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Analysis Of Factors Causing Moral Degradation Of Grade Vi Galang Bulan Students Seen From Hypothetical Hesty Febrian Widyana; Alfina Alfina; Muhammad Isra; Lalu Sumardi
DAARUS TSAQOFAH Jurnal Pendidikan Pascasarjana Universitas Qomaruddin Vol. 2 No. 2 (2025): Juli 2025
Publisher : Pascasarjana Universitas Qomaruddin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62740/jppuq.v2i2.313

Abstract

The purpose of this study was to analyse the factors causing moral degradation of grade VI students at SDN Galang Bulan, with a focus on the influence of the family environment, peers, school environment support, the times and technology, and the lack of character education programs. The method used was a qualitative approach with data collection techniques through interviews, participant observation, and focus group discussions. The results showed that family environment factors and peer influence have a significant impact on students' moral behaviour. In addition, support from the school environment and technological developments also contribute to moral degradation. The conclusion of this study emphasises the importance of collaboration between schools, parents and communities in creating an environment that supports the formation of good character in students.
Implementasi Tata Tertib Sekolah Dalam Membentuk Kedisiplinan Siswa Sekolah Dasar Negeri 15 Mataram Alfina; Arman Maulana; Muhammad Isra; Asrin
Primera Educatia Mandalika: Elementary Education Journal Vol. 2 No. 2 (2025)
Publisher : Magister Pendidikan Dasar FKIP Universitas Mataram

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Abstract

Discipline is a set of rules implemented to discipline students in schools. This study aims to demonstrate how school regulations play a role in shaping student discipline at Elementary School 15 Mataram. The method used in this research is a qualitative approach with a descriptive research type. Data collection was conducted through observations and interviews in the environment of SDN 15 Mataram. The collected data were analyzed through data reduction, data presentation, and conclusion drawing. The analysis results indicate that although the school has implemented regulations that must be adhered to by students, such as discipline in dressing, punctuality, and participation in religious activities like Dhuha prayers, only a portion of the students comply with these rules effectively. There are still students who show a lack of discipline in following the school regulations. This study emphasizes the importance of consistent implementation of school regulations to enhance student discipline, as well as the need for support from all parties, including parents and teachers, in creating a well-ordered and enjoyable learning environment.
Analisis Media Flashcard Berbasis Augmented Reality (AR) terhadap Kemampuan Numerasi Siswa Kelas III SD 41 Ampenan Alfina; Elza Maulia Sopani; Kadek Listya Widyastuti; Ulya Sulistina; Muhammad Isra; Siti Istiningsih
Action Research Journal Vol. 3 No. 2 (2026): Mei 2026
Publisher : Lembaga Einstein College (LEC)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63987/arj.v3i2.268

Abstract

This study aims to analyze the application of Augmented Reality (AR)-based flashcards in improving the numeracy skills of elementary school students. The approach used is qualitative phenomenology with an Ex Post Facto design,involving teachers and students of grade III of SD Negeri 41 Ampenan as the subjects of the study. Data was collected through in-depth interviews, observations, and documentation of learning outcomes, then analyzed using data reduction techniques and descriptive tests on the collected data. The results of the study show that the application of AR-based flashcard media significantly improves students' understanding of the shapes and properties off at shapes, while also developing contextual numeracy skills.From the perspective of learning technology, particularly in terms of design, development, utilization, and management, this media is considered valid, practical, and effective in creating an interactive and meaningful mathematics learning process that is in line with contextual numeracy skills. From the perspective of learning technology, particularly in terms of Design, Development, Utilization, and Management, this media is considered valid, practical, and effective in creating an interactive and meaningful mathematics learning processthat is in line with the cognitive characteristics of students at the concrete operational stage. The responses of teachers and students showed an increase in motivation, participation, and enthusiasm for learning. Thus, AR-based flashcard media is a relevant pedagogical innovation in transforming learning from abstract concepts into concrete, contextual, and locally-based learning experiences, while strengthening numeracy in elementary schools