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KAJIAN SASTRA ANAK: KONTRIBUSI NILAI PERSONAL DAN NILAI PENDIDIKAN DALAM BUKU CERITA SI BUNCIR KARYA ASEP RAHMAT HIDAYAT Rohmah, Dwi Putri Khabibatur; Putri, Aurelia Theysa; Agustian, Muhammad Ilham; Erfansyah, Muhammad; Setiawaty, Rani
INOPENDAS: Jurnal Ilmiah Kependidikan Vol 7, No 1 (2024): Inopendas : Jurnal Ilmiah Kependidikan (Februari 2024)
Publisher : Universitas Muria Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24176/jino.v7i1.10238

Abstract

This study aims to analyze the personal values and educational values contained in the children's story "The Buncir" by Asep Rahmat Hidayat. The story "Si Buncir" is a fairytale genre that has many moral messages for readers and as an alternative learning in conveying messages to elementary students. The research method used is a qualitative descriptive approach. The research data is the story script "The Buncir". Data collection techniques were carried out using literature study techniques, while data analysis techniques used content analysis with the results described in a narrative manner. Based on the results of the study it was found that, First, personal values include emotional development, intellectual development, imagination development, social sense growth, and ethical and religious sense growth. Second, educational values include religious values, honesty, discipline, independence, curiosity, democracy, responsibility. Thus, this children's story book provides messages and moral lessons about character that can be emulated by children, especially elementary school children, both in terms of developing personal values and character education values.
KAJIAN SASTRA ANAK: KONTRIBUSI NILAI PERSONAL DAN NILAI PENDIDIKAN DALAM BUKU CERITA SI BUNCIR KARYA ASEP RAHMAT HIDAYAT Rohmah, Dwi Putri Khabibatur; Putri, Aurelia Theysa; Agustian, Muhammad Ilham; Erfansyah, Muhammad; Setyawaty, Rani
Bahterasia : Jurnal Ilmiah Pendidikan Bahasa dan Sastra Indonesia Vol 5, No 1 (2024): Februari
Publisher : Program Studi Pendidikan Bahasa Indonesia FKIP UMSU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30596/jpbsi.v5i1.15482

Abstract

Penelitian ini bertujuan menganalisis nilai-nilai personal  dan nilai pendidikan yang terkandung dalam cerita anak “Si Buncir” Karya Asep Rahmat Hidayat. Cerita “Si Buncir” bergenre dogeng yang memiliki banyak pesan moral untuk para pembaca dan sebagai alternatif pembelajaran dalam menyampaikan pesan pada siswa SD. Metode penelitian yang digunakan adalah pendekatan deskriptif kualitatif. Data penelitian ini adalah naskah cerita “Si Buncir”. Teknik pengumpulan data dilakukan dengan teknik studi pustaka, sedangkan teknik analisis data menggunakan analisis isi dengan hasilnya dijabarkan secara naratif. Berdasarkan hasil penelitian ditemukan bahwa, Pertama, nilai personal mencakup perkembangan emosional, perkembangan intelektual, perkembangan imajinasi, pertumbuhan rasa  sosial, dan pertumbuhan rasa etis dan religius. Kedua, nilai pendidikan mencakup nilai religius, kejujuran, disiplin, mandiri, rasa ingin tahu, demokratis, tanggung jawab. Dengan demikian, buku cerita anak ini memberikan pesan dan pelajaran moral tentang karakter yang dapat diteladani oleh anak-anak khususnya anak sekolah dasar, baik dalam hal pengembangan nilai personal maupun nilai pendidikan karakter.
Penerapan Model Pembelajaran Teams games tournament Berbantuan Media PEDI Puzzle untuk Meningkatkan Keaktifan dan Hasil Belajar Siswa Agustian, Muhammad Ilham; Khamdun; Aditia Ismaya, Erik
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.55481

Abstract

This research is motivated by the relatively low student activity and learning outcomes. The purpose of the research is to improve the activity and learning outcomes of fifth grade science through the application of the teams games tournament learning model assisted by PEDI puzzle media. This research is a classroom action research. The subjects of this research are 33 fifth grade students of MI Raudlatul Mubtadiin Kaliaman. This research was conducted in the even semester of the 2025/2026 academic year. Data collection techniques in this study used interviews, tests, observations and documentation. The instruments used were tests and non-tests. The test instrument in this study was an evaluation test while the non-test instruments were student activity observation sheets, interviews and documentation. The data analysis technique in this study used quantitative data analysis techniques and qualitative data analysis. This research was carried out with 2 consisting of 4 stages: planning, implementation of actions, observation and reflection. The results of this study indicate that there was an increase in the percentage of student learning activity, namely from cycle I which reached 67.55% and increased in cycle II which reached 76.57%. The percentage of students' learning outcomes completion increased from cycle I which reached 63.63% to 84.84% in cycle II. Based on the data obtained from this study, it can be concluded that the application of the teams games tournament learning model assisted by PEDI puzzle media can improve student activity and learning outcomes in the science subject of class V MI Raudlatul Mubtadiin Kaliaman in the 2025/2026 academic year.