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Variasi Pelafalan Bunyi Afrikat Bahasa Jepang oleh Penutur Berlatar Belakang Bahasa Bali Ni Putu Candra Lestari; I Nyoman Suparwa; I Wayan Simpen
Linguistika: Buletin Ilmiah Program Magister Linguistik Universitas Udayana Vol 25 No 1 (2018): Maret
Publisher : Program Magister Linguistik Universitas Udayana

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (427.842 KB) | DOI: 10.24843/ling.2018.v25.i01.p07

Abstract

This study aims to analyze Japanese affricates sound variation pronunced by Japanese speaking of Balinese. Variation of pronunciation were analyzed by using theory of generative phonology with accoustic phonetic. Kind of affricates sound variation by Japanese speaker of Balinese are alveolar affricates [ts] and [dz]. Voiceless alveolar affricates [ts] is variated in three varians, such as voiceless alveolar fricative [s] and voiceless palatal affricates [ç], and voiceless alveolar affricates [ts] i.e. words tsuki ‘moon’, atsui ‘hot’, dan matsu ‘wait’. Voiced alveolar affricate [dz] is variated in three varians, such as voiceless alveolar fricative [s] and voiced palatal-alveolar affricate [?], and voiced alveolar fricative [z] i.e. words zannen ‘a pity, zenzen ‘nothing at all’, douzo ‘please’.This variation are caused by the characteristic changed in place of articulation and manner of articulation by Japanese speaker of Balinese. Manner of articulation of alveolar affricate [ts, dz] was approached by fricative manner [s] of articulation in Balinese. Place of alveolar affricate articulation changing to palatal [ç] and alveopalatal [?] approached to sound in Balinese. The variation on alveolar fricative level is reached by basic learner, affricate level is reached by intermediate learner, and advanced learner pronounced approximately similar with the native speaker has
Peran Entrepreneurship Education Terhadap Minat Berwirausaha Melalui Entrepreneurial Self-Efficacy Sebagai Mediasi Ni Putu Candra Lestari; Ni Made Yudhaningsih; I Made Anom Arya Pering
JURNAL EKONOMI, MANAJEMEN, BISNIS, DAN SOSIAL (EMBISS) Vol. 2 No. 4 (2022): Agustus 2022
Publisher : CV ODIS

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Abstract

The object of this research is at Mahendradata University, to analyze the role of Entrepreneurship Education on Entrepreneurial Self-Efficacy as Mediation, using a quantitative methodology with a questionnaire, with a population of 109 people and a sample of 52 respondents, namely Alumni graduates of the Faculty of Economics and Business, Mahendradata University Batch 2021. Using 4 hypotheses with SEM – PLS analysis tools. The results of this study (1) Entrepreneurship Education has a positive and significant effect on the interest in entrepreneurship, (2) Entrepreneurship Education has a positive and significant effect on Entrepreneurial Self-Efficacy, (3) Entrepreneurial Self-Efficacy has no significant positive effect on entrepreneurial interest, and (4) Entrepreneurial Self-Efficacy mediates Entrepreneurship Education and has no significant positive effect on entrepreneurial interest.
PENGARUH MODEL PEMBELAJARAN THINK TALK WRITE BERBANTUAN MEDIA GRAFIS TERHADAP HASIL BELAJAR IPA SEKOLAH DASAR ., Ni Putu Candra Lestari; ., Prof. Dr. Gede Sedanayasa,M.Pd; ., Dr. Desak Putu Parmiti,MS
MIMBAR PGSD Undiksha Vol. 4 No. 1 (2016): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jjpgsd.v4i1.7349

