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PENGGUNAAN GAMIFIED LEARNING MELALUI PLATFORM GENIALLY PADA PEMBELAJARAN SOSIOLOGI DI KELAS XI SMAIT AL-MUMTAZ PONTIANAK Putri, Marbela Vaderofa; Ramadhan, Iwan
Jurnal Pendidikan Edukasi Kusuma Bangsa Vol 7 No 1 (2025): April 2025
Publisher : Dinas Pendidikan dan Kebudayaan Kabupaten Kubu Raya Provinsi Kalimantan Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63615/ekb.v7i1.35

Abstract

This study aims to analyze the use of gamified learning through Genially in sociology instruction for eleventh-grade students at SMAIT AL MUMTAZ Pontianak. The research focuses on the planning process, implementation, and learning effectiveness for students using gamified learning via Genially in sociology classes. This study employs a qualitative research method. Data were collected through observation, interviews, and documentation, involving the sociology teacher and four eleventh-grade students as research subjects. The findings indicate that the use of gamified learning through Genially was systematically planned, taking into account the readiness of both teachers and students. The implementation of gamification via Genially was able to transform passive lessons into active ones, thereby creating a communicative learning process and generating positive responses from students. The use of gamified learning through Genially in sociology instruction also proved to be an effective method for increasing student engagement and motivation. In conclusion, the use of gamified learning through Genially by the sociology teacher in the eleventh grade at SMAIT AL MUMTAZ Pontianak not only made learning more active and enjoyable but also served as an effective approach to fostering responsive and communicative learning among students during sociology lessons.
KAMPUNG LITERATION PROGRAMME OF KAMPUNG BINA DESA IN SUNGAI KUPAH Ramadhan, Iwan; Putri, Marbela Vaderofa; Ayuni, Nina; Salsabila, Salsabila; Wartiningsih, Agus; Sanulita, Henny
Abdi Dosen : Jurnal Pengabdian Pada Masyarakat Vol. 8 No. 1 (2024): MARET
Publisher : LPPM Univ. Ibn Khaldun Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32832/abdidos.v8i1.2206

Abstract

The Literacy Village Program implemented by FKIP UNTAN Students in Sungai Kupah Village, Sungai Kakap District, Kubu Raya Regency is a program that fosters a series of new creative, collaborative, and innovative for the cognitive development of children in Sungai Kupah Village. Literacy Village carries several contexts in literacy including reading and writing, science projects, art, and the use of waste into useful items. Implementation of activities with learning and experimental methods. The Literacy Village Program is a means to improve the quality of human resources in the younger generation. The Literacy Village program implemented in Sungai Kupah Village carries several contexts in literacy including reading and writing, science projects, art, and the use of waste into useful items. The existence of literacy programs is expected to provide an improvement in the quality of human resources, especially for the younger generation.
Kupah Marketing Program Bina Desa di Sungai Kupah Putri, Marbela Vaderofa; Ayuni, Nina; Yodi, Yodi; Resa, Resa; Ramadhan, Iwan; Afandi, Afandi
Abdimas Galuh Vol 6, No 1 (2024): Maret 2024
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/ag.v6i1.13220

Abstract

Program ini dilaksanakan sebagai upaya untuk mempromosikan UMKM di Desa Sungai Kupah. Pengumpulan informasi tentang UMKM yang terdapat di Desa Sungai Kupah melalui observasi dan wawancara terhadap pengelola UMKM tersebut. Setelah terkumpulnya informasi yang diperlukan maka dibuatlah pamflet dan video promosi UMKM melalui media sosial @bindes_fkipuntan2023 dan media sosial masing-masing mahasiswa MBKM Bina Desa. Dengan menggunakan metode promosi melalui media sosial. Hasil dari program ini adalah telah dipromosikannya Wisata Telok Bediri Desa Sungai Kupah, Produk UMKM Stik Udang Mentari, Produk UMKM Sabun Organik Brembang, Produk UMKM Anyaman, Cagar Budaya Masjid At-Tamini Desa Sungai Kupah.