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PROYEK MEDIA PEMBELAJARAN MATEMATIKA BERBASIS AUGMENTED REALITY BERBANTUAN ASSEMBLR EDU BAGI GURU SD Wibowo, Sigit; Surayanah, Surayanah; Yuniawatika, Yuniawatika; Syawaludin, Ahmad; Listiawan, Danang; Al Farizza, Rifqi; Kurnia, Isnatul
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 6 No 2 (2025): Jurnal Pengabdian Pendidikan Masyarakat (JPPM), Vol 6 No 2 (Oktober 2025)
Publisher : LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v6i2.3027

Abstract

The limited skills of teachers in developing digital learning media have become a critical issue in today’s rapidly evolving educational landscape. The Teacher Working Group (KKG) serves as a platform where teachers can share experiences, enhance competencies, develop innovative teaching methods and media, and participate in training to improve educational quality. Meanwhile, Augmented Reality (AR) holds great potential to enhance the quality of mathematics instruction. The purpose of this Community Service (PkM) activity was to provide elementary school teachers with knowledge and understanding of AR-based media and the Assemblr Edu application, as well as to improve their skills in developing digital learning tools. This program employed a participatory, training-based approach through socialization and project-based learning methods. Data were collected using observation, documentation, and questionnaires. The activity began with an introduction to the fundamental concepts of AR and Assemblr Edu, including key features and their application in educational settings. It was followed by intensive project-based training with ongoing mentoring, enabling teachers to produce final projects in the form of AR-based learning media. The effectiveness of the program was measured using five indicators evaluated on a Likert scale. The results indicated a substantial improvement in teachers' skills in developing AR-based learning media, with an average score rising from 52.83% before the training to 84.54% afterward—an increase of 31.71%. This improvement was supported by the high level of enthusiasm demonstrated by participants throughout the training sessions. Overall, the results demonstrate that the training was highly effective in enhancing teachers’ knowledge, technical abilities, and reflective capacity to integrate AR technology into a more interactive and meaningful teaching process.
PROYEK MEDIA PEMBELAJARAN MATEMATIKA BERBASIS AUGMENTED REALITY BERBANTUAN ASSEMBLR EDU BAGI GURU SD Wibowo, Sigit; Surayanah, Surayanah; Yuniawatika, Yuniawatika; Syawaludin, Ahmad; Listiawan, Danang; Al Farizza, Rifqi; Kurnia, Isnatul
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 6 No 2 (2025): Jurnal Pengabdian Pendidikan Masyarakat (JPPM), Vol 6 No 2 (Oktober 2025)
Publisher : LPPM UNIVERSITAS MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v6i2.3027

Abstract

The limited skills of teachers in developing digital learning media have become a critical issue in today’s rapidly evolving educational landscape. The Teacher Working Group (KKG) serves as a platform where teachers can share experiences, enhance competencies, develop innovative teaching methods and media, and participate in training to improve educational quality. Meanwhile, Augmented Reality (AR) holds great potential to enhance the quality of mathematics instruction. The purpose of this Community Service (PkM) activity was to provide elementary school teachers with knowledge and understanding of AR-based media and the Assemblr Edu application, as well as to improve their skills in developing digital learning tools. This program employed a participatory, training-based approach through socialization and project-based learning methods. Data were collected using observation, documentation, and questionnaires. The activity began with an introduction to the fundamental concepts of AR and Assemblr Edu, including key features and their application in educational settings. It was followed by intensive project-based training with ongoing mentoring, enabling teachers to produce final projects in the form of AR-based learning media. The effectiveness of the program was measured using five indicators evaluated on a Likert scale. The results indicated a substantial improvement in teachers' skills in developing AR-based learning media, with an average score rising from 52.83% before the training to 84.54% afterward—an increase of 31.71%. This improvement was supported by the high level of enthusiasm demonstrated by participants throughout the training sessions. Overall, the results demonstrate that the training was highly effective in enhancing teachers’ knowledge, technical abilities, and reflective capacity to integrate AR technology into a more interactive and meaningful teaching process.
Pengaruh Model Pembelajaran PjBL dengan Pendekatan CTL terhadap Kemampuan Pemecahan Masalah Siswa Kelas V Kurnia, Isnatul; Bintartik, Lilik
JURNAL DIMENSI PENDIDIKAN DAN PEMBELAJARAN Vol 14 No 1 (2026): Januari
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/dpp.v14i1.13061

Abstract

Problem-solving abilities are important for adapting to new situations, and students as the future leaders of civilization, need to have the competence to solve various problems. This has the objective to examine the effect of the PjBL learning model with the CTL approach on the fifth-grade’s problem-solving abilities. This study utilize quantitative approach with a quasi-experimental design and nonequivalent control group design. The subject in this research were fifth-grade at SD Negeri Kalipang 1, with a sample size of 21 students in the control class and 23 students in the experimental class. The experimental class was given treatment of the PjBL learning model with CTL Approach, while the control class was given cooperative learning. The data in this study were collected using observation and tests. This research found that the execution of the CTL-based PjBL Model in the experimental class was 80.6% in the first cycle and 90.42% in the second cycle. From these results, it can be racionated that the implementation of the PjBL learning model with CTL approach was good. Then, the results in the form of pre-tests and post-tests were tested using an independent sample t-test to determine the effect of the treatment given. The results showed a 2-tailed sig. value of 0.001, so it was concluded that H1 was accepted. Thus, it can be concluded that the implementation of the CTL-based PjBL model has a significant effect on the problem-solving abilities of students in fifth-grade.