Alfian, Rangga Dino
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Development and Implementation of AR-Card Learning Media to Improve Learning Outcomes in Motor Starter Topics Alfian, Rangga Dino; Khumaedi, Muhammad; Sutopo, Yeri
Journal of Vocational and Career Education Vol. 9 No. 1 (2024): July 2024
Publisher : Universitas Negeri Semarang

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Abstract

This research is motivated by challenges in the learning process of motor starter topics, including low student engagement, a lack of teaching aids, suboptimal learning media, and previously low student performance, with 70% of individuals failing to meet the minimum passing grade. This study aims to develop Android-based AR-Card learning media for motor starter topics, assess the feasibility of the media, and compare its effectiveness with other teaching methods in improving learning outcomes and motivation. The research employs the ADDIE development model and was conducted at SMK Bina Nusantara Semarang with 42 eleventh-grade individuals majoring in Motorcycle Engineering. The sample consisted of two classes, each receiving different teaching treatments. The results show that the AR-Card learning media developed is deemed feasible based on expert evaluations. The implementation of AR-Card learning media proved to be more effective than conventional methods. The study concludes that AR-Card learning media significantly enhances both learning outcomes and motivation. The novelty of this research lies in the 3D visualization of motor starter components integrated into the learning media.
ANALISIS PENGARUH LINGKUNGAN BELAJAR VIRTUAL DAN MOTIVASI PESERTA TERHADAP PEMAHAMAN PESERTA TRAINING Aulia, Agnes Syifa’; Apriyanto, Nuraedhi; Ariwibowo, Bayu; Alfian, Rangga Dino
Journal of Vocational Education and Automotive Technology Vol 7 No 2 (2025): Journal of Vocational Education and Automotive Technology
Publisher : Ivet University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31331/joveat.v7i2.4316

Abstract

This research aims to analyze the influence of the virtual learning environment and participant motivation on their understanding of the New Model Training material at the Astra Motor Training Center Semarang. After the global Covid-19 pandemic occurred, many training and education shifted to virtual learning methods. However, challenges such as lack of face-to-face interaction and potential distractions in the home or work environment can affect participant motivation. This research method is quantitative using surveys of training participants. The results of the analysis show that the virtual learning environment, especially through the Zoom application, has a positive influence on participants' understanding of the training material. Apart from that, participants' motivation also had a significant positive correlation with their understanding. The combination of an effective virtual learning environment and high levels of motivation provides a significant positive impact on understanding the training material. Based on the results of the t test, the following data was obtained: the virtual learning environment variable obtained a significant value of 0.037, which is smaller than 0.05. So these results show the influence of the virtual learning environment on the understanding of New Model Training participants at the Astra Motor Training Center Semarang and the learning motivation variable obtained a significant value of 0.002, which is smaller than 0.05. So these results show the influence of learning motivation on the understanding of New Model Training participants at AMTC Semarang. In conclusion, in the context of the New Model Training at AMTC Semarang, the virtual learning environment has a presentation of 3.8% and participant motivation has a presentation of 9.3% are important factors that are interrelated in increasing participants' understanding of the New Model Training material.