Abstract

Penelitian ini bertujuan untuk mengetahui perbedaan hasil belajar IPA antara siswa yang belajar dengan model pembelajaran Think Talk Write (TTW) berbantuan media grafis dan siswa yang belajar dengan model pembelajaran konvensional pada siswa kelas V SD di Gugus V Kecamatan Melaya Kabupaten Jembrana tahun pelajaran 2015/2016. Penelitian ini termasuk penelitian eksperimen semu yang menggunakan desain non- equivalent posttest only control group design. Populasi penelitian ini adalah seluruh kelas V SD di Gugus V dan sampel penelitian adalah SDN 3 Tukadaya dan SDN 5 Tukadaya. Metode pengumpulan data menggunakan metode tes dengan instrument tes hasil belajar IPA. Analisis data menggunakan uji-t tidak berkorelasi. Hasil penelitian menunjukkan bahwa terdapat perbedaan hasil belajar IPA antara siswa yang belajar dengan model pembelajaran Think Talk Write (TTW) berbantuan media grafis dan model pembelajaran konvensional. Hal ini diketahui dari hasil analisis hipotesis dengan uji-t, thitung > ttabel (thitung =5,25>ttabel=2,021) dan skor rata-rata siswa yang belajar dengan model pembelajaran Think Talk Write (TTW) berbantuan media grafis lebih tinggi yaitu 22, sedangkan skor rata-rata siswa yang belajar dengan model pembelajaran konvensional yaitu 16,43. Jadi, model pembelajaran Think Talk Write (TTW) berbantuan media grafis berpengaruh terhadap hasil belajar IPA pada siswa kelas V di Gugus V Kecamatan Melaya Kabupaten Jembrana tahun pelajaran 2015/2016.Kata Kunci : TTW, Hasil Belajar, media grafis The aim of this research to determine the difference the learning result of Natural Science student that learning with model Think Talk Write (TTW) assisted the graphic media and student that learning with conventional learning model in fifth grade Elementary School students in Five Cluster Melaya District, Jembrana Regency, in academic year 2015/2016. This research including quasi experimental research that use non-equivalent posttest only control group design. This research population is all of fifth grade Elementary School in Five Cluster and esearch sample is Elementary School 3 Tukadaya and Elementary School 5 Tukadaya. Method of data collection done with a test method with the test instrument of learning result. The data using analysis t-test not correlated. The result of research showed there were differences in Natural Science learning result between students that studied with learning model Think Talk Write (TTW) assisted graphic media and conventional learning model. It is known from the analysis result of t-test, tcount > ttable (tcount = 5,25 > ttable = 2.021) and students score that study with TTW learning model assisted graphic media more to be high that is 22, whereas students score that learning with conventional learning model more to be lower that is 16,43. So, the Think Talk Write (TTW) learning model assisted graphic media has an influence to the learning result of Natural Science subject in fifth grade Elementary School students in Cluster V Melaya District, Jembrana Regency, in academic year 2015/2016.keyword : TTW, learning result, graphic media
Konflik Batin Tokoh Tomoya Sugisaki dalam Anime Summer Ghost karya Loundraw Bintang Bayu Putra, Agung Anom; Candra Lestari, Ni Putu
Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang Vol 6 No 2 (2024)
Publisher : Program Studi Sastra Jepang, Fakultas Ilmu Budaya, Universitas Udayana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24843/JS.2024.v06.i02.p12

Abstract

This research examines the inner conflict experienced by the character in the Anime “Summer Ghost”, the main character Tomoya Sugisaki, by Loundraw. The purpose of the research is to describe the form and inner conflict of Tomoya Sugisaki's character by using qualitative method. The theory used in this research, namely the theory of literary psychology proposed by Wellek and Warren and Psychoanalysis Theory according to Kurt Lewin. The results of this study show several forms of inner conflict experienced by Tomoya Sugisaki which include: approach-approach conflict, avoidance-avoidance conflict, and approach-avoidance conflict. One of the most prominent causes of inner conflict in Tomoya Sugisaki, which is very visible in the social relationships in the character's life, is the driving force due to the curiosity of the character about many things.
TINDAK TUTUR DIREKTIF PADA ANIME BLUE LOCK Rebecca Karenia Hutagaol; Ni Putu Candra Lestari; Ngurah Indra Pradhana
ARIMA : Jurnal Sosial Dan Humaniora Vol. 2 No. 1 (2024): Agustus
Publisher : Publikasi Inspirasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62017/arima.v2i1.2067

Abstract

Tujuan penelitian ini yaitu untuk meneliti bentuk ilokusi tindak tutur direktif yang terdapat dalam anime Blue Lock beserta dengan dampak perlokusi dan peristiwa tutur yang menjelaskan konteks tuturannya. Metode yang digunakan dalam penelitian ini yaitu metode analisis deskriptif dengan pendekatan kualitatif dan teknik simak-catat untuk mengumpulkan dan mencatat data. Teori yang digunakan dalam penelitian ini yaitu teori tindak tutur direktif menurut Iori (2000), teori tindak tutur perlokusi menurut Kartika (2014), dan teori peristiwa tutur menurut Dell Hymes (1974). Dari penelitian ini ditemukan sebanyak 22 data secara keseluruhan. Data tersebut diklasifikasikan ke dalam lima jenis tindak tutur direktif dan tiga bentuk respon perlokusi. Pertama, tindak tutur direktif bentuk perintah ditemukan sebanyak 10 data, sedangkan untuk perlokusinya ditemukan sebanyak enam data untuk perlokusi respon negatif, tiga data untuk perlokusi nonrespon, dan satu data untuk perlokusi respon positif. Kedua, tindak tutur direktif bentuk permintaan ditemukan sebanyak enam data, sedangkan untuk perlokusinya terdapat tiga data dengan perlokusi respon positif, satu data dengan perlokusi respon negatif, dan satu data dengan perlokusi nonrespon. Ketiga, tindak tutur direktif bentuk larangan sebanyak tiga data, sedangkan untuk perlokusi dari ketiga data tersebut adalah perlokusi respon negatif. Keempat, tindak tutur direktif bentuk izin ditemukan sebanyak satu data, dengan bentuk perlokusi respon positif. Kelima, tindak tutur direktif bentuk anjuran ditemukan sebanyak dua data, sedangkan untuk perlokusinya yaitu perlokusi nonrespon dan perlokusi respon positif.  
Penerapan Model Pembelajaran Kooperatif Tipe Nht Berbantuan Media Audio Visual Untuk Meningkatkan Hasil Belajar IPA Candra Lestari, Ni Putu
Journal of Education Action Reseach Vol 2 No 4 (2018): November 2018
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jear.v2i4.16331

Abstract

This study was aimed at finding out an increase in science learning achievement of the fourth grade students of SDN 4 Kaliuntu after implementing Audio Visual Aided - Numbered Head Together (NHT) type of Cooperative Learning model. This was a classroom action research that was done in two cycles, each consisting of planning, action, observation/evaluation and reflection. The subjects were the fourth grade students of SDN 4 Kaliuntu. The data were collected using test. The data collected were then analyzed using quantitative descriptive analysis. From the data analysis in cycle I, the average grade students science learning achievement 72,10, after being converted into criterion-referenced evaluation, the students learning achievement falls into medium level. The result of the study in cycle II showed that there was an increase in learning achievement. The average grade student science learning achievement reached 83,65, falling into a high category. The results of this study showed that the implementation of audio visual-aided NHT type of Cooperative Learning model can increase the fourth grade students’ science learning achievement in SDN 4 Kaliuntu in the academic year 2017/2018.
ALIH WAHANA MANGA KUSURIYA NO HITORIGOTO KE DALAM ANIME Theresia Ni Putu Tiara Supantri; I Made Budiana; Ni Putu Candra Lestari
Jurnal Daruma : Linguistik, Sastra dan Budaya Jepang Vol. 5 No. 1 (2025): Jurnal Daruma: Linguistik, Sastra dan Budaya Jepang
Publisher : Program Studi Sastra Jepang Fakultas Bahasa Asing Unmas Denpasar

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Abstract

The title of this research is “Transformation from Kusuriya no Hitorigoto Manga into Anime”. This study aims to determine the transfer of vehicles sourced from literary works in the form of manga into anime in the form of shrinkage, addition and varied changes. The method used in this research is descriptive analysis method. This research uses the theory Transformation by Damono and Structural by Stanton. Based on the results of the study, it was found that the removed, addition and changes varied in the intrinsic elements that occurred in the vehicle transfer from manga to anime. The changes include; 1) removed parts from manga that occurs in the plot and setting; 2) addes parts from anime that occurs in the plot and setting (setting place and time); 3) varied changes in the storyline that occur due to changes in the function of the story Keywords: transformation, anime, manga