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Enhancing Grade 1 Student Engagement in Mathematics through Learning Media at SDN Tanjung Jati 2 Artikasari, Richa; Mumtaz, Nuril; Setyawan, Agung; Luneta, Kakoma
Journal of Action Research in Education Vol. 2 No. 3: 2025
Publisher : Sekolah Tinggi Agama Islam Nurul Islam Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52620/jare.v2i3.69

Abstract

The research aimed at enhancing student engagement in mathematics lessons at Class 1 of SDN Tanjung Jati 2 during the 2023/2024 academic year through the use of learning media. The subjects of the study were 12 students from Class 1 of SDN Tanjung Jati 2. The research employed both qualitative and quantitative analysis methods. The findings showed that in Cycle 1, student engagement reached 70%, while in Cycle 2, it increased to 85%. The increased engagement was reflected in several indicators, including students' attention to material explanations, their willingness to ask questions, their participation in listening to material explanations, and their readiness to complete tasks assigned by the teacher. This discovery indicates that the learning media used in the study successfully enhanced student engagement in mathematics lessons at Class 1 of SDN Tanjung Jati 2.  
Enhancing Mathematical Connection Ability through Scratch-Assisted Problem-Based Learning: A Mixed-Methods Study in Exponent Topics Annisa, Nurul Fadilah; Sudihartinih, Eyus; Usdiyana, Dian; Luneta, Kakoma
Jurnal Pendidikan MIPA Vol 26, No 4 (2025): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmipa.v26i4.pp2209-2223

Abstract

This study aims to investigate the role of Scratch multimedia in enhancing junior high school students' mathematical connection skills related to the topic of exponents. This study employed a mixed-methods design, integrating quantitative and qualitative approaches, with 25 ninth-grade students as participants. Six students were purposively selected for in-depth interviews. Quantitative data were collected through pre-tests and post-tests and analyzed using paired-samples t-tests. In contrast, qualitative data were obtained from observation and interview results, and were analyzed thematically to identify the main themes during the learning process. Quantitatively, the study's results showed a significant increase in each indicator of mathematical connection skills. The indicator of connections between mathematical ideas (M post-test = 78.40, M pre-test = 45.20, t(24) = 7.43, p = 0.002) with an N-Gain value of 61% showed a fairly good increase. The connection indicator between mathematical representations (M post-test = 93.32, M pre-test = 58.40, t(24) = 4.89, p < 0.001) with an N-Gain value of 84% demonstrated a significant improvement. The connection indicator of mathematics with real-life problems (M post-test = 74.40, M pre-test = 24.20, t(24) = 6.18, p < 0.001) showed a significant improvement, with an N-Gain value of 61%, indicating a strong connection. Qualitatively, the study's results revealed three main themes: the use of Scratch multimedia in exponential learning enhances students' understanding of the material, creates a fun learning experience, and strengthens understanding through games. This study shows a positive impact of Scratch multimedia on improving students' mathematical connection abilities. Future research can utilize longitudinal studies to determine whether learning improvements are sustained in the long term.    Keywords: mathematical connection, mathematics learning, scratch multimedia.