Claim Missing Document
Check
Articles

Found 3 Documents
Search

Pengaruh Permainan Lempar Tangkap Bola Terhadap Kemampuan Motorik Kasar Anak Usia 4-5 Tahun Safitri, Mey; Purbayani, Rini; Herniawati, Ani
JOECE: Journal of Early Childhood Education Vol 2 No 1 (2025): June
Publisher : Sekolah Tinggi Ilmu Agama Islam Putra Galuh Ciamis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61580/joece.v2i1.166

Abstract

This study aims to determine the effect of throwing and catching ball games on children's gross motor skills. The research method uses quantitative with the type of Pre Experimental Design type One Group Pretest-Posttest Design. The number of samples used was 13 children with saturated sampling technique. The data collection technique used is using a structured observation sheet. Data processing techniques are carried out using SPSS assistance. The results of the study obtained that children's gross motor abilities before treatment were in the undeveloped category (BB) of 46.15% and 53.85% were in the category of starting to develop (MB). After treatment, children's gross motor skills were in the category of developing as expected (BSH) 46.15% and 53, 86% were in the category of developing very well (BSB). The Wilcoxon test results show that the sig value. (2-tailed) <0.05, then Ho is rejected and Ha is accepted. Thus, it can be concluded that the use of ball throwing games has a positive effect on the gross motor development of early childhood at RA Sabilissalam
Gerakan Dakwah Ustadz Khalid Basalamah di Platform Youtube : Analisis Strukturasi Anthony Giddens M. Syahrul Ulum; Dwi Agustin, Mega; Safitri, Mey
Meyarsa: Jurnal Ilmu Komunikasi dan Dakwah Vol. 6 No. 1 (2025): Meyarsa Jurnal Ilmu Komunikasi dan Dakwah
Publisher : IAIN Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19105/meyarsa.v6i1.12614

Abstract

This research aims to analyze social practices in Ustadz Khalid Basalamah's da'wah movement on the YouTube platform using Anthony Giddens' Social Practice Theory approach. The research method used is qualitative with a library study focus, which involves collecting data from various sources such as journals, books, articles, YouTube and related literature. This research explains social practices in the context of Ustadz Khalid Basalamah's da'wah movement on YouTube, identifying findings that are relevant to Anthony Giddens' Social Practice Theory. A qualitative approach was used to explore the data and understand how the practices of the da'wah movement were reflected in Giddens' theoretical perspective. The results of data analysis will be linked to the concept of Anthony Giddens' Social Practice Theory, so that it can provide a deep understanding of the phenomenon of Ustadz Khalid Basalamah's preaching movement on YouTube. It is hoped that this research can contribute to the theoretical understanding of social practices and the phenomenon of da'wah in the digital era, by connecting empirical findings with the conceptual framework provided by Anthony Giddens.
PREDIKSI KEPUASAN PENGGUNAAN LAPORAN KEUANGAN DIGITAL UMKM: INTEGRASI TECHNOLOGY ACCEPTANCE MODEL DAN IS SUCCESS MODEL Meilinda Dwi Anugrah; Aprianti, Siska; Nelly Masnila; Ramaftadia Maharani, Masayu Indah; Bolley, Stevy Josephin; Safitri, Mey
Jurnal Riset Terapan Akuntansi Vol. 10 No. 1 (2026): Jurnal Riset Terapan Akuntansi
Publisher : Jurnal Riset Terapan Akuntansi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to analyze the factors influencing user satisfaction in using Android-based digital financial reporting systems among MSMEs by integrating the Technology Acceptance Model (TAM) and Information System Success Model (ISSM). A quantitative explanatory approach was applied using survey data from 56 MSMEs supervised by the Prabumulih Cooperative and MSME Office. Data were analyzed using Structural Equation Modeling–Partial Least Square (SEM-PLS). The results reveal that only User Perceived Value (UPV) significantly affects User Satisfaction, while Service Quality (SQ) and Ease of Use (EoU) show no significant effects. These findings indicate that the perceived usefulness and tangible benefits of the system are the main determinants of satisfaction and continued use of digital accounting applications. Practically, the study provides recommendations for application developers and MSME facilitators to focus on enhancing system usefulness to support the success of digital transformation among small enterprises. Keywords: SERVQUAL Model, Service Quality, Easy Of Use, User Perceived Value, Akuntansi Ku application.