usia Dini dan Kewarganegaraan Vol. 2 No. 3 (2025): Jurnal Pendidikan Anak Usia Dini dan Kewarganegaraan
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/paud.v2i3.464

Abstract

The rapid development of digital technology has brought significant changes to the field of education, including movement and dance learning for early childhood. In the context of Early Childhood Education (ECE), technology integration has been proven to enhance engagement, creativity, and cognitive development in children aged 5-6 years. This study aims to examine the extent of technology use in dance learning at RA Bunayya 2. Using a descriptive qualitative approach, data were collected through observations and interviews with educators. The research findings indicate that technological tools such as projectors and digital screens enhance children's focus, participation, and creativity in dance activities. Additionally, various supporting technologies, including mobile phones, cameras, microphones, and projectors, are utilized to enrich the learning experience, making the educational process more interactive and engaging. However, challenges such as unstable internet connections and varying levels of concentration among children require careful implementation. This study highlights the importance of balancing technology use in ECE, ensuring that digital tools serve as a support rather than replacing conventional pedagogical approaches.
Peningkatan Keterampilan Motorik Kasar melalui Permainan Rintangan Sederhana dalam Mengembangkan Kecerdasan Kinestetik Anak Usia 5-6 tahun Ria Handayani Hasibuan; Febby Ardera Br Ginting; Miftahul Zannah; Mutiara Firdausi An Tasya; Najwa Mawaddah; Fauziah Nasution
Jurnal Pendidikan Anak Usia Dini dan Kewarganegaraan Vol. 2 No. 3 (2025): Jurnal Pendidikan Anak Usia Dini dan Kewarganegaraan
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/paud.v2i3.465

Abstract

At preschool age, the development of kinesthetic intelligence is strongly influenced by stimulation provided through varied physical activities and games. One approach that can be used by teachers is through games, especially obstacle games or handicap games. These games are designed to provide structured physical challenges, so that children are encouraged to develop gross motor skills, balance, agility, and overall body coordination. This study aims to determine the improvement of grossmotor skills through simple obstacle games. This research is a Classroom Action Research (PTK). The subjects in this study were children in the age range of 5-6 Years at ABA Bustanul 10 Medan Kindergarten ,namely 10 people .Datacollection was done by observation and non-test. This observation is used to determine the ability ofstudents in gross motor skills, the data is analyzed by the percentage formula. The result soft here searc hobtain edwere BB 30%, MB 40%,BSH 20%,BSB 10%.IncycleI and in cycle II BB 0%, MB 20%, BSH 20%, BSB 60%. Gross motor skills in developing kinesthetic intelligence of children aged 5-6 years through simple obstacle games in cycle I only reached completeness with a value of 10% (Less), and in cycle II it increased classically with a value of 60% (Very good). Thus the improvement of gross motor skills of children aged 5-6 years through simple obstacle games can improve gross motor skills in developing kinesthetic intelligence of children aged 5-6 years.