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Improving students listening achievement through information transfer technique in senior high school Fernanda, Muhammad Fajri; Flora; Shafwati, Dian
U-Jet Unila Journal of English Language Teaching Vol. 13 No. 1 (2024): UJET
Publisher : English Language Education Study Program

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/ujet.v2.3

Abstract

Listening is one of the four language skills students should master since it is a vital skill for students to strengthen their language skills, especially English. The main problem of this research was students' lack of listening skills. The objective of the research was to find out whether or not information transfer can improve students' listening achievement among the second-grade students of Senior High School 9 in Bandar Lampung. The method used in this study was the experimental method with a pre-test post-test one-group design. Data were analysed using the paired-sample t-test formula. The population for this research was drawn from the second-grade students of Senior High School 9 Bandar Lampung, academic year 2021/2022. The sample tested consisted of 30 students from class XI IPA 1, selected through simple random sampling. The findings of this study showed that the average score in the pre-test was 17.17, with the lowest score achieved being 33.3 and the highest score achieved being 80. In the post-test, the average score was 22.50, with the lowest score achieved being 53.3 and the highest score achieved being 90. The result of the paired sample t-test was 0.000, which was lower than 0.05. This indicates that the null hypothesis (Ho) was accepted, and the alternative hypothesis (Ha) was rejected. Based on the results of the data analysis, it was found that teaching listening using the information transfer technique to second-grade students at Senior High School 9 of Bandar Lampung was effective.
University Students' Perception Towards Webtoon Application for Their English Reading Habit Zalfara Tiar Khoirunisa; Flora; Riyantika, Fajar
U-Jet Unila Journal of English Language Teaching Vol. 13 No. 1 (2024): UJET
Publisher : English Language Education Study Program

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/ujet.v2.7

Abstract

People nowdays tend to find information and entertaiment through a reading medium, which is currently widely available in digital form. Webtoon is a comic application in digital form that is widely used today. Webtoon presents various comic genres that can be accessed easily. There are many students use this Webtoon Application in  reading English text. Therefore, knowing their perception of Webtoon in English reading activities are very important. In this context, perception is a thought. Based on the students' experience while using the Webtoon Application , whether they feel a lot of improvement or vice versa. This research aims to investigate the perceptions university students regarding the use of Webtoon Application for their English reading habit. The participants of this research were English speakers education students from various universities in Indonesia who read various comics in English through Webtoon Application. The method used in this research is descriptive-quantitative with data collection techniques using close-ended questionnaires and open-ended interviews. In this research, it was found that students have positive perceptions towards Webtoon Applications. Because it was simple to access. Webtoons can improve vocabulary, understanding of grammar, the use of idioms, and understanding the content and ideas in narrative texts.
The Use of Gamification Through Three Steps Interview Technique to Improve Speaking Skills of Vocational Higher School Students in Bandar Lampung Fadya Aula Annisa; Flora; Rafista Deviyanti
U-Jet Unila Journal of English Language Teaching Vol. 15 No. 1 (2026): U-JET
Publisher : English Language Education Study Program

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/ujet.v2.289

Abstract

Limited speaking practice has been identified as a primary factor contributing to low confidence among vocational high school students, and this leads to the low confidence in speaking. This research aims to explore and analyze the improvement in students' speaking skills after the implementation of the Three-Steps Interview technique based on gamification in English language learning. The research was conducted using a quantitative approach to experimental design. The subjects consisted of 35 tenth-grade students at SMK Budi Karya Natar, who participated in five meetings, each lasting 80 minutes. The data were collected from speaking tests based on Mahpul (2014) speaking rubric in terms of pronunciation, fluency, linguistic features and extra linguistic features. The data were analyzed by using the t-test for the speaking tests. After the treatment, the results from the data analysis showed that mean score rose from 25.06 to 31.76 (p < .001). Therefore, it can be concluded that the gamified Three-Steps Interview technique effectively improves vocational high school students’ speaking skills, particularly in fluency and confidence, although it was not optimal in addressing fossilized pronunciation errors